lowendlinux macrumors 603 Sep 24, 2014 5,477 6,834 Germany Mar 21, 2016 #26 Machines said: And the version the Vortex is using is a GTX 980 with 8GB Vram on each card ? For a total of 16GB ? That's quite a frame buffer . Click to expand... With SLI you only get one cards vram so really its 2 980's with a total of 8GB DX12 is supposed to fix that issue.
Machines said: And the version the Vortex is using is a GTX 980 with 8GB Vram on each card ? For a total of 16GB ? That's quite a frame buffer . Click to expand... With SLI you only get one cards vram so really its 2 980's with a total of 8GB DX12 is supposed to fix that issue.
h9826790 macrumors P6 Apr 3, 2014 16,666 8,594 Hong Kong Mar 21, 2016 #27 lowendlinux said: With SLI you only get one cards vram so really its 2 980's with a total of 8GB DX12 is supposed to fix that issue. Click to expand... That's my understanding as well. DX12's multi GPU support is not SLI related, and it can fully utilise all VRAM, but not just the master GPU.
lowendlinux said: With SLI you only get one cards vram so really its 2 980's with a total of 8GB DX12 is supposed to fix that issue. Click to expand... That's my understanding as well. DX12's multi GPU support is not SLI related, and it can fully utilise all VRAM, but not just the master GPU.
lowendlinux macrumors 603 Sep 24, 2014 5,477 6,834 Germany Mar 21, 2016 #28 h9826790 said: That's my understanding as well. DX12's multi GPU support is not SLI related, and it can fully utilise all VRAM, but not just the master GPU. Click to expand... Which is how it should have always been done. It's just one of those corrections in tech that make you wonder why it was done the other way to begin with.
h9826790 said: That's my understanding as well. DX12's multi GPU support is not SLI related, and it can fully utilise all VRAM, but not just the master GPU. Click to expand... Which is how it should have always been done. It's just one of those corrections in tech that make you wonder why it was done the other way to begin with.