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Will you be using the iPhone SDK ?

  • I have some applications planned already

    Votes: 30 39.5%
  • Im looking forward to using it, but have nothing planned

    Votes: 21 27.6%
  • I will have a look at it

    Votes: 21 27.6%
  • Il stick to programming for bigger screens thanks

    Votes: 4 5.3%

  • Total voters
    76

MacDonaldsd

macrumors 65816
Original poster
Sep 8, 2005
1,005
0
London , UK
Yeah think its xcode with the SDK which makes sense.

Im in the UK so il probably won't get a chance to play with it tonight. :(
 

kainjow

Moderator emeritus
Jun 15, 2000
7,958
7
Also the $99 is per year, and gets you the ability to put your app on your iPhone and publish to iTunes, plus technical support and prerelease versions.
 

MacDonaldsd

macrumors 65816
Original poster
Sep 8, 2005
1,005
0
London , UK
Also the $99 is per year, and gets you the ability to put your app on your iPhone and publish to iTunes, plus technical support and prerelease versions.

Technical support is a nice touch, does it say how many request you can have, because the normal ADC has a limit doesn't it ?

What due you mean pre release, the SDK ?
 

ebel3003

macrumors 6502a
Jun 20, 2007
630
0
"The Google"

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dborja

macrumors 6502a
Sep 13, 2007
999
102
Northern California
It's a good deal all around IMHO.

I was going to start developing for the Mac platform but now I think I'll re-prioritize and jump into iPhone/iTouch development first...
 

kainjow

Moderator emeritus
Jun 15, 2000
7,958
7
I was going to start developing for the Mac platform but now I think I'll re-prioritize and jump into iPhone/iTouch development first...

If you don't know Cocoa you mind as well start off with the Mac first as it'll probably be easier to understand.
 

dborja

macrumors 6502a
Sep 13, 2007
999
102
Northern California
If you don't know Cocoa you mind as well start off with the Mac first as it'll probably be easier to understand.

Thanks for the tip! I'll keep that in mind. Cocoa Touch might be overwhelming. Hopefully, it's Cocoa with extensions for the iPhone/Itouch and not some new beast...
 

kainjow

Moderator emeritus
Jun 15, 2000
7,958
7
Thanks for the tip! I'll keep that in mind. Cocoa Touch might be overwhelming. Hopefully, it's Cocoa with extensions for the iPhone/Itouch and not some new beast...

After glancing through the iPhone documentation, it really is more complex than normal Cocoa programming. I don't know how much details I can go into now, but I'd say just learn normal Mac programming for now. Almost all the concepts you learn will carry over to the iPhone.
 

ebel3003

macrumors 6502a
Jun 20, 2007
630
0
"The Google"
After glancing through the iPhone documentation, it really is more complex than normal Cocoa programming. I don't know how much details I can go into now, but I'd say just learn normal Mac programming for now. Almost all the concepts you learn will carry over to the iPhone.

I've only watched some of the videos outlining some of the tech, but it didn't seem like it was that much harder. Then again, I'm holding out on really getting into Cocoa until Aaron Hillegass's new book is out. Until then I'm just playing around.
 

chem

macrumors regular
Jun 9, 2007
184
0
I am curious as to how the iPhone SDK interacts with an existing Xcode 3.0 install. As the SDK contains an updated version of Xcode, does it overwrite Xcode 3.0? If so, what changes does it make that may affect non-iPhone applications? If it installs apart from the normal Xcode 3.0 dev tools, how easy is it to uninstall?
 

neoserver

macrumors 6502
Apr 24, 2003
335
0
I am curious as to how the iPhone SDK interacts with an existing Xcode 3.0 install. As the SDK contains an updated version of Xcode, does it overwrite Xcode 3.0? If so, what changes does it make that may affect non-iPhone applications? If it installs apart from the normal Xcode 3.0 dev tools, how easy is it to uninstall?

yes, it overwrites Xcode with a new version. Makes minor adjustments to the interface as far as I can see.
 

chem

macrumors regular
Jun 9, 2007
184
0
yes, it overwrites Xcode with a new version. Makes minor adjustments to the interface as far as I can see.

Well that that case, we need a complete Xcode changelog. I mean, is this version 3.1, or what? A standalone (non-iPhone SDK) update to Xcode is not available on ADC yet.
 

neoserver

macrumors 6502
Apr 24, 2003
335
0
Well that that case, we need a complete Xcode changelog. I mean, is this version 3.1, or what? A standalone (non-iPhone SDK) update to Xcode is not available on ADC yet.

Its a Beta of 3.1. Any idea where I'd find a complete changelog?
 

ebel3003

macrumors 6502a
Jun 20, 2007
630
0
"The Google"
A very brief "What's new" is located in your Developer directory called "About Xcode Tools.pdf".

What's New
Xcode 3.1 developer tools for Mac OS X v10.5 has the following improvements:
• Multiple platform support. In addition to the Mac OS X platform, you can develop
applications for other operating systems platform.
• Many bug fixes to enhance developer productivity and debugging control.
• GCC 4.2 and LLVM-gcc4.2 are new optional compilers for use on Mac OS X
10.5 and with the 10.5 SDK.
 

Mantat

macrumors 6502a
Sep 19, 2003
619
0
Montréal (Canada)
I'm from Canada and was able to register...

I am from Canada too, I managed to download the SDK and register BUT I am not able to install the SDK. When I try to mount the image, I get this error:

iphone_SDK.dmg Codec overrun

what is that?

Anyone from Canada managed to install it? I dont want to spend another 2gig of bandwidth for nothing...
 

neoserver

macrumors 6502
Apr 24, 2003
335
0
I am from Canada too, I managed to download the SDK and register BUT I am not able to install the SDK. When I try to mount the image, I get this error:

iphone_SDK.dmg Codec overrun

what is that?

Anyone from Canada managed to install it? I dont want to spend another 2gig of bandwidth for nothing...

Yes i've installed it and compiled an example successfully. Your download probably got corrupted while downloading or something.
 

The General

macrumors 601
Jul 7, 2006
4,825
1
I can't seem to get programs to build and run on my iPhone, just on the simulator. I am trying some of the test programs Apple has provided. They don't seem to work. Any ideas? Is the SDK not compatible with iPhone firmware 1.1.4 or something? My phone is unhacked, I restored after failing on a jailbreaked 1.1.4 and it still doesn't work.

The phone shows up in Xcode but it isn't available as a device in the active SDK menu. :(
 

kainjow

Moderator emeritus
Jun 15, 2000
7,958
7
I can't seem to get programs to build and run on my iPhone, just on the simulator. I am trying some of the test programs Apple has provided. They don't seem to work. Any ideas? Is the SDK not compatible with iPhone firmware 1.1.4 or something? My phone is unhacked, I restored after failing on a jailbreaked 1.1.4 and it still doesn't work.

The phone shows up in Xcode but it isn't available as a device in the active SDK menu. :(

It costs $99 to be able to test your app on the iPhone directly, and that program isn't even available yet.
 
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