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Ah, great thread!

My first pc game was the original shareware Doom. I played that thing so long that the MIDI music bore into my brain.

Then there was Myst. Followed by:
Descent (the music on this just got me)
Mechwarrior II (with the Voodoo patch to run with 3D hardware acceleration)
Quake
Marathon
Marathon II
Dark Forces
Descent II
Carmageddon
Quake II
Undying (scariest game EVER)
Myth (the last great Mac-first Bungie game)
Myth II: Soulblighter)
Oni
Deus Ex (weith the Soundblaster LIVE patch)
American Mc Gee's Alice (sick)
Aliens vs. Predator
Civilization
Duke Nukem 3D (it really wasn't...more like 2.5D)
Shadow Warrior (so irreverent I loved it!)
Unreal (these graphics and levels were so immersive)
Unreal Tournament
Quake III Arena
Pod Racer

I know I'm missing some.
 
I grew up on Redneck Rampage. Stupidest game ever, but oh man was it fun.

Shadow Warrior was another favorite, although you're never gonna find a funnier FPS than Duke Nukem 3D.

I saw that someone said Undying was the scariest game ever. That game did make me freak out many, many times, but there was one game that I played for maybe a half hour and then never picked up again called System Shock 2. Way too scary for an eight year old. I should have known better.

Sam and Max Hit The Road
Blood
Dungeon Master II
Beneath a Steel Sky
Fallout 1 & 2
Indiana Jones and the Fate of Atlantis
and the most overlooked PC/Mac game ever IMHO, Titanic: Adventure out of Time.
 
Myst
7th Guest
Indiana Jones
Marathon
Dark Forces
Doom 2

All on the Mac

Seemed amazing at the time and now look at things...
 
Didn't have a PC, so...

There was this one old "multimedia adventure" - it was the first thing to come on CD that I ever used, had to get a CD-ROM drive to even play it - I don't remember what it was called but you were a scuba diver and it was more an interactive learning experience than a game.

On the computers at school, really really really old Macs, there was naturally Oregon Trail (on the Mac Classics AND the Apple II version) and some game where you'd create a fish with some basic stats and then swim around eating stuff? I'd really like to remember what that was called.

Then there was Myst, which I must've been about 11 when I played it (needed the strategy guide, hehe). Escape Velocity, Munchies (all I remember is Pres. Clinton's head eating hamburgers), all the old Bungie games (still have my Marathon Trillogy box set, which I recall coming with their pre-Marathon FPS Pathways into Darkness which I didn't play too far into), and then of course the Descent games, Sim City 2000. Much later than that and you're talking about the stuff I played on my G3 which I don't think is old enough for this discussion. :)

Seemed amazing at the time and now look at things...
I don't know... some of these classics are unbeatable by today's games. After Myth II, Bungie might as well have ceased to exist (Oni was a huge disappointment and for whatever reason I couldn't enjoy Myth III; then they abandoned everything for Xbox).
 
Oh the days of the Apple IIe and it's green monochrome screen. We also had the Apple IIc which was in color. I remember playing Oregon Trail and getting dysentery or trying to Ford the river and ending up drowning lol. My favorite was Karateka! that was the best!! Also played Lode Runner. Remember this in your first computer class in the early 80's...

10) For F=1 to 100
20) Goto 10
Run
 
On a Apple IIc, I played

Zork
Wizardry
Might and Mage
Bard's Tale


All fun stuff... Had a few hundred games in the early to mid 80's.
 
Karateka and Lode Runner on the Apple II rocked!

Microsoft Flight Simulator version 1 (didn't have the Microsoft name at the time) wasn't much more than stick graphics on the Apple II. You needed tons of imagination. :D

The TI-99/4A games were mostly forgettable, as were the other home computers of the time.

My favorite Apple IIGS game -- tough choice, but was probably Tass Times in Tonetown.

I remember that on an original IBM PC, you could bypass Earl Weaver Baseball (which was functional but looked horrible in CGA mode) password check by mashing the keyboard. :)

GATO (the sub game) on the PC wasn't easy to play if you were missing the reference card and other important knowledge. Much more fun once that was eventually discovered.

For the early Mac games, my favorite were two similar games that looked great on the Mac 512K: Deja Vu and Uninvited.

I agree we can never forget Oregon Trail. though i can not believe that it took the second page of threads to mention it.

Wow, I grew up on the Apple II version of Oregon Trail. Kinda cheesy but fun. The only thing I didn't like was waiting for anything to load on the 5.25" floppy drives. ;) Nice to see they remade it into a modern version for the iPhone to entertain today's generation of kids.
 
Ah, great thread!

My first pc game was the original shareware Doom. I played that thing so long that the MIDI music bore into my brain.

Then there was Myst. Followed by:
Descent (the music on this just got me)
Mechwarrior II (with the Voodoo patch to run with 3D hardware acceleration)
Quake
Marathon
Marathon II
Dark Forces
Descent II
Carmageddon
Quake II
Undying (scariest game EVER)
Myth (the last great Mac-first Bungie game)
Myth II: Soulblighter)
Oni
Deus Ex (weith the Soundblaster LIVE patch)
American Mc Gee's Alice (sick)
Aliens vs. Predator
Civilization
Duke Nukem 3D (it really wasn't...more like 2.5D)
Shadow Warrior (so irreverent I loved it!)
Unreal (these graphics and levels were so immersive)
Unreal Tournament
Quake III Arena
Pod Racer

I know I'm missing some.

:D Loved all of these! Especially the Marathon series (see my username) and Myth I and II. Reminds me of when Bungie was actually a great company that cared about their fans!

I will still occasionally load up Aleph One and play through Marathon II and Infinity. They're still worthwhile, at least for nostalgia's sake.

Yyou're missing Hexxen, but it was such a flash in the pan anyway.

Also:
Sim City/2000
Sim Life
Sim Ant
Diablo I and II, including the LoD expansion pack
Out of This World
Flashback I and II, which were somewhat decent vector polygon platformers
Starcraft, Starcraft expansion

I remember when Ambrosia had a bunch of great Mac "shareware" games, too:
Spin Doctor
Chiral
Maelstrom
Escape Velocity I and II
 
Reading the comparisons, I was a late comer to computer gaming. I loved Chuck Yeagar's Air Combat and Dogfight City multiplayer! I was impressed that while the PC players were thinking they were number one with Doom, we had M-A-R-A-T-H-O-N!! :)

Chuck Yeager's Air Combat was awesome! Just the sound from this video makes me feel nostalgic...
 

Oh you beauty! I used to use that (and the Nickelodeon, and the much lesser known Batman Cartoon Makers) sooo much back in the day.

I used to play;

Doom I and II, Duke 3D, Quake,
Alien Rampage, GTA, Death Rally,
a few Starwars FPS games,
Piranha (awesome Asteroids style game. Very very awesome)
Klik&Play (if that counts)
Worms 2 and Armageddon
Tomb Raider I and II
Dogz and Catz
Rollercoaster Tycoon
Sim City 3k
 
a lot of the same

Doom
Duke Nukem
Quake
Rampage
Where in the world is Carmen...
Banana's
Myst
 
Oh dead oh dear!!!

Wing Commander,
Prince of Persia,
Doom II,
Full Throttle,
and Descent

Are among the top of the games I played when I was 8-12.

Did anyone else play the rare game of SimCinema???
 
Sierra's King's Quest and Space Quest got me hooked on computers!

Those games rocked, for sure -- including the LSL series. Had fun poking at the AGI interpreter's inner workings through that special debug mode with KQIV. Makes me think I should fire it up again under emulation for another go at it.

Hey, if you liked these games, you really oughta try the fan-made (but of Sierra quality!) games such as the incredibly well-done Space Quest 0: Replicated:

http://www.wiw.org/~jess/replicated.html

(The game can be downloaded from there; a walkthrough link is also available if you need one. All you need to play it on MacOS X/Windows/Linux is to get ScummVM and the SQ0 zip file. Unzip SQ0 into its own directory, start up ScummVM, click on 'Add Game' then 'Start'.)

I also really enjoyed the SCUMM-based games from LucasArts such as the Indy games, DOTT, Monkey Island games, etc. Really thrilled one of the Monkey Island games was ported to the iPhone not too long ago.

There was an old PC game (CGA graphics, no less!) that I never got a chance to get too far into because of time commitments: Treasure Island (1985) by Windham Classics. Only finished about 15% of it 25 years ago. Was hard to find online but scored it and finally finished the whole thing via dosbox emulation. Whoo. Now I can sleep satisfied. :D
 
No one remembers the Original Adventure or NetHack? How sad. I guess I really am that old. :(

Damn dwarf threw a dagger at me.
 
Sierra's King's Quest and Space Quest got me hooked on computers!

Same here. Kings Quest 1 was the first computer game I ever played. I actually replayed SQ1 only a few weeks ago. These games seemed so much bigger when I was a kid. It took me like 1 - 2 hours to go through the entire game. Loads of fun for me still though.
 
Remember this in your first computer class in the early 80's...

10) For F=1 to 100
20) Goto 10
Run

Mine was more like

10 PRINT "I CAN BEEP!"
20 PRINT CHR$(7)
30 GOTO 10

To which my computer teacher came over, looked at the running program, and said, "Yes, you certainly can. Now turn it off." :D

I remember playing on Logo -- not a game per se, but still fun to make the turtle draw shapes. Then there was Oregon Trail (of course!) and a truck driving game called Cross Country Canada. Also Odell Down Under. And Number Munchers.

In the early 90's I spent a whack of money to upgrade my PC with a "multimedia kit". It came with an external, SCSI, 6x CD-ROM drive and a Sound Blaster card. That opened up a whole new world of possibility! One of my favourite games from that era was LucasArts' Loom. Its use of CD audio for music, narration, and sound effects was groundbreaking.

I also played a lot of Commander Keen and other titles from Epic Megagames and Apogee Software. :D

My world, and that of everyone else's, changed when Wolfenstein 3-D came out. Of course this followed quickly with Doom and all the rest. I lost interest after Doom II, because it was pretty much all the same and also because the "fluid, realistic motion" of this type of game makes me motion sick.

In my high school years we had labs full of Mac LC's, and I remember spending MANY lunch hours (and many hours secretly during computer class) playing Bolo. Maelstrom was great too, and still one of the best Asteroids-type games I have ever seen. Bolo was truly addictive, and it would not be uncommon for half of the lab to be playing together in one massively multiplayer game.
 
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