One more another thing. This 3xVII thing is fast. Previously I have accidentally started C4D R19 a couple of times when testing ProRender, because it was in my Dock as an icon without any indication of release version. Got that now.
C4D R21 w ProRender:
Trying again with C4D R21, and I see much better AMD ProRender stability. And that thing is quite fast. I set the iteration for preview to 500 (a lot) and for final render with better overall settings at 700 (not so much). Please see screenshot, and I attached a screen recording too so you can see and comment the redraw speed of the engine with my rig. And maybe the level of finesse of that
final income (PNG link). This engine should be in the category of unbiased, I think. Or at least I have read so.
As an architect I would first think about the desire for reality, because the final realized building of our designs can't be "biased", can they. Not easily I say, not without a filter or with a scrub line or anything like that. It would be built in and live in the world we all know and share. That equals more to unbiased renderings to me as architect. At least it does to me. I do love fantasy and arts and everything mind boggling there is in imagination, but that's not the reality for my work - unfortunately maybe.
C4D w RedShift:
Maxon bought or merged with RedShift. ProRender seems like a stepchild now.
Redshift would be a biased renderer. It looks great though. For Redshift tryout I would need to install Big Sur on this ancient Mac Pro of mine; feasible with OC maybe, I have thought about that a couple of times now. But Mojave is the preferred OS for my main software as of today still. I know, it's odd. But that's the way it is because of Apple, and their practices as of lately, the recent years at least.
OTOY Octane:
It's kind of a shame with Octane for Mac. It should be the greatest, the best, and everything you would ever need for a GPU renderer. It's either always almost there, or it is just unstable enough to prohibit actual work. Nastly said, sorry, I have no concrete experience with this engine yet.
For me ProRender would be a match made in Heaven. If only my software would support it, ArchiCAD. One of my chosen softwares do support it, Rhinoceros does. Unfortunately Rhino is just the supporting act to me, though. Still, that's probably the subject of my next study. Could I somehow use Rhino with ProRender for my rendering results in parallel with ArchiCAD, my main program. Or, maybe I could convert to Rhino, and ArchiCAD would become my supporting program - I don't think so, just a quick thought.
There are a lot of direct linking going on nowadays software wise. I'm gonna look at it, but I don't have my hopes high with that path.
I'm sorry, back to the subject. Preview (left, 920x688, 500 iterations, about 15 seconds). Final render (right, 700 iterarions, 1200x1600, exactly 4 min and 6 secs)
Please see attached;
C4D ProRender (Scene by Yan Ge) screenshot +
.MOV video link (DropBox).