Sorry but I have to agree with the other guy. PC gaming == DEAD.
Even PC gaming magazines talk about it all the time. The problem is its too expensive to keep up.
Jesus wept! Any links to back this up? It's not expensive to keep up either. This myth about being forced to upgrade to play the latest game is so broke, it's like that old Megahertz myth in its ridiculous nature. My years old PC can play all the modern games, my 6 month old £400 PC can play Crysis on very high settings. A top of the range graphics card now (4870x2, 4970) will last 2 years mininum before you need to lower the settings from max.
Not to mention last year, PC gaming raked in roughly 98 million dollars, console gaming raked in a whopping 18.9 billion dollars. Thats quite a difference.
Apples and oranges. Console games cost more than PC alternatives. I just bought L4D2 on Steam for £26. On
game.co.uk it's going for £44 for the Xbox version.
Also do you have any links to these claims? I work in the industry and haven't seen such clear cut figures. I'm not doubting you and I can imagine consoles bring in more - I just would like some links.
And to say one market is making more than another doesn't mean it's going to vanish. Microsoft makes more than Apple. Does that mean Apple "
== DEAD"?
Not only are PC games always coming out after their console counterparts, but they are usually lacking in features and downloadable content. Not to mention, PC games often come with some DRM scheme. (Steam comes to mind).
Now you're being hilarious. Console games have more content than PC versions? Don't you know most PC games are moddable to some degree? Also games that use the popular engines (Source, UE, id Tech) are all totally moddable, and even have dependent commercial games siphoning off the tech (Garry's Mod for example).
What are PC games lacking? Out of the box they support more resolutions than their console counterparts, more control options, free online play, cost less, (in most cases, Valve especially) free DLC, modability and better graphics.
Also Steam doesn't have DRM as such (some games do use Securom, but some Steam versions of retail games don't contain Securom at all and rely on Steam itself). Or at least it's not invasive like Securom and co. All you have to do is log on or play offline, it works as it should. Consumers can play and pirates can't which is what DRM should be.
I know everyone likes to cry that PC gaming isn't dead but the truth is its been dead for quite a while. Without WoW things would really be hurting. (I help develop small PC games in my spare time too so trust me I don't like the statistics any better then you do.)
It's always funny when people say daft things like this. No, they've been saying PC gaming is dying since the mid 90's when the desktop Amigas came out, or when the N64 hit. It isn't dying.