I just learned from a game developer that mac os is still using a 2006 opengl 2.1 engine while windows is on Dx11 from 2009.
3 years!
This is what happens when you go from a computer company into toy maker i guess...![]()
I just learned from a game developer that mac os is still using a 2006 opengl 2.1 engine while windows is on Dx11 from 2009.
3 years!
This is what happens when you go from a computer company into toy maker i guess...![]()
I just learned from a game developer that mac os is still using a 2006 opengl 2.1 engine while windows is on Dx11 from 2009.
3 years!
This is what happens when you go from a computer company into toy maker i guess...![]()
Since you don't know what you're talking about, here's a little challenge for you: Google how old the OpenGL engine in Windows is. And while you're at it, also look up what OpenGL and DirectX actually are, and why, if at all, you can only compare OpenGL to Direct3D. Have fun.
Since you don't know what you're talking about, here's a little challenge for you: Google how old the OpenGL engine in Windows is. And while you're at it, also look up what OpenGL and DirectX actually are, and why, if at all, you can only compare OpenGL to Direct3D. Have fun.
You were wrong though.Since you succeded in coming across as a typical patronising nerd, here's a little challenge for you: Google - how to not be an ass. Have fun![]()
You were wrong though.Have you got all the information you needed, then?
Fact is, Apple has alot of work to do.
OpenGl performance in Linux is better than OS X, which is free.
Why is OpenGL performance better in Linux than OS X??
I am sorry. but no matter what you talk, openGL is not for gaming anyway. mac os x doesn't have particular acceleration software like directX. no matter how mac has high end spec, I won't play game on it. it's just sucks. actually, I play game a lot. I am not stupid to spend freaking money to buy mac in order to play games. PC is better. you think that bootcamp would be solution, huh? NO. there is performance different in between pure windows and bootcamp. those of you still try to play game, buy PC. that's the answer. it doesn't matter whether Steam tries to make mac version for now. it's still long way to go or they will suddenly drop development anytime soon. because mac game doesn't make any profit. it is more likely sacrifice for you mac users (well, I am mac user, too. but I don't play games on mac as I said).
I am sorry. but no matter what you talk, openGL is not for gaming anyway. mac os x doesn't have particular acceleration software like directX. no matter how mac has high end spec, I won't play game on it. it's just sucks. actually, I play game a lot. I am not stupid to spend freaking money to buy mac in order to play games. PC is better. you think that bootcamp would be solution, huh? NO. there is performance different in between pure windows and bootcamp. those of you still try to play game, buy PC. that's the answer. it doesn't matter whether Steam tries to make mac version for now. it's still long way to go or they will suddenly drop development anytime soon. because mac game doesn't make any profit. it is more likely sacrifice for you mac users (well, I am mac user, too. but I don't play games on mac as I said).
Um, what?there is performance different in between pure windows and bootcamp.
I play games on my Mac just fine, in fact every game I used to play on Windows is available for Mac.
*cough* Steam *cough*. Buy once, play anywhere on any platform.Or care about the cost of them.