The actual page fault you are encountering is not in the driver, it is in fact 6 calls deep into the completion routine. There are two possibilities here, one that the driver somehow corrupted memory that the callback routine depends on, or that the call back routine has a logic/timing error.
If this is code that you have developed, perhaps you can instrument it to help determine if the driver is corrupting memory or, (assuming that this runs on other storage devices) whether it is a timing issue.
So one of the crashes was during a routine shutdown. I couldn't tell any difference from a normal shutdown, but on startup, I got one of those "your machine shut down because of a problem" messages and the stack trace was in the report it offered to send to Apple. I assume that completion routine is in OS X code somewhere.
The other two crashes were during shutdown of the iOS Simulator, part of XCode, again suggesting the completion routine is in Apple code, or the JavaScript VM, or something like that. The only code I wrote in that case is JavaScript that runs in the browser within iOS, and has no direct access to make I/O calls.
At some point I will see if I can make a small test case of the simulator crash, but it's not going to be REAL small as you'll need to install XCode and various JavaScript libraries to run it.
I don't have a lot of urgency though because I can run the iOS Simulator on a different machine, and otherwise it's been quite stable. I've done a lot of video transcoding and transferring, which is about as many bytes as I ever shuffle to and from storage, and I managed to bork the network driver but the NVMe disk is still running strong.
The only other comment I have is that it's quite slow (by which I mean a few seconds) to delete files on the order of a few GB. I take this to be cleaning up performed by whatever the NVMe TRIM-equivalent is. But I wish it would run asynchronously instead of blocking the delete call until that's done. Not sure whether that's really wise and/or within your power or not.