Actually one big thing is: what do YOU like best because whatever you buy, you will be stuck with it for at least two years.
This goes back 10 years or more to the old MacOS and the PowerMac; PC's running Win98 literally sucked for DTP and creating work. (and WinXP was not a big improvement).I am getting a MacBook Pro in the next week for college, I will be majoring in Graphic Communications Management. I have taken 2 years of high school classes and we exclusively used Macs and my College (UW-Stout) has a huge Mac Lab.
My question is, why are Mac's desired for Artistic (Graphic Design, Photo, Video, etc.) Purposes? I can understand why for video, because Final Cut Pro is an exclusive and is pretty remarkable. However, I have used CS4 on my home PC and it works just fine on it, thus I am confused.
Okay well those were some great responses.
I've gotten some good info, specifically
opening multiple images does, from my experience using 17" core 2 duo macs, is faster and smoother (Consultant)
Multitasking is smoother (babyjenniferLB)
I have always had trouble taking my work from school (mac) back home (pc). Things just didn't always work very smoothly. So having other designers use the same type of computer makes a lot of sense. (Blue Velvet)
After reading all of this, it seems to make sense that the more difficult procedures will run smoother on a Mac. I have only been in 2 years of High School Graphics, so I could imagine as I enter College Graphics, the procedures will get much more complicated and thus run better on a mac (chrono1081)
My high school was even still running eMac's haha, no one ever perfered to use them but they got the job done.(CW Jones)
Thanks for the replies, it helped a lot.
What I am curious about is the history of this topic. I was told, that a major reason why design is so deep into mac is because in the late 80's and early 90's, the adobe programs were a mac exclusive. If someone could elaborate on the history of this topic I would greatly appreciate that![]()
At one point in my career, Ive had the pleasure/displeasure of working with Windows, Mac and Unix but mostly 3D/Motion Design. I did however work with numerous Graphic Designers at different levels and 99% of them were pro-Mac due to the nature of the business.I have to admit, when it comes to performance, my PC build cranks compared to the Mac Pro used at work (I'm a designer). I hate using the PC because of the button configuration.
I've designed on pc's since 1996 but switched to mac last year. I have to agree with every point you've made. It was ridiculous how often my pc's would crash or hang when having multiple apps open or when working with complicated files. Never switch off my MBP, just close the lid leaving my office, open it up later at night and just carry on where I left off, never any issuesI've used PC's all my life until January this year.
Since the switch:
- I haven't had to worry about maintenance nearly as much
- Adobe CS runs so much better especially since I'm usually finding myself with at least 2 of them open at the same time
- I'm in love with the MBP screen and the ease of being able to switch to dual screen mode at home by plugging in a Mini-DP, USB and my power adapter
- The fact that my 5.1 Logitech Z5300-E's work fully by just plugging the front channel plug into my headphone jack gets me everytime
- The workflow in OSX is so much better, much more efficient
- I can have large files open in two programs and my computer will not slow down nearly as much as a PC
- As a designer, I look at my laptop everyday and appreciate the awesome design of the MacBook Pro. It doubles as sexy eyecandy and my best work friend.
I still use PC's, just for games not design.
Try opening 50 large images on mac vs windows and multi-task. There is a huge difference.
This means absolutely nothing. Nobody denies that the world runs PC. There may very well be more PCs being used as smart terminals than all the Macs in the world. However, none of this group of PCs is used for design. The OP asked the question about why Macs are preferred for design. Let's stay focused on that....
As far as PC goes ... the world runs PC. ...
This means absolutely nothing. Nobody denies that the world runs PC./QUOTE]
Relax, I was merely suggesting that as a Mac user, it's nothing unusual to go back and forth between PC and Mac. And even in the design world where Macs dominate, it's not necessary to be "exclusively" Mac, and you shouldn't buy a Mac thinking it's the only suitable choice to run graphics programs. You'll note I advised the poster that they would find the Mac to be particular suited to the needs of graphic designers.
I've found my workflow to, um, flow better under Windows. XP in particular.
Adding to above post... The first music editor was designed for Mac too. Most people that I come across that use Macs for music/graphics/video like them because it works well in their work flow.
I also can't do graphic tablet work under OSX due to having dual monitors. In XP I can disable the iMac display (which is smaller than my main display), under OSX it tries to stretch the 2x displays over 1 tablet and that aint so good.
Try opening 50 large images on mac vs windows and multi-task. There is a huge difference.
If you want the best of all worlds, install 64-Bit Windows 7 or 64-Bit Linux on your Apple hardware - it won't get any better than this.
Absolutely. Windows does a MUCH better job at multitasking than the Mach-kernel of Mac OS X. (This might be the wrong answer on a Mac forum, but it's the truth nevertheless.)
If you want the best of all worlds, install 64-Bit Windows 7 or 64-Bit Linux on your Apple hardware - it won't get any better than this.
Oh, and quicklook is a HUGE time saver when dealing with a lot of different files.
Try opening 50 large images on mac vs windows and multi-task. There is a huge difference.
STOP!!!!
The real reason why Macs are preferred for design goes back to when someone had to make a choice about how type would appear on a computer screen.
Designers and editors needed What You See Is What You Get (WYSIWYG) so that what they saw was what would appear on the magazine page in the shop.
Apple adopted anti-aliasing, which meant letters like O would appear on the screen nice and rounded (the bitmapping would be greyed down).
Windows and PCs etc etc went for sharp text, ie, no anti aliasing, and following the bitmap squares. Great for clarity and scientific use but no guide to what would appear on the printed page.
That's why the text on Windows PCs look sharp to Mac users and Windows people say Mac text looks fuzzy.
Anyhow, that is why designers and editors started using Macs.
Well, thats' what I always thought...
Absolutely. Windows does a MUCH better job at multitasking than the Mach-kernel of Mac OS X. (This might be the wrong answer on a Mac forum, but it's the truth nevertheless.)
I also can't do graphic tablet work under OSX due to having dual monitors. In XP I can disable the iMac display (which is smaller than my main display), under OSX it tries to stretch the 2x displays over 1 tablet and that aint so good.