The OP stated that this is 10x worse than what Apple did. Which I highly disagree with.
I did. Because when Apple did this it was to stop iPhones casually rebooting. This is a problem that I suffered from with Android and the reason I moved the Apple: My Nexus 6, barely 18 months old, would reboot at 80% battery the moment I’d do something like fire up Google Maps or Waze.
This was the issue Apple wanted to prevent. The concept behind it was sound, the execution and he total lack of transparency from Apple was a total failure and they snatched defeat from the jaws of victory as a result.
Now, here comes Samsung and - right out the box with zero notification otherwise on
brand new devices, they limit a whole slew of applications for no good reason other than ‘but games’ - and they
deliberatly and methodically exclude benchmarks apps to apparently further hide this process from the owners.
Their claim was that this was to ‘protect the battery when gaming’ - except this was enabled irrespective of what was being used. Wanted to browse the web? You got hit. Want to use your online banking app? Sure, but that’ll also be slowed down. Need to use GPS? Welcome to Slowdown City. Fire up Geekbench? Hey, welcome to the full power of the phone (the same full power that Samsung won’t give to other applications).
And let’s not forget - this isn’t Samsung’s first rodeo - just 2 odd years ago they were hit for €5m by Italy for a similar stunt (and yes, Apple were hit double for their stupidity).
So yes, this
is worse than Apple - Apple at least had a good reason and failed miserably in the execution and transparency. And EVERYTHING was slowed down when their ‘solution’ kicked in.
Samsung were caught out having a service forced on users that very carefully ensured it would remain in the darkness by deliberalty ensuring benchmark apps would not be affected.
And even now they’re back tracking and the Samsung apologists are simplly shrugging their shoulders and saying “but muh games”.