I am really starting to dislike Apple's policies and way they do business. They are starting to become what they despised 12 years ago.
they will have upset all their developers
Like FCP doesn't have bugs and workflow problems that go unfixed. There is also the gamma problem that is inherent w/OS X and QT (which means it impacts all Mac software not just Apple's). Then there was that QT update a couple of years ago (updating DRM for the iTMS) that basically broke AE's ability to export files. Oh, and let's not forget to sing Happy Birthday to DVD Studio Pro version 4 because it turned five years old this month! That's right, a major app that has lived off of compatibility updates for five years. All devs have issues.Adobe is lazy. They don't spend any time fixing the bugs in the programs they write - they just put their resources into making new versions that you have to pay for. The biggest 'feature' of any adobe release is the hope that the new version isn't as flaky as the old. We shouldn't have to pay for that.
That's the thing, being forced can breed resentment. People grew tired of MS's heavy handed tactics so why do you not think they will eventually grow tired of Apple's? If Apple's business model requires them to perpetually throw out grand slam consumer products on a regular basis in order to continually force developers to accept 'my way or the highway policies' it's doomed for failure, IMO.This is a case where developers have to adapt to Apple, not the other way around. Apple's devices are just too hot and too desirable to the consumer. The time to switch sides has long since passed.
If Apple's business model requires them to perpetually throw out grand slam consumer products on a regular basis
This is next to impossible. Developers will continue to flock to Apple, in fact, in even greater numbers.
Everybody wants to be on board with what Apple is bringing in. It's a big gold rush. It's way too late to think that developers will suddenly leave when Apple has this much momentum and the kind of devices that cause an absolute frenzy.
This is a case where developers have to adapt to Apple, not the other way around. Apple's devices are just too hot and too desirable to the consumer. The time to switch sides has long since passed.
Which is what they'e been doing for a little over a decade now.
"Grand Slam" is just business as usual at Apple. Which is what sets them apart from the rest.
those are bold predictions, which i can not agree. You forgot the factor of saturation, when there are 180k apps out there, the competition is so great, the ecosystem is so chaos, just jumping in will not produce money in alot of cases anymore.
Especially if the developer is convinced that google will offer better opportunities, which is very likely.
over a decade? you mean from 1999?
I sure wouldn't call appletv, macbookair, mac mini, Mac OSX 10.0, iTunes for windows, safari for windows, "grand slam".
This is next to impossible. Developers will continue to flock to Apple, in fact, in even greater numbers.
The iPhone OS is truly awful,
Absurd. What is fraction of iPod apps developed by Apple?With only Apple software for they will have upset all their developers ....
But they haven't been doing it for a little over a decade, at least not it terms of sales or market share. iMac? Lots of press and was the jolt Apple needed to stop from fading away but it didn't cause an explosion in market share or anything like that. The iPod, even though it produced lots of buzz since its inception it didn't really start taking off in sales until '05 and the sales have leveled off since '07 as the product has reached it's saturation point. The growth that it provided is basically done which means the iPhone and iPad have to pick up the slack if Apple wants to continue on the same trajectory. For the most part Apple has been releasing consistently good software and hardware for the last decades but it wasn't until the halo effect of the iPod and to a greater extent the iPhone that the mind share reached such a swell that it really started translating into an increase in the Mac's market share.Which is what they'e been doing for a little over a decade now.
"Grand Slam" is just business as usual at Apple. Which is what sets them apart from the rest.
But they haven't been doing it for a little over a decade, at least not it terms of sales or market share. iMac? Lots of press and was the jolt Apple needed to stop from fading away but it didn't cause an explosion in market share or anything like that. The iPod, even though it produced lots of buzz since its inception it didn't really start taking off in sales until '05 and the sales have leveled off since '07 as the product has reached it's saturation point. The growth that it provided is basically done which means the iPhone and iPad have to pick up the slack if Apple wants to continue on the same trajectory. For the most part Apple has been releasing consistently good software and hardware for the last decades but it wasn't until the halo effect of the iPod and to a greater extent the iPhone that the mind share reached such a swell that it really started translating into an increase in the Mac's market share.
Nintendo ruled the home console roost for around 10yrs until Sony, a complete outsider, came in knocked and them off. Sony looked unstoppable thanks to the PS2 but after about 10yrs on top they have been relegated to third place among the current gen of home consoles. Consumer gadgets is a fickle place to be and I'd never count my chickens before they hatched.
Lethal
By what measure? It's widely regarded as the highest iteration of a mobile OS.