dubbz said:Do you have any idea what you're talking about?
There's more I disagree with... but I honestly no idea where to start.
link92 said:Therefore breaking the EULA...
generik said:So strange, you talk as though the EULA means anything.
I don't share it with my 1 million friends, I didn't steal it, I paid for it, it is no different from a popsicle.
Fact: Nobody cares.
Hmm... I've never had SubEthaEdit or Transmit crash on me while doing Web Dev, nor Final Cut Pro while doing video editing.shdwsclan said:I'm not sure what kind of production you are in, but for me creating a web site or editing video on a mac is like fighting a computer. You basically have to coax it into doing what you want to do without crashing your software.
128GB max memory. Tiger's limit is well over a TB.shdwsclan said:Windows is just as well suited on muliple processors and gigabytes of ram. Windows currently can handle up to 64 processing cores and i dont even remember what the memory ceiling.
You remember that rubbish Oscar winning film Toy Story, or its squel, Toy Story 2? They were made in their entirety on Macs. The Incredibles had the worst graphics ever.shdwsclan said:For example, idustrial light and magic is outfitted with windows based machines running on opterons
Sony pictures also uses windows running on intel based machines for production.
"ive heard"shdwsclan said:I have never used cocoa but ive heard that it is comparable to visual studio. As for the libraries, I just have a much larger selection written by third parties..im not sure how big, or good the cocoa list is. Also, Delicious Monster's library is an indexing app. I'm not sure why it took them a year, I remember my first list app took me about 2 months to make from beginning to end. It was an online reservation system with graphics and gui.
Also, os specific software is an even bigger mess. I dont know how many libraries or how well written they are in cocoa but this is a debatable topic. Mostly, because windows has a larger software selection and with those titles come many new libraries that become automatically embedded into VS. For me, using carbon is a hassle.
Wait... When was HL2 ever on OpenGL?shdwsclan said:That would also explain them in being pretty slow...HL2 has comparable graphics and runs much faster on DX9.
Do you even know what you're talking about?shdwsclan said:I've heard of CoreImage/CoreVideo but I'm not sure that they are the standard. From what I understand, Avid and Discreet are the standards.
Maybe Dreamweaver was badly ported by Macromedia? I personally have never seen it crash.shdwsclan said:But as you can see, running Dreamweaver on mac is like fighting a computer to get your work done. Same thing with some other upper level software I have used on macOS. It just crashes for no reason, doesnt even save before crashing like windows. I have never had dreamweaver crash in windows. As you can see, good idea, poor execution for mac os.
You can't compare the framerates of two different games. They're different!shdwsclan said:Doom3 to HL2 analogy. Both games at highest setting, HL2 still comes out on top with the fastest framerates. Porting HL2 to openGL would still retain the graphics but probably kill framerates.
Oh. Each G5 costs several hundred pounds. They most certinally aren't cheap. HDs come from a variety of suppliers, besides, they mostly cost about the same price anyway. What about the top of the line PowerMac G5s, they're liquid cooled.shdwsclan said:Its not very smart since the internal hardware will most likely be crappy. The will probably run p4s or celerons or similar hardware since its the cheapest. They will pop in generic ram. They will also pop in a maxtor which is not a very realiable drive but it is the cheapest. They might even put in a crappy generic dvdrw, but ive seen pioneers in some macs so this is debatable. Finally, they will slap a shiny case around components(so nobody suspects a thing) and then put an outrageous price tag on it while in reality you could probably get the same components for half price.
For the same price of crappy IntelApple you could probably build a liquid cooled tower and put macOS on it.
Shinobe said:When I buy anything tech, (be it a PowerBook, a Ipod, or a ps2) I usually want to agree with the EULA because when "sh*t" happens I know I can go back for a full warrently.
Some people do care
Hmm... I've never had SubEthaEdit or Transmit crash on me while doing Web Dev, nor Final Cut Pro while doing video editing.
You remember that rubbish Oscar winning film Toy Story, or its squel, Toy Story 2? They were made in their entirety on Macs. The Incredibles had the worst graphics ever.
Never, the comparison was between a DX and a OpenGl game of similar types. HL2 does have more expansive environments and may not be a very good comparision and enormous bodies of water. But even a game with a much larger environment and comparable graphics runs anywhere from double to quadruple the framerate than an openGL game like doom 3 even when comparing between X86 and PPC. Benchmarks don't lie.Wait... When was HL2 ever on OpenGL?
Do you even know what you're talking about?
Exactly what this forum is about. Porting. If you start digging into deeper fuctions of complex app, one will encounter porting problems.Maybe Dreamweaver was badly ported by Macromedia? I personally have never seen it crash.
They are not that different. They are both FPS genres. They were both released in close proximity. One is openGL based and the other is DX. The graphics are comparable. Also, this is id's third try on doom or am I mistaken. I'm not sure if there really is a game that can be accurately compared, but double to quadruple are big numbers.You can't compare the framerates of two different games. They're different!
Oh. Each G5 costs several hundred pounds. They most certinally aren't cheap. HDs come from a variety of suppliers, besides, they mostly cost about the same price anyway. What about the top of the line PowerMac G5s, they're liquid cooled.
I for one think of web development as editing XHTML and CSS by hand.shdwsclan said:I never had textEdit crash on a native mac either. But Dreamweaver isn't just a text editor.
Two games are different. So what if they're in the same genre? The only way to compare DX and OpenGl is via the same game, on the same OS, on the same hardware. Only then will it be a fair comparison. And it'd be better to use results for more than one game to check it's not just a one off exception.shdwsclan said:Never, the comparison was between a DX and a OpenGl game of similar types. HL2 does have more expansive environments and may not be a very good comparision and enormous bodies of water. But even a game with a much larger environment and comparable graphics runs anywhere from double to quadruple the framerate than an openGL game like doom 3 even when comparing between X86 and PPC. Benchmarks don't lie.
CoreVideo allows various filters to be done to video, with the rendering done on either the GPU or the CPU, if the GPU is not supported.shdwsclan said:CoreVideo produces a bridge between quicktime and the gpu.
I doubt Apple Legal will take that view. And do you legally own it anyway?shdwsclan said:1. You've said you'll install OSx86 on generic hardware, thus breaking the EULA.
The EULA is very generic, and it can be conformed to. I have read it all the way through. It specifically says that the computer must be labeled apple. As you can see, this can be reinterpreted in many ways, therefore the EULA is not specific enough to be broken in such way. Why, I can just glue an apple logo on the side. Same thing with using a PE to run apps on. Also, most if not all people who run MacOSX86 on a homebuilt machine do not need the tech support, but I thought that was obvious enough.
link92 said:"ive heard"
- You can't follow basic grammar rules
- You've never used it
- Windows software is also OS specific
shdwsclan said:Also, mac peddles crap for internal hardware.
Its not very smart since the internal hardware will most likely be crappy. The will probably run p4s or celerons or similar hardware since its the cheapest. They will pop in generic ram. They will also pop in a maxtor which is not a very realiable drive but it is the cheapest. They might even put in a crappy generic dvdrw, but ive seen pioneers in some macs so this is debatable. Finally, they will slap a shiny case around components(so nobody suspects a thing) and then put an outrageous price tag on it while in reality you could probably get the same components for half price.
link92 said:I doubt Apple Legal will take that view. And do you legally own it anyway?
gnasher729 said:You are an idiot.