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secksthoi

macrumors member
Oct 7, 2010
80
0
I'm on OS X, 10.6.7 on my 11".

So strange because I am running the original Portal on OSX 10.6.6 and I have to set some areas to lower settings so it doesn't lag. I can't even imagine running Portal 2.. Am I doing something wrong?
 

fs454

macrumors 68000
Dec 7, 2007
1,986
1,875
Los Angeles / Boston
So strange because I am running the original Portal on OSX 10.6.6 and I have to set some areas to lower settings so it doesn't lag. I can't even imagine running Portal 2.. Am I doing something wrong?


I'm not sure what's wrong, I mean, on really, really complex areas i'll get a drop to like 23fps but it doesn't last long enough to warrant lowering the settings as most of the time I'm above 45 fps.

Portal 2 has less in the way of graphics settings, but for Portal 1, try going High for textures, models, and effects, turn AA off if there's an option, put on AF(Anisotropic Filtering) to say, 2x or 4x, shadows low, motion blur off(not even an option in 2), and the native resolution of your display.

Also put your sound quality to Low as for some reason it causes strange stuttering otherwise. I didn't notice too much of a difference in sound quality when switching.
 

rgs3

macrumors member
Apr 14, 2011
39
0
I figured it out!

ok, after multiple reinstalls and various updates with or without combo etc I've FINALLY found out why Portal was running so ****** on my 11" ultimate...........it was an app called MOOM effing everything up. Its an app I got in the app store that changes the behavior of the maximize button... weird. I disabled everything non essential that was running and Portal started to run perfectly just as others have described, not the usual 1-5 FPS i was getting. So I launched all the apps I had previously closed out of one by one and that one app consistently produces HORRIBLE gameplay when its running.
Hope this helps anyone else having similar issues.
:D
 

ZOMGVTEK

macrumors newbie
Jan 9, 2009
6
0
My 11" Base MBA plays Portal 2 perfect in Windows. CPU load stays around 40-60%, only about 1-1.5GB RAM used peak in W7 x64. With the 320M at stock clocks, it plays it with everything cranked, no issues at all. 16xQAA, Very High, ETC. I have the 'battery saver' on that limits to to 30 FPS, since it looks perfectly fine to me like that, and then it is almost silent. This game is very efficient. The GPU load never goes above about 50% load at 30 FPS, it keeps flipping between idle and load 3D clocks. It does closer to 60-70 FPS without the limiter, and closer to 80 fps with the video card over clocked to 575/1300 which is where I normally run it in Windows. But this increases power consumption, heat output, and noise... So I just play it at stock clocks and 30 FPS.
 

Flake

macrumors regular
Apr 18, 2010
213
4
These computers were built to withstand the thermal limitations of their CPU/GPU. Apple would not have used these components if they went beyond their max operating temps by simply putting them under load.

You could technically play Portal 2 and leave it running for weeks with no issue, and if there were any issues, there's something wrong with your MBA and Apple should fix it.

I just got done with a 3-hour session of maxed out Portal 2 on my 11" laying in bed. Runs great.

thanks, that is good to know

I just played a bit of the original Portal. my CPU temp was at 80-85 deg celsius, the fans screaming at 6500rpm..is that normal?
 
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