Good joke man. Photoshop doesn't even support quad-core
That explains then why Adobe even released an octo-core patch for PhotoShop CS2 years ago...
Here's a simple tip for everybody who believes that multi-threaded software does not support more than two cores: Fire up Activity Monitor and observe how busy your CPU cores are. Strangely enough, you'll find that beasts like Aperture and HandBrake push all your available cores to the limit.
Most games don't take advantage of more than one CPU core, which is related to the classical "games loop". Typical office applications also have only limited use for multiple cores. But there are tasks that are scalable, especially in the audio/video/graphics department, and they take advantage of multi core systems.