Dark Messiah: Might and Magic XP / Bootcamp
- MacBook 2GHz, 2GB RAM
- 30fps indoors, 15-20fps outdoors (low settings)
- After several hours of configuration tweaking and application of various parameter tricks, I managed to get Dark Messiah running remarkably well on my Macbook. The game looks absolutely stunning even on the lowest settings (provided you've applied the necessary config.ini changes, see tweakguides.com) under DirectX 8, and despite some slowdown outdoors it always remains very playable, gorgeous spell effects and all (not to mention beautifully savage decapitations).
The major problem is that, despite my best efforts, multiplayer remains virtually unplayable. The multiplayer maps are so large and contain so many players that they rarely perform above 10fps outdoors, which is obviously unacceptable for a competitive multiplayer title.
Still, the singleplayer of this game is absolutely incredible, and well worth the ridiculously low price tag on Steam. In fact, it may just be the best $20 I ever spent on gaming.
Neverwinter Nights XP / Bootcamp
- MacBook 2GHz, 2GB RAM
- 30-40fps on highest settings.
- The game looks absolutely gorgeous and runs perfectly on the highest settings. I have yet to try Shadows of Undrentide or Hordes of the Underdark, but I suspect they will be equally playable.
Unreal Tournament 2004 OSX, UB update
- MacBook 2GHz, 2GB RAM
- 20 fps on highest settings, 30-40 fps on medium, 50-60 on lowest
- Absolutely no problems whatsoever since installing the UB update. The best part is that you can install this game natively on a Mac WITHOUT buying the Mac edition, instead opting for the (vastly cheaper) Windows version.
Instructions:
1. First, simply download and install the UT2004 Mac demo from Macgamefiles.
2. Rename "Unreal Tournament 2004 Demo.app" to "Unreal Tournament 2004.app"
3. Unpack the app and rename the Unix binary file inside in the same way, removing "demo" from the title.
4. Viewing the app in unpacked mode, unpack your copy of the game from your Windows CD version and drag the corresponding files/folders (maps, textures, sounds, music, etc.) to the Mac app, replacing everything (you can ignore the DLL files).
5. Apply the Universal Binary update. The update will say it can't find your copy of UT2004; simply select the app manually and you'll have no problem.
6. Unpack the UT2004 app and create a plain text file named "cdkey" (without the quotes) inside the System folder. Within that file, type your Windows version CD-key, including dashes.
7. That's it! You're all set and ready to play UT2004 natively on your Mac, WITHOUT spending a huge sum of money on the overpriced Mac version. Pick up the Windows UT2004 for under $10 on Amazon today; it's without a doubt the greatest multiplayer FPS in existence, as far as I'm concerned.
Warcraft 3 and The Frozen Throne OSX, UB update
- MacBook 2GHz, 2GB RAM
- 50fps average, occasionally slows down to about 40fps when unit cap is reached and units span the entire screen.
- Runs absolutely perfectly, except for its annoying tendency to occasionally lock up when you exit the program without disconnecting properly from Battle.net. To solve this issue, simply make sure to log out from Bnet completely before quitting the game (or simply go into Windowed mode before quitting in order to avoid locking up your entire computer).
Doom 3 OSX
- MacBook 2GHz, 2GB RAM
- 15fps average
- Runs horribly on lowest settings. Not worth anyone's time of day.
Quake IV OSX
- MacBook 2GHz, 2GB RAM
- 25fps indoors on low settings, 10-15fps outdoors
- Runs tolerably well on low settings, but outdoor portions can really suck the fun of it due to terrible drops in framerate. Multiplayer runs at virtually unplayable framerates on many maps (below 10fps much of the time).
Civilization IV OSX
- MacBook 2GHz, 2GB RAM
- 20fps on lowest settings.
- Runs decently at lowest settings, but looks atrocious graphically. This game does not, repeat, does NOT scale well on low-end systems like the Macbook.
Dark Messiah: Might and Magic XP / Bootcamp
- MacBook 2GHz, 2GB RAM
- 30fps indoors, 15-20fps outdoors (low settings)
- After several hours of configuration tweaking and application of various parameter tricks, I managed to get Dark Messiah running remarkably well on my Macbook. The game looks absolutely stunning even on the lowest settings (provided you've applied the necessary config.ini changes, see tweakguides.com) under DirectX 8, and despite some slowdown outdoors it always remains very playable, gorgeous spell effects and all (not to mention beautifully savage decapitations).
The major problem is that, despite my best efforts, multiplayer remains virtually unplayable. The multiplayer maps are so large and contain so many players that they rarely perform above 10fps outdoors, which is obviously unacceptable for a competitive multiplayer title.
Still, the singleplayer of this game is absolutely incredible, and well worth the ridiculously low price tag on Steam. In fact, it may just be the best $20 I ever spent on gaming.
Neverwinter Nights XP / Bootcamp
- MacBook 2GHz, 2GB RAM
- 30-40fps on highest settings.
- The game looks absolutely gorgeous and runs perfectly on the highest settings. I have yet to try Shadows of Undrentide or Hordes of the Underdark, but I suspect they will be equally playable.
Unreal Tournament 2004 OSX, UB update
- MacBook 2GHz, 2GB RAM
- 20 fps on highest settings, 30-40 fps on medium, 50-60 on lowest
- Absolutely no problems whatsoever since installing the UB update. The best part is that you can install this game natively on a Mac WITHOUT buying the Mac edition, instead opting for the (vastly cheaper) Windows version.
Instructions:
1. First, simply download and install the UT2004 Mac demo from Macgamefiles.
2. Rename "Unreal Tournament 2004 Demo.app" to "Unreal Tournament 2004.app"
3. Unpack the app and rename the Unix binary file inside in the same way, removing "demo" from the title.
4. Viewing the app in unpacked mode, unpack your copy of the game from your Windows CD version and drag the corresponding files/folders (maps, textures, sounds, music, etc.) to the Mac app, replacing everything (you can ignore the DLL files).
5. Apply the Universal Binary update. The update will say it can't find your copy of UT2004; simply select the app manually and you'll have no problem.
6. Unpack the UT2004 app and create a plain text file named "cdkey" (without the quotes) inside the System folder. Within that file, type your Windows version CD-key, including dashes.
7. That's it! You're all set and ready to play UT2004 natively on your Mac, WITHOUT spending a huge sum of money on the overpriced Mac version. Pick up the Windows UT2004 for under $10 on Amazon today; it's without a doubt the greatest multiplayer FPS in existence, as far as I'm concerned.
Warcraft 3 and The Frozen Throne OSX, UB update
- MacBook 2GHz, 2GB RAM
- 50fps average, occasionally slows down to about 40fps when unit cap is reached and units span the entire screen.
- Runs absolutely perfectly, except for its annoying tendency to occasionally lock up when you exit the program without disconnecting properly from Battle.net. To solve this issue, simply make sure to log out from Bnet completely before quitting the game (or simply go into Windowed mode before quitting in order to avoid locking up your entire computer).
Doom 3 OSX
- MacBook 2GHz, 2GB RAM
- 15fps average
- Runs horribly on lowest settings. Not worth anyone's time of day.
Quake IV OSX
- MacBook 2GHz, 2GB RAM
- 25fps indoors on low settings, 10-15fps outdoors
- Runs tolerably well on low settings, but outdoor portions can really suck the fun of it due to terrible drops in framerate. Multiplayer runs at virtually unplayable framerates on many maps (below 10fps much of the time).
Call of Duty 2 OSX
- MacBook 2GHz, 2GB RAM
- 50fps indoors on high settings, 20-30fps outdoors on high settings.
- Runs beautifully. Indoors, the game is absolutely indistinguishable from its Xbox 360 counterpart - and this is on a Macbook! Outdoors, performance ranges from acceptable to excellent depending on the scale of the battle, although heavy presence of smoke can cause the framerate to stutter significantly, even dropping as low as 15fps inside a heavy cloud (lowering settings does nothing to alleviate this).
Highly recommended, possibly the most graphically impressive title I've ever seen running natively on OSX.
Dark Messiah: Might and Magic XP / Bootcamp
- MacBook 2GHz, 2GB RAM
- 30fps indoors, 15-20fps outdoors (low settings)
- After several hours of configuration tweaking and application of various parameter tricks, I managed to get Dark Messiah running remarkably well on my Macbook. The game looks absolutely stunning even on the lowest settings (provided you've applied the necessary config.ini changes, see tweakguides.com) under DirectX 8, and despite some slowdown outdoors it always remains very playable, gorgeous spell effects and all (not to mention beautifully savage decapitations).
The major problem is that, despite my best efforts, multiplayer remains virtually unplayable. The multiplayer maps are so large and contain so many players that they rarely perform above 10fps outdoors, which is obviously unacceptable for a competitive multiplayer title.
Still, the singleplayer of this game is absolutely incredible, and well worth the ridiculously low price tag on Steam. In fact, it may just be the best $20 I ever spent on gaming.
Neverwinter Nights XP / Bootcamp
- MacBook 2GHz, 2GB RAM
- 30-40fps on highest settings.
- The game looks absolutely gorgeous and runs perfectly on the highest settings. I have yet to try Shadows of Undrentide or Hordes of the Underdark, but I suspect they will be equally playable.
Unreal Tournament 2004 OSX, UB update
- MacBook 2GHz, 2GB RAM
- 20 fps on highest settings, 30-40 fps on medium, 50-60 on lowest
- Absolutely no problems whatsoever since installing the UB update. The best part is that you can install this game natively on a Mac WITHOUT buying the Mac edition, instead opting for the (vastly cheaper) Windows version.
Instructions:
1. First, simply download and install the UT2004 Mac demo from Macgamefiles.
2. Rename "Unreal Tournament 2004 Demo.app" to "Unreal Tournament 2004.app"
3. Unpack the app and rename the Unix binary file inside in the same way, removing "demo" from the title.
4. Viewing the app in unpacked mode, unpack your copy of the game from your Windows CD version and drag the corresponding files/folders (maps, textures, sounds, music, etc.) to the Mac app, replacing everything (you can ignore the DLL files).
5. Apply the Universal Binary update. The update will say it can't find your copy of UT2004; simply select the app manually and you'll have no problem.
6. Unpack the UT2004 app and create a plain text file named "cdkey" (without the quotes) inside the System folder. Within that file, type your Windows version CD-key, including dashes.
7. That's it! You're all set and ready to play UT2004 natively on your Mac, WITHOUT spending a huge sum of money on the overpriced Mac version. Pick up the Windows UT2004 for under $10 on Amazon today; it's without a doubt the greatest multiplayer FPS in existence, as far as I'm concerned.
Warcraft 3 and The Frozen Throne OSX, UB update
- MacBook 2GHz, 2GB RAM
- 50fps average, occasionally slows down to about 40fps when unit cap is reached and units span the entire screen.
- Runs absolutely perfectly, except for its annoying tendency to occasionally lock up when you exit the program without disconnecting properly from Battle.net. To solve this issue, simply make sure to log out from Bnet completely before quitting the game (or simply go into Windowed mode before quitting in order to avoid locking up your entire computer).
Doom 3 OSX
- MacBook 2GHz, 2GB RAM
- 15fps average
- Runs horribly on lowest settings. Not worth anyone's time of day.
Quake IV OSX
- MacBook 2GHz, 2GB RAM
- 25fps indoors on low settings, 10-15fps outdoors
- Runs tolerably well on low settings, but outdoor portions can really suck the fun of it due to terrible drops in framerate. Multiplayer runs at virtually unplayable framerates on many maps (below 10fps much of the time).
Counterstrike: Source OSX via Crossover Mac (runs through Mac's native CGL)
- MacBook 2GHz, 2GB RAM
- 20-25fps on medium/low settings, significantly reduced performance on high settings (read: unplayable, 10fps and under).
- While unplayable via Boot Camp, CS:S runs quite well natively on my Macbook via Crossover, as I discovered the other day. I rarely experienced any slowdown or stuttering, although I will note that playing CS:S at 20fps can cause a hit to skill for those used to playing it on much better machines (as I am). Still, it runs well enough to be highly recommended for fans who are tired of playing CS 1.6.
Half-Life 2 OSX via Crossover Mac
- MacBook 2GHz, 2GB RAM
- 25-30fps on medium settings.
- Runs remarkably well natively through Crossover, with the exception of the introduction cutscene and the credits (both of which appear as a black screen). Results are, on average, just as good as my experiences with HL2 on Bootcamp.
Half-Life 2: Episode One OSX via Crossover Mac
- MacBook 2GHz, 2GB RAM
- 20fps on lowest settings.
- Runs at a playable rate on lowest settings through Crossover, again with the exception of the introduction cutscene and the credits (both of which appear as a black screen, exactly as with HL2). The frame rate can occasionally slow down to as low as 15fps during intense firefights, which is rather disappointing and reduces the entertainment value of the game significantly at times. Still, it plays well enough that I still recommend it; however, if you have Boot Camp, the difference in performance is significant enough that I would still encourage you to play the game on your Windows XP partition.
Well, that's enough for the moment. I've got a host of other games I plan to re-install on my Macbook in order to accurately rate for the benefit of other members here. I know just how frustrating it is to meet the minimum requirements for a game and find out it's absolutely unplayable, or to hesitate buying games at all because of it. Hopefully my test results are useful for others in that same situation.