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Wondering if this will be similar to some of the things us old Mac heads did in the past? Keeping some old iOS devices around so old apps can be enjoyed.

I still have 68K machines, as well as PowerPC computers due to some classic applications / games I enjoy.
 
I still have an iPod touch 5th generation that can't use iOS 11, so it's perfect for putting a handful of favored 32bit apps on while I still have them handy on a laptop via sync to iTunes 12.6.6.20. The device is getting pretty long in the tooth now anyway but the apps are even older so they're a good match for each other.

When I ordered my newer iPod touch, I must have known there was going to be some reason not to give the 5th gen device to one of the kids down the road who usually get offers of my hand-me-down gear. Looks like I'm gonna wear this one out myself.

Could I get an current iPod Touch and downgrade it to iOS 10? Assuming that it comes with 11? It isn't an elegant solution, and is a crass stop gap that doesn't really solve the problem of developers abandoning apps.

One of my problem children is a guy that charged $60 several times for upgrades when OS's changed, and then went to a $130 per year subscription for the same functionality. I suppose that he gets more revenue from a far smaller customer base that way.
 
Developers have known about this requirement with the switch from 32-bit to 64-bit for 2+ years (there was a first mention of it in 2014!) and if they haven't updated their apps at this point, how many do you think will now ? Odds are many have been abandoned....

Back in April we also discussed this matter when it was in the news and the announcements came about iOS11 not supporting 32 bit apps.
I still have quite a few apps which are 32 bit especially on my iPad mini2.

I did notice that between then (April '17) and now (September '17) 4 or 5 out of my list of around 30 apps which were 32 bit and now are 64 bit. I did approach quite a few developers and some responded via e-mail as well and updated their apps.

-KoeDoetBoe (Children app by Little Makuzo, updated 20th of September '17 - which wasn't updated since June 2013)

-Majesty: the Fantasy kingdom (Game app by Herocraft Ltd, updated 4th of May '17 - which wasn't updated since March 2015)

- Cross Court Tennis 2 App (Game app by Refined Games Inc, updated 14th of March '17 - which wasn't updated since January 2014)

- Stick Tennis (Game app by Stick Sports Ltd, updated 24th of April > 14th of July '17 - which wasn't updated since May '15)

So there might still be hope for some apps. It does definitely help to approach the developers if you can still reach out to them via e-mail/Twitter/Facebook..
 
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Could I get an current iPod Touch and downgrade it to iOS 10? Assuming that it comes with 11? It isn't an elegant solution, and is a crass stop gap that doesn't really solve the problem of developers abandoning apps.

Yeah, it doesn't solve the problem but a stopgap can be worth it if you have some app you really depend on or just like a lot... it lets you use the old apps until you find out for sure if the developers are abandoning apps for which no 64bit version was available on launch day of iOS11. Or use them while you try to round up some substitute that runs in iOS 11.

I don't know if I'd go as far as buying an iPod Touch and downgrading it but since iOS 11 is officially only days old then it's likely all the refurbs and even the new ones are still on 10.3.3.

iPod touch still sells in the refurb and clearance section (16GB and 32GB only) for $129 and $169. It's possible they are just running down the stock and they're not even refurbs, just new and being unloaded (if the rumors are true that the line is headed for discontinuation).

I've never had a problem buying a refurb iOS device. if you get one, they're like new, certified by Apple with a year warrranty and even eligible at point of purchase for the AppleCare extension to 2yrs coverage if desired.

The iPod touch that Apple still sells new (32GB and 128GB only) are $200 and $300. You have to click on "Music" at the top of the Apple home page to see them though. That sale location seems like another sign that they could be headed to end of life as a product line... or at least not being emphasized, to cut down on cannibalization vs assorted iPhone models including refurbs. Those probably would come with 10.3.3. on them too at least right now. It's not like there's so much demand for this device that the stock is likely to be hot off the assembly line.

All that said, the problem with trying to keep an old iOS and 32bit apps going, no matter the hardware of the mobile device, is going to be finding reliable (e.g. safe) copies of 32bit apps if you don't already have them on your laptop / desktop. Maybe the devs would help you out if you don't have what you need. If you haven't upgraded iTunes to 12.7 and do still have the apps you want and don't update them via iTunes 12.6.x then you still have them available for sync "the easy way". If they put out a security update on an old iOS like 10.3.3 to secure operations of older devices like the 5th gen iPod touch, that could be a problem, but you'd just have to make sure you didn't update any apps, just the iOS.

I won't be using the older iPod touch that I have my handful of 32bit apps for anything but using those particular programs going forward. Once I find substitutes for those 32bit apps then the device reverts to use for something fairly static like an audiobook server or local music player. Or the kid down the road finally gets relatively lucky with a hand-me-down piece of gear yet again. Whatever he's using now is probably a still older version of iPod touch if I remember correctly and he only uses it for music too. The nice thing about Apple stuff is it does last a long time. I still have a bunch of 2nd gen nanos that just won't die...
 
I still have an iPod touch 5th generation that can't use iOS 11, so it's perfect for putting a handful of favored 32bit apps on while I still have them handy on a laptop via sync to iTunes 12.6.6.20. The device is getting pretty long in the tooth now anyway but the apps are even older so they're a good match for each other.

When I ordered my newer iPod touch, I must have known there was going to be some reason not to give the 5th gen device to one of the kids down the road who usually get offers of my hand-me-down gear. Looks like I'm gonna wear this one out myself.
IOS 10.3 works great for me. I haven't seen anything compelling in IOS11 to convince me to bin off the functionality of my 32bit apps. I won't be updating.
IOS 10.3 works great for me. I haven't seen anything compelling in IOS11 to convince me to bin off the functionality of my 32bit apps. I won't be updating.
I went ahead and updated...slowly some of the app creators have updated to 64-bit. Hopefully the trend will continue!
 
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Only had one 32 bit app that was good still, but then realised the same creator had made a new better app for the same function that was 64 bit and under continueds support, not worth supporting apps that even the creators dont care about.. find replacements
 
Only had one 32 bit app that was good still, but then realised the same creator had made a new better app for the same function that was 64 bit and under continueds support, not worth supporting apps that even the creators dont care about.. find replacements

That's my solution after my old iPad or iPod touch dies. In the meantime they both will just continue to babysit the several apps that I do still care about that seem to have no replacements on the horizon. They deal with static data, but elaborately housed for display to user, so it's possible that a rewrite is either 1) a fairly simple thing or 2) not worth it to the developers -- based on what their return has been on their original effort.
 
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I would like to know how many out there are not going to update at this time due to the fact that their 32-bit apps will no longer be working? I have a host of favorite apps, especially on the iPad, which have not yet been converted to 64-bit even though the warning to do so has been around for quite a while. I'm hoping that the release of iOS 11 will push these app authors to convert, but I suppose the reality is that many won't. Just wondering if there are any others out there with these concerns, and what your plans are at this point?

If they haven’t done it by now I would suspect the vast majority have no plans to do so since it has been a requirement for updates for quite some time.
 
Does anyone remember the awesome poker game Apple made for the launch of the iPhone 3G and App Store? It had local co-op so you could play with friends on a local network. Such fond memories of playing that on our new Apple phones.

They abandoned it long ago, I think around the time of the iPhone 5 with its larger screen but possibly even earlier. I think it was also removed from Purchases so you couldn’t download it any more at a certain point.

Now all the poker apps are “freemium” and designed to make you pay with real cash.

I loved the innocence of it all before In-App Purchases.
 
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how can I tell if I use a 32 bit app?

How do we know if the app being used is 32 or 64?

Go to Settings > General > About > Applications > click on the 'Applications' bar. Then you can see a list of Apps which aren't compatible with iOS11 and up.

See also e.g this post on the Verge about it.

apps.png


And you can also find out if you open an app that a popup/warning will appear as CD M mentioned:
In iOS 10 you'll get a warning about it whenever you launch a 32-bit app.

appshopper_needs_updated-800x506.jpg
 
Again though, deleting a 32-bit APP will take away the ability for the appstore to notify you if an update to 64-bit becomes available, so I'm going to keep my 32-bit apps on my iPad/iPhone for maybe another month or so...by then I guess I'll be convinced that they won't be updated.
 
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I would like to know how many out there are not going to update at this time due to the fact that their 32-bit apps will no longer be working? I have a host of favorite apps, especially on the iPad, which have not yet been converted to 64-bit even though the warning to do so has been around for quite a while. I'm hoping that the release of iOS 11 will push these app authors to convert, but I suppose the reality is that many won't. Just wondering if there are any others out there with these concerns, and what your plans are at this point?
I personally find keeping the older apps around more of a security problem. But here is a good comparison on why you benefit more going full 64-bit than keeping the old.
https://www.inverse.com/article/36582-ios-11-can-t-run-certain-apps
 
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