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You discount my primary suggestion of an M2 or M3 or M4 plus RAM and with [non-Ultra] Max chip and you instead suggest M4 Base or Pro. I disagree strongly, and I have done about the same workflow as the OP for decades. With images work, RAM rules, especially Adobe apps. The M4 Base or Pro you suggest are only available with half or less the RAM and half or less the memory bandwidth.

My opinion is that for the workflow described RAM and memory bandwidth are much more important than having a later chip. I have not specifically tested that premise with the M-series SoC. However I did live "resolve his problem without assuming he just spends another big pile of money on new tech from Apple with even more "exorbitant priced" RAM." I used a 2016 MBP for a workflow like the OP's, and resorted to all kinds of user techniques for coping with inadequate RAM as that box aged and apps/OS liked more RAM. When M2 came out I bought a box with maximum available RAM (96 GB) and already I routinely exceed 64 GB. Note that when memory space is available the OS uses it, even if said usage is not critical.

Sure anyone can buy Windows/PC and add RAM more cheaply. That is a separate issue each user decides. I managed PCs and Macs for a decade and personally I would rather eat dirt than save a few dollars going to a Windows box. But you are correct, high-RAM usages like Adobe apps can be cheaper to build via PC - - if one can tolerate MS Windows.
Unless that cheap RAM can provide unified CPU/GPU memory, it’s worthless for me.
 
  • M4 MBpro MAX with 128GB: $4999
  • M2 Ultra Mac Studio with 128GB: $4799
  • M2 Ultra Mac Pro with 128GB: $7799
I believe those are the ONLY configs to increase to the next tier up of RAM from what he already has.
Actually the configs I suggest are:

1] M2 Studio [not Ultra], 96 GB RAM: ~$3,000
2] M2 MBP, 96 GB RAM: ~$3,000

1 & 2 removed as not being enough RAM upgrade from 64
3] M4 MBP, 128 GB RAM: ~$5,000
4] M3 MBP, 128 GB RAM: ~$4,500

But mid-January 2025 I recommend that the OP wait if possible to see the [alleged] next Studio version likely out this year. If he cannot wait I would go with choices #3 or #4 above, but an M3 MBP appropriately configured is likely difficult to find.
 
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OP wait for M4 ultra. Worst case if you don’t like M4 ultra, you can grab an M2 Ultra at discount. Mac mini has limited RAM, you will likely have better option with studio, either M4 ultra or M2 Ultra.
Sorry, but IMO no to the M4 Ultra because it costs about twice as much (~$8k)! What the OP needs for PS is a Max chip and 128 GB RAM. Ultra - although very nice hardware - is a waste of money unless one has lots of money and wants to build a beast box with 256 GB RAM (assuming the next Studio allows that). An M2 Studio Ultra is a choice I had not considered. A used one with at least 128 GB RAM would be a sweet solution if available.

We strongly agree that the OP should wait to see the next Studio if feasible. I also agree that the Mini should not even be part of this discussion.
 
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And if me... and I'm running into "too little RAM" problems now, I'm not going to spend $3K for only 32GB of additional RAM in what is already a 2 generation old Mac (#1 or #2) options. I'd actually be worried I'd just soon overrun the additional 32GB too and then need ANOTHER $5K for another 32GB RAM (or more) hop... because that's the game with Silicon Mac: need more RAM or internal storage??? Buy a whole new Mac (or fairly old Macs in 3 out of those 4 options).

So, if I'm OP, I first consider the idea that maybe by closing images eating existing memory that maybe I don't need open too, I can resolve my RAM problem with the Mac I already own. If so, problem solved and I don't have to spend another nickel right now.

But if that's not possible because- as you imagined- his workflow requires multiple Photoshop images open at the same time, I consider the stretch I just laid out a few years ago to buy all the Mac I thought I would need for many years and decide if I want to have to spend all that again when I only actually need more RAM now. And do I potentially want to face the same problem again maybe 3 or 4 years from now when I perhaps need even more RAM than what I stretch my finances to buy in 2025?

If not, maybe I take my Adobe work to a much more flexible PC where should I bump into RAM limits again, I can just add more RAM instead of replacing the entire computer. And that RAM is priced by competitive market forces instead of at many times such pricing.

But to each his own. Maybe he can only consider Mac and only Mac too and will just keep coming up with fresh rounds of $3K-$5K dollars each time he needs more RAM or more storage than he last guessed as "plenty."
 
And if me... and I'm running into "too little RAM" problems now, I'm not going to spend $3K for only 32GB of additional RAM in what is already a 2 generation old Mac (#1 or #2) options. I'd actually be worried I'd just soon overrun the additional 32GB too and then need ANOTHER $5K for another 32GB RAM hop... because that's the game with Silicon Mac: need more RAM or internal storage??? Buy a whole new Mac (or fairly old Macs in 3 out of those 4 options).

So, if I'm OP, I first consider the idea that maybe by closing images eating existing memory that maybe I don't need to be open too, I can resolve my RAM problem with the Mac I already own. If so, problem solved for now and I don't have to spend another nickel.

But if that's not possible because- as you imagined- his workflow requires multiple Photoshop images open at the same time, I consider the stretch I just laid out a few years ago to buy all the Mac I thought I would need for many years and decide if I want to have to spend all that again when I only actually need more RAM now. And do I potentially want to face the same problem again maybe 3 or 4 years from now when I perhaps need even more RAM than what I stretch my finances to buy in 2025.

If not, maybe I take my Adobe work to a much more flexible PC where should I bump into RAM limits again, I can just add more RAM instead of replacing the entire computer.

But to each his own. Maybe he can only consider Mac and only Mac too and will just keep coming up with fresh rounds of $3K-$5K dollars each time he needs more RAM or more storage than he last guessed as "plenty."
Yes, that is what I have done forever, and yes I only consider Mac and only Mac. Buying a loaded box I have always found 6-7 year life cycles, not 3-4 years. IMO the folks who end up needing upgrades in 3-4 years typically bought less loaded versions, less RAM in particular.

Also your point about 96 GB probably not being a wise choice is a solid observation. I will edit my recommendation above accordingly to eliminate the 96 GB RAM choices.
 
OP bought "the most powerful" Mac available at the time: M1 Ultra Studio with 64GB of RAM just a few years ago. I have to think he imagined that would be PLENTY for the usual 7+ years or so. Instead, only about 3 years later, he's bumping into RAM shortages. And his only (hardware) remedy is lay out substantial cash to buy more RAM... which is only possible in Silicon Macs by buying an entirely new Mac.
 
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I have nothing but good things to say about my work laptop M3 Max 128GB RAM. Performance is on par with my 2019 Mac Pro in multithreaded workflows like 3D rendering but totally destroys it in After Effects. Photoshop is about the same on both.

Although I will mention in this thread; I have mentioned it elsewhere. Before I had the M3 laptop I was doing all my heavy work stuff on my Mac Pro since my work laptop was weak compared to it. Initially I only had 32GB of RAM in my MacPro with the 580x GPU; but upgraded to a dual W6800. This was bad since I had twice as much VRAM as physical RAM. After adding another 192GB of OWC RAM to the Mac Pro, it was a totally different machine.

The reason I need so much RAM is I deal with massive resolutions in After Effects for LED wall graphic stuff. 8k worth of pixels requires a lot of RAM. I also never realized how important single core performance was for After Effects, which is mainly why the M3 Max smokes the Mac Pro. Intel Xeon CPUs suck at single core; at least the ones Apple decided to put in the 2019 Mac Pro.
 
OP bought "the most powerful" Mac available at the time: M1 Ultra Studio with 64GB of RAM just a few years ago. I have to think he imagined that would be PLENTY for the usual 7+ years or so. Instead, only about 3 years later, he's bumping into RAM shortages. And his only (hardware) remedy is lay out substantial cash to buy more RAM... which is only possible in Silicon Macs by buying an entirely new Mac.
He’s not running into RAM shortages. He said this in an earlier post. Page 1.

Chances are it’s Adobe’s software bugging him out
 
Yeah, so the memory pressure never really gets very high. So even though most of the RAM is being used (right now I've got, like 3% "free" but memory pressure is still low and green), maybe there is something in the Photoshop settings?
It's just that the times when it really lags seem to correspond to when there isn't a lot of free memory left, but maybe those two data points aren't actually related?
Memory appears fine, at least at the system level.
Photoshop configuration/settings? 🤷‍♂️ I dumped Adobe products many moons ago, primarily due to price but several good contenders have also entered the market. Anyway...

Just for gits and shiggles, here are my stats right at a moment when I was experiencing quite a bit of lag in Photoshop. Two large files open, and being worked on.

I'm no expert, but it looks to me like the GPU and CPU aren't doing too badly. Additionally, my Memory Pressure was low, and there's 10-14% free memory sitting around.

View attachment 2472738View attachment 2472739
The spike in CPU usage, across the board, intrigues me. I suggest you try to remember to glance at the CPU activity and see if the spike(s) correlate(s) with the lag.

With that said, I was trying to determine how much uplift a newer CPU would have for you. Comparing these results:


The M4 Pro appears to be ~37% more potent than the M1 Ultra. Of course, I don’t know how close PugentBench mimics your workload (i.e., how well it will mitigate those spikes).
 
He’s not running into RAM shortages. He said this in an earlier post. Page 1.

Chances are it’s Adobe’s software bugging him out
Depending on how much RAM has been allocated to Photoshop; it could still be a RAM issues and the slow down could be because Photoshop is starting to use the SSD drive for extra memory.
 
Yeah, so the memory pressure never really gets very high. So even though most of the RAM is being used (right now I've got, like 3% "free" but memory pressure is still low and green), maybe there is something in the Photoshop settings?
It's just that the times when it really lags seem to correspond to when there isn't a lot of free memory left, but maybe those two data points aren't actually related?
I don’t use Photoshop any longer, but when I did, it had its own memory setting. So no matter how much RAM your computer has, you need to allocate the memory in Photoshop Preferences.
 
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OP bought "the most powerful" Mac available at the time: M1 Ultra Studio with 64GB of RAM just a few years ago. I have to think he imagined that would be PLENTY for the usual 7+ years or so. Instead, only about 3 years later, he's bumping into RAM shortages. And his only (hardware) remedy is lay out substantial cash to buy more RAM... which is only possible in Silicon Macs by buying an entirely new Mac.
No, OP did not buy "the most powerful" Mac available at the time. OP bought half the RAM available. So now a few years later we find that the M1 Studio Ultra is now constrained by having chosen half the available RAM.
 
He’s not running into RAM shortages. He said this in an earlier post. Page 1.

Chances are it’s Adobe’s software bugging him out
I think this is the right answer. Adobe's software is so bloated, and the pics the OP posted show the hardware isn't constrained.

This might be more of an Adobe issue than an Apple one...
 
PS is very bad at using multiple CPU cores or the GPU. An M4 is twice as fast as an M1 at single core work, and the OP might find it much better for that reason alone. Oddly, LR uses all available resources more often.

(I redid these experiments last week. PS really has no excuse!)
 
I think this is the right answer. Adobe's software is so bloated, and the pics the OP posted show the hardware isn't constrained.

This might be more of an Adobe issue than an Apple one...
It is a [PS] user issue that OS/app would like more RAM in the hardware being used. I left Adobe [which always used pretty much whatever RAM was available to improve operation], but I find similar but different behavior with other images apps.

Note that for a pro app to use lots of RAM is not "bloated," it is good sound pro app operation. Use of RAM is a great way to compute. To that end, adding on +$400 or +$800 to a $4k or $5k purchase to optimize the operation of that pricey box is a no-brainer.
 
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Additionally, my Memory Pressure was low, and there's 10-14% free memory sitting around.
With the memory pressure in your screenshot, more RAM is not going to improve performance at all
He’s not running into RAM shortages.
Memory appears fine, at least at the system level.

Hold on for a second. Photoshop limits its maximum memory usage in settings. Surely this will affect the Activity Monitor's memory pressure numbers? If Photoshop reaches its allowed maximum, which OP set as 34GB, and Mac OS and everything else takes 16GB, naturally the memory pressure will be green with only 50GB of 64GB used. This doesn't mean Photoshop isn't memory-starved.

@Jeff Sorley, have you tried increasing the Photoshop's max RAM usage setting from 34GB to 48GB and seeing if the lagging continues in the same way?

Also, can you see how much "scratch space" (swap?) Photoshop is using and report here?
"Photoshop CC also displays RAM and scratch disk usage and allocation in the Scratch Sizes section of the status bar."

Lastly, take a look at this this post from Puget Systems. There is a relationship between file size and how much memory Photoshop uses.
 
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It is a [PS] user issue that OS/app would like more RAM in the hardware being used. I left Adobe [which always used pretty much whatever RAM was available to improve operation], but I find similar but different behavior with other images apps.

Note that for a pro app to use lots of RAM is not "bloated," it is good sound pro app operation. Use of RAM is a great way to compute. To that end, adding on +$400 or +$800 to a $4k or $5k purchase to optimize the operation of that pricey box is a no-brainer.
I think you misread what I'm getting at. Not referring to ram use at all. I mean that Photoshop's code is bloated and it's not efficient. Adobe can probably eek out a lot more performance by optimizing it further.
 
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I think this is the right answer. Adobe's software is so bloated, and the pics the OP posted show the hardware isn't constrained.

This might be more of an Adobe issue than an Apple one...
For a 2D image manipulation app to “need” that much RAM is insane.

For post movie production apps, 3D rendering engines etc it’s understandable there’s an awful lot going on.

Adobe could just write better software.
 
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I'm looking fort advice on whether to "upgrade."

What I need it for (tl;dr version): I use my Mac for the typical stuff. Web browsing. Word processing, etc. What I primarily use it for, though, is digital illustration via Photoshop.

What I have:

2022 Mac Studio "M1 Ultra" - M1 Ultra 3.2 GHz 20-core CPU/64-core GPU, 32-core Neural Engine, 64GB RAM, 1TB SSD drive.

What I'm looking at:

2024 Mac Mini "M4 Pro" - M4 Pro 4.5 GHz 14-core CPU/20-core GPU, 16-core Neural Engine, 64GB RAM, 1TB SSD drive.

What I need(?) it for (long version): Due to the nature of the images I create in Photoshop, they tend to be very large. I am finding that when have multiple files open, extra layers start get added on, etc. that my Mac Studio starts to lag. This could be because Photoshop gobbles all of the RAM, which I try to mitigate by closing other apps or browser windows, but this doesn't always solve the problem.

I'm not so good at comparing tech specs, because I know that it's not always apples to apples. It seems that RAM and storage aside, the M4 Pro and M1 Ultra chips compare differently in benchmarks, with one being better somewhere, and the other being better in another.

I was curious if the advances in chip tech have made M4 Pro, with less cores overall, may still see a performance boost. I also (think) I recall somewhere that the smaller Neural Engine of the Mac Mini M4 Pro does a great deal in regards to image/graphics processing... but I could be mistaken.

Overall, if the Mac Mini can help with some of these lag issues, despite being a "lesser" system, I'd gladly, swap them out. But obviously don't want to make the switch if there is no performance gain (or it is negligible). It could also just be a RAM issue, in which case there's not much to be done.

Any thoughts or advice are greatly appreciated.
Are you working on these images direct from internal storage or somewhere else?

From the metrics I’ve seen posted in thread it sounds more like an io problem but where the workload is, is unclear.
 
For a 2D image manipulation app to “need” that much RAM is insane.

For post movie production apps, 3D rendering engines etc it’s understandable there’s an awful lot going on.

Adobe could just write better software.
Maybe you have not looked at what modern 2D image editing software does in pro work, or how fast we users expect to see results of our actions [hint: milliseconds]; there is a lot going on.

I say I want my apps to use RAM because it makes for fast operation. I do not want Adobe et al. to "just write better software" focusing on using less RAM, I want Adobe et al. to just write better software. If that means gobbling RAM to do it that is fine with me; I can buy RAM but I cannot personally write the better software.
 
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Just for gits and shiggles, here are my stats right at a moment when I was experiencing quite a bit of lag in Photoshop. Two large files open, and being worked on.

I'm no expert, but it looks to me like the GPU and CPU aren't doing too badly. Additionally, my Memory Pressure was low, and there's 10-14% free memory sitting around.

View attachment 2472738View attachment 2472739

I don't understand why people are talking about better CPUs and more RAM when neither of those things seems to be a problem here.

You said you have a scratch disk connected via TB4. Have you benchmarked that disk? Being on TB4 won't matter if the drive itself is slow or nearly at capacity.

It's rather absurd that in this day and age Adobe asks the user to manually set the memory allocation, and it makes it very hard to diagnose what's happening because all the system performance tools look at system performance, they can't peek inside Adobe's memory management system.

It's possible that Adobe is aggressively pushing your unused images to scratch to make room for your active image and then sometimes needs to swap it all back in. You won't see it as swap in the memory panel because Adobe doesn't use the system memory manager or the system swap file.

There are tools that will monitor disk accesses, someone here might have a favorite. See how much traffic is going to your external scratch disk.
 
Maybe you have not looked at what modern 2D image editing software does in pro work, or how fast we users expect to see results of our actions [hint: milliseconds]; there is a lot going on.

I say I want my apps to use RAM because it makes for fast operation. I do not want Adobe et al. to "just write better software" focusing on using less RAM, I want Adobe et al. to just write better software. If that means gobbling RAM to do it that is fine with me; I can buy RAM but I cannot personally write the better software.
That’s a very generous approach Allen. It implies you’re happy to spend tens of thousands every year on computer upgrades in preference to Adobe writing software.

Here’s what I don’t quite get though. A 80 megapixel 64bit image comes in at around 600Mb. Even if all thirty of the OP’s layers generated another image just as big then the RAM required would still only be near 20Gb!

Why on Earth then would a suitable recommendation be to the OP that they need 128Gb of RAM? When 64gb should be eating that up whole?

it can only be at the door of Adobe, or in this case another defect on the OP’s system.
 
I don’t use Photoshop any longer, but when I did, it had its own memory setting. So no matter how much RAM your computer has, you need to allocate the memory in Photoshop Preferences.
Depending on how much RAM has been allocated to Photoshop; it could still be a RAM issues and the slow down could be because Photoshop is starting to use the SSD drive for extra memory.
I haven’t allocated/set RAM amount/limit per app since classic Mac OS. Back then, if the app exceeded the RAM allotment, it would crash. According to Adobe, PS should throw an "out-of-RAM or out-of-memory error” alert.

From the same document:

Adjust the memory allocated to Photoshop​

You can improve performance by increasing the amount of memory/RAM allocated to Photoshop. The Memory Usage area of the Performance preferences dialog (Preferences > Performance) tells you how much RAM is available to Photoshop. It also shows the ideal Photoshop memory allocation range for your system.
By default, Photoshop uses 70% of available RAM.
We don't recommend allocating more than 85% of your computer's memory to Photoshop. Doing so may affect performance by leaving no memory for other essential system applications.
FYI, 70% of 64GB is ~45GB. 85% is ~55GB.
  1. Increase the RAM allocated to Photoshop by changing the value in the Let Photoshop Use box. Alternatively, adjust the Memory Usage slider.
  2. Restart Photoshop to enable your changes.
Performance-preferences-new-2

To find the ideal RAM allocation for your system, change it in 5% increments and monitor performance in the Efficiency indicator.

Efficiency-indicator-2


CACHE PRESETS​

Three cache presets are available in the Performance preferences. Choose the one that matches your primary use case/purpose of using Photoshop:
  • Web/UI Design: Choose this option if you use Photoshop primarily for web, app, or screen design. This option is appropriate for documents having numerous layers of low-to-medium pixel dimension assets.
  • Default/Photos: Choose this option if you use Photoshop primarily to retouch or edit moderate-sized images. For example, use this option if you normally edit photos originating from your mobile or digital camera in Photoshop.
  • Huge Pixel Dimensions: Choose this option if you work extensively with heavy documents in Photoshop; for example, panoramas, matte paintings, etc.

CACHE LEVELS​

For finer control, specify cache levels manually; the default value is 4.
  • If you use relatively small files—roughly 1 megapixel or 1280 by 1024 pixels—and many layers (50 or more), set Cache Levels to 1 or 2. Setting Cache Levels to 1 disables image caching; only the current screen image is cached.
  • If you use files with larger pixel dimensions—say, 50 megapixels or larger—set Cache Levels higher than 4. Higher cache levels speed up redrawing.
 
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Gotta agree with the general consensus that the best course of action would be to wait for the M4 Studios, and then get the 128GB M4 Max model, provided that will exist - which we have every reason to believe it will as there is an M4 Max MBP with that amount of memory. I have a hard time believing an M2 Ultra with that amount of RAM will be so much cheaper it warrants buying a used machine instead.
 
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