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If youre talking about dificulty in LIFE rather than dificulty with your tools then I dont see the relevance. Otherwise all the best designers in the world would be using an old virus filled Windows 98 machine that freezes every 10 minutes.

I see where you're coming from.

However what I mean is that limitations/restrictions/challenges can push creativity to greater heights. I mean that if you are interested in creating something fresh and new (rather than churning out tried and tested design solutions), then a degree of discomfort can be useful. For instance if a design brief forces you to experiment with a technique in which you have no expertise, then in order to hit the target you need to learn something new, that's not comfortable. People look for the easy way to accomplish a task, which most of the time is happily sufficient. The easy route is unlikely to produce a top class result (excluding the odd genius).


I think you'll find there are plenty of single operator designers who are perfectly capable of creating all the different elements in a design. It is no doubt very rare though for a designer to create every element for a single brief, a typeface for instance can take years to develop and since by and large people want everything yesterday...
Design is a broad enough field to support a wide variety of creative talents/abilities and drawing as has been iterated is not a neccessary medium. However as the common foundation of the visual arts field it cannot be easily dismissed.
 
Really? Not where I come from.

Well apparently there are enough of them out there to warrant their own thread. And if thats the case then I dont see how you managed to make the observation that good drawers managed to be the best designers.
 
Well apparently there are enough of them out there to warrant their own thread. And if thats the case then I dont see how you managed to make the observation that good drawers managed to be the best designers.

I don't get what you wrote. Not that it would change my opinion, but my opinion is only based on my experience. I'm sure there are plenty of good graphic designers out there that don't have the true artistic background, but I really don't think it is in any way a majority.

If we were talking about people who call themselves graphic designers, regardless of how good they are, it's probably a different story. Every community college these days seems to have a 'graphic design' program.
 
Hope I don't confuse the issue

Graphic design is, in the common usage of the term, "art for commerce". The basic idea and specs are at the instigation of the client. The designer uses his or her artistry (drawing, typography, layout & design, photo-editing, etc.) to conceptualize and produce the art to present the client's product in it's best light.

Art that is done solely from the artist's heart and mind is termed "Fine Art"– even if it "looks like" commercial graphic design.

Every square inch of the "live" area whether it be paper or pixel is calculated to represent and communicate a feeling, a need or an idea. This is the use of positive and negative space that we are all familiar with. Whether one arrives at a design by such technical means as the Grid System, Divine Proportion, The Rule of Thirds or "By Feel", your eye is being manipulated, there is a reason for everything on the page.

Color is another discussion in itself.

As far as photography is concerned, I've seen many a great picture desecrated by bad placement, amateurish color correction and poor typography– and seen some pissed off photographers as a result of, yes – bad design.

I have known a few great designers who could barely draw a straight line, but had the innate sense of proportion, placement, and color that allowed them to create visuals that would rivet your eyes to whatever they did. They didn't have to be good draftsmen, they were great "visual thinkers".

I have also known great draftsmen, people who would blow you away in a life drawing class, but struggled in the basic elements of design and composition. They couldn't "see" beyond the beautiful lines that came out of their graphite sticks. Unless the scene was set for them (a posed model, still life, landscape, etc.) they were pretty much at a loss for an idea. This is nothing against them, they were great craftsmen/artisans in there own right.

I am thoroughly convinced that one can be a great designer without being a great draftsman, but rarely can one be a great illustrator without a great sense of design. Look at anything from the "Golden Age of Illustration", N.C. Wyeth, J.C. Leyendecker, Norman Rockwell and the great Maxfield Parrish, to name just a few. There was an almost mathematical precision to everything they did, in some cases, outright genius. Throughout history, the same principals of creativity apply, not just "what it should be" but "how it should be"– the blending of great craft and great design. In other words, great art.

What is KING in all of the art world, is THE IDEA, and Photoshop hasn't come up with a plug-in for that yet.

Oh yeah, I AM a designer and illustrator :) not saying I'm great at either, but I have managed to eke out living at it for 20 years or so.
 
Hear hear Gregtuco!

An Interior Designer doesn't build furniture, but they do create beautiful spaces. Architects don't lift a single brick, but they create expressive and functional buildings.

Graphic Designers do the same thing... with typography, colour and imagery.

None of these designers could create these things without a strong understanding of the elements... but that is not the skill (but it helps).

The skill is in being able to take these basic elements and create something original, beautiful and expressive. Yes, ads, packaging, annual reports can be beautiful as well as being informative. Thats what makes a good designer. To have someone pick up an ad and not just say "I get it.", but "Wow." as well.
 
people who can draw their ideas and mockups can then put these into a portfolio. employers in graphics always love seeing this.
 
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