Huge jumps between what Techcrunch article actually says and what some folks want it to say .
No reason to doubt that. It's being developed for Pixar, LucasFilm, Disney, WB and the like. They told us so in the TechCrunch article.
None of those companies are mentioned in the article at all. In fact, the article mentions.
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So Apple decided to go a step further and just begin hiring these creatives directly into Apple. Some of them on a contract basis but many full-time, as well. These are award-winning artists and technicians that are brought in to shoot real projects ... "
Those projects are unlikely the be $10-200M workflows. Apple most likely has them doing much smaller scale and focused stuff. (e.g., perhaps commercials , sales footage (e.g., Ive's 'this new product is better than sex' videos ), etc. ). There is not zero overlap from the larger projects those named organizations run but they also aren't trying to duplicate all of those workflows involved either. What subset Apple picked out to cover isn't outlined in detail in the article.
Where the "ultra mega" Mac Pro as being a minimal baseline for the new system falls down is where in trying to invoke that either Apple "has to" be covering all of the mega-picture workflow with the new system or has to be covering some cherry picked subset of the workflow where macOS may/may not have a critical threshold of the market. Where the Mac Pro would fit best isn't necessarily the "most expensive" workstation subsets. Contexts that are at least a user interaction ( where GUI is high on needs priority metrics) as much as computation ( pure grunt ). Not that compute wouldn't be important, just not all important. Apple probably isn't going to build something that is most at home being a racked compute node. [ That isn't a role the Mac Pro (or predecessors were primarily aimed for in the past either. )
Apple probably is not going after the $1-2K desktop market, but the notion that "have to" financially dominate most of the iMac Pro price points is grasping at straws. Nothing Apple has said necessarily points to that.
Actually, in the TechCrunch article, Apple told us that the new NEW Mac Pro was being developed to run new Audio and Video apps under development for the film industry. Of course it will run FCPx but that's not why they are building it.
new applications? The one explicit example was about fixing a chokepoint in a current app.
"... where we find it and we go into our architecture team and our performance architects and really drill down and figure out where is the bottleneck. Is it the OS, is it in the drivers, is it in the application, is it in the silicon, and then run it to ground to get it fixed. ...
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This kind of workflow analysis has enabled Apple to find and fix problems that won’t be solved by throwing more hardware at them.
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But the Pro Workflow Team isn’t just there to fix current bugs ... "
Yes there will be some contributing input into future products (both on hardware and software side of the solutions), but a hefty chunk of what this team is doing os making the current products (plural not just the ones with "Pro" in their name ) that Apple supports deployed run better.
"..There’s many different types of pros and obviously they go really deep into the hardware and software and are pushing everything to its limit. .... But look at everything holistically. .; ”
This isn't primarily a hunt for the narrowest of niches.
It won't. They've told us already.I'm hoping the new mac pro will be for everybody.
Apple has to walk a balance here. They explicitly said a couple of times that "Pros" aren't a narrow need set of folks. The rest of the Mac product line up providers some converge. The Mac Pro can't possibly cover everyone else left out from the other offerings, but it also can't be too narrow either. Covering too small of a group is also problem as Apple doesn't really do relatively super small.
That is absolutely, positively, no way in hell going to happen. If they start where you want, that will be a screw up of the highest order like the missteps we saw during the Scully years.
Its competition is a class of Windows AV boxes that range from $20,000 (8 Core) to $150,000 for a 56 Core, 1TB RAM 8TB SSD rendering station.
And the competition covers that 20K-150K with one and only one physical system? Nope. Or with just one OS ( no Linux options). again nope.
When the 2018 Mini came out, there were videos of 5–20 linked via 10G Ethernet to take advantage of the T2 chip along with eGPU to crunch a single animation file—
The T2 chip was not crunching on any animation file other than reading/writing the bits off of the non volatile memory that feed into and was produced by the computation.
That isn't saying much about the Mac Pro's specifics as the future direction. Computations that are in the 'very embarrassingly parallel' nature can be 'chopped up' feed to a mini (or large) grid of computers. But that isn't necessarily the primary domain the Mac Pro was covering in the past. So it would be pretty hard for a stack of mini's to completely take that over.
A price floor for the next Mac Pro of $10-15K is probably closer to COA (comatose at arrival) than DOA (dead on arrival ). It highly likely would be another "hobby product" with a "Mac Pro" label on it and probably go right back into Rip Van Winkle mode in terms of substantive upgrades over a large number of years.
The notion that a $10-15K floor for the basic foundation system for audio work is going to get large substantive traction is not well grounded . Most of the audio folks will scoff heavily at that even more so than the Mac Pro 2013 model. So a substantive chunk of the audio aspects being outlined in the article (that Apple has an interest in) are tossed out the window with that kind of price point.
Cranking the entry price point 233% (from 3K to 10K) is going to loose a ton of potential Mac Pro buyers that are left. The folks who "follow behind" consuming reburb and used stuff are probably going to be 99% toast as Mac hardware participants ( if wanted a plan to spike hackintosh usage .... there isn't many others that will do more damage. ) .
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P.S. This too was in the article.
" ... First, we visit the room
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Throughout, the idea of modularity was omnipresent. .... an eGPU with a MacBook Pro running a live edit of an 8K stream with color grading and effects applied. ... "
The notion that that workflow group is charged with finding the most expensive components possible and throwing them into one (or two boxes ) to get workloads done is off the mark. I doubt that MBP + eGPU combo was the cheapest solution but also not trying to find the most expsenive possible building blocks either.
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