If Apple hadn't declared that everyone jump out of the OpenGL pool for new projects on iOS it still could be there on iOS. Apple has basically dumped active support for any iOS device that can't do metal. So it is the new lowest common denominator for new iOS code. On android Vulkan is uspported by it isn't as broad or as deeply weaved into the system.
For software teams that can "port once" and hit the biggest number of devices the choice is going to be OpenGL ES. For folks aiming only at iPhone they go with Metal. How many folks are going to do both? that the more salient point.
Long term if Apple nukes all the open porting options and makes it hard to keep the standardized ports up to date while other set of platforms don't kneecap the open porting options there will probably be a decline in number of apps ported to macOS/iOS. The days of "they'll do it anyway to get to the meteoric growth on iOS" are over. iOS is a big market (and macOS can piggyback off of that to some extent), but driving porting costs higher is going to get many software development orgs to stop and take a harder look. ( if the moat looks too deep some will baulk. )
The industry feeling is that OpenGL is just dead in general. Even without Apple, Linux vendors are moving on to Vulkan. And Microsoft is full steam ahead on DirectX 12. There is no one really maintaining OpenGL as a standard. It's like keeping a brain dead patient on life support, despite what Khronos might say.
If Apple had continued supporting OpenGL, they'd probably be the last ones left propping it up. I expect Android will hang on to OpenGL support a bit longer, but Android is also quickly moving on to Vulkan.
But again, there are versions of OpenGL ES that run on top of Metal on the Mac and iOS. So if someone really needed to write OpenGL ES on Apple platforms, there are ways to do it. It's just not smart considering you can get way better performance from Metal.
I should also mention: Nvidia really got this ball rolling with CUDA not being a standard. Once Nvidia broke industry standards, everyone stopped caring about keeping standards around. So if anyone here is an Nvidia fan, best not complain about where things ended up with Metal. Send a nice thank you card to Nvidia.