Make your idea after WWDC.
I'm starting to wonder if the Mac Studio with M4 Max and Ultra won't be announced next month.
Another big WWDC question: Is this going to be the year that macOS finally sheds Intel Mac support? You know they have to be just itching to do that with how inconvenient it must be to support an entire architecture they don't sell new anymore. They have the perfect nonsense excuse they can spout this year and this year only about how since macOS 15 will be all about AI and since the Intel chips don't have the Neural Engine, that it doesn't make sense to use macOS 15 on an Intel Mac and hey, macOS 14 is basically the same without the AI stuff right? Then they can be exceptionally quiet about making Intel Macs go away.
If this is the case then it would become a lot less pleasant to be stuck on Intel since you'd lose consistent security patches starting this September/October which may or may not be around the time the M4 MacBook Pro comes out.
I'm waiting simply because M4 is the first chip designed with AI in mind. With the way it's becoming such a big part of the OS from here on out, I think it will pay to wait - even though I really need to update this year.
Yeah I think this is yet another reason to wait for WWDC because I think then we'll have a better idea of what you miss out on if you have an M1/M2/M3 Mac, if anything. Even if one doesn't care about generative AI, I don't think one wants their brand new laptop to be a second class citizen when it comes to software support because of what that could mean for support for the latest macOS long-term.
This is also why I don't think it's a great deal to get an M1/M2 even though it's cheaper - you clearly aren't going to get as long a support life and will need to buy a new machine sooner to remain secure.
Arm Windows is not Full Windows
I think this was absolutely true of Windows 8/RT and to some degree Windows 10 as well, but with Windows 11, it's really just another build of Windows now. Windows formerly came in x86_32 and x86_64 builds, and now instead it comes in x86_64 and Arm64, and that's all. You can't generally mix architectures within the same process, which is why device drivers, programs that rely on virtual device drivers, antiviruses, and programs that otherwise integrate into existing processes are the things that don't work without an Arm-specific build, just like with the x86_64 transition we went through 20 years ago. The Arm build of Windows is not technically inferior, it gets equal attention from Microsoft, and I really don't think it's accurate to think of it as a soy imitation Windows anymore like what a lot of people here seem to be saying. Been using it with Parallels and while I predictably can't run WindowBlinds on it, it otherwise works fine. Binary translation has been very seamless and reliable too. In comparison to Apple's Arm transition, I think Microsoft is badly behind when it comes to hardware but the software is very much past the finish line now.
I always hated Boot Camp because it required shutting down my entire computer to use it, but I agree that losing it puts you in a weird spot if you depend on it. I don't think it was really needed for anything but gaming and some niche cases though. Gaming is best done on a desktop machine anyway - there's just no way to have your cake and eat it too when it comes to 3d graphics and portability no matter what OS you go with. And I don't think I'm alone in really feeling like I need a laptop as my main machine. I have an Xbox One for gaming and an old Windows tower PC for Second Life.
I personally think this would be a really bad time to get a Windows laptop because of viable Arm Windows laptop hardware being just around the corner, which would be an overwhelmingly better experience than x86 for everything except gaming. I agree that's not important with desktops though.