WRONG Woz was on Dancing With The Stars last year. LoL
Game. Set. Match.
WRONG Woz was on Dancing With The Stars last year. LoL
Huh? I'm not sure what point you are trying to make here. The OS doesn't "handle" whether or not there is a physical keyboard. It doesn't "handle" whether the aspect ratio is 4x3 or HD.
If a developer wants to develop a game that requires a physical keyboard, he is fragmenting his user base. Especially since the layout of the different keyboards can vary.
If he provides artwork at a 4x3 ratio, it isn't going to look good at an HD ratio. And those aren't the only two choices.
My only point is that fragmentation is more of an issue on Android than iOS. That's it. I'm not saying it's difficult to overcome in most cases. I'm not saying that there is no fragmentation on iOS.
And again, listen up LTD (why are you calling me Tallest Skil ?), that very same large percentage of users you're dragging into this like customizing their phones, as is evidenced by all the wallpaper threads, and all the different cases in different shapes/sizes/colors. Give them extra widgets to customize and I bet you'll see even more people "diddling" with their phones.
Just put him on your ignore list, I think many of us have already done that, hence the lack of responses to his inane babble.
Seems it was a "misquote".
http://www.engadget.com/2010/11/18/exclusive-woz-misquoted-almost-every-app-that-i-have-is-bette/
The mainstream media strike again.....
Of course Android will be the dominant platform. Pretty hard not to be when you have 10 or more companies making products around the platform. I'm still not convinced that Google won't do something to screw it up.
As for choice, get real people, aside of the types of people who frequent tech boards, consumers couldn't care less about that nor are they probably even aware of it. I'd point to the surveys showing very high percentages of people who never even d/l apps.
I'd not blame mainstream media. I'd say woz did say that but is now back peddling. Its not for the co-founder of apple to say android is going to beat them. He said something about liking the nexus a while ago and had to "clarify" his remarks. I think woz was being more honest and transparent in his first remarks, and being the team player with the second.Seems it was a "misquote".
http://www.engadget.com/2010/11/18/exclusive-woz-misquoted-almost-every-app-that-i-have-is-bette/
The mainstream media strike again.....
Gotcha, I missed that little bit of ironyI was replying to rdowns. I called him LTD to counter-balance his calling me Tallest Skil.
I have had *LTD* on ignore for the longest time.
You have a slight case with the keyboard
But the ratio part again a good dev can leave that to the OS.
They have 2 choose for art work. Let limits by what ever direction runs out of room first and black bars appear out side of that range. Not a huge issue or have it just cut off the parts that go out side.
Not that hard and it does not ruin the artwork in having to stretch or swewed.
Example is play a video on your iPhone. You can zoom in so to speak to it fills the entire screen but it cuts the sides of it off. Or you have 2 black bars. Not that hard and again the OS handles its. Not the dev.
Again, I didn't say it was hard. It's just an issue that a developer may have to deal with. Black bars are fine on videos. Not so good on games or other apps. Some developers may want to optimize their artwork to fit the screen resolution and aspect ratio. With the iPhone, there are basically two resolutions with one aspect ratio to consider. With Android, there are more.
I'd not blame mainstream media. I'd say woz did say that but is now back peddling.
As soon as it is not hard and a minor issue to deal with (you already agree on that point) it becomes a non-issue. Everything else is pretty much you just trying to go bashing.
You already said it was not hard and agree there.
I just pointed out that a good dev should already be using those tools so it is a non issue.
Would you agree that fragmentation is more of an issue for Android developers than iPhone developers? However small or large the difference may be.
EDIT: ROFL, this thread was sent to the boonies. Obviously hidden on purpose
Too vague. It all depends on what the developer is trying to do.
For example, making an iOS newspaper app that looks good on both an iPhone and an iPad is harder than making an Android app that looks good on all Android phones.
Both iOS and Android developers might have to worry about memory, cpu speed, presence of real GPS, real 3G, gyro, front-facing camera and so forth. Or they might not, depending on the app.
Steve Jobs would still be living in his parents basement if not for Woz. Jobs is nothing more than a BSing salesman, Woz was the talent.