I've been looking a lot at speculation regarding this year's iPad line-up, and one story that particularly caught my interest was that Apple were considering putting out bigger iPads, specifically 14-inch and 16-inch models. It doesn't seem like it's going to happen in the next refresh, but it got me thinking that in the long term it might be a possibility for the Pro line, especially considering that a 13-inch iPad Air (with upgrades that further bridge the gap between the Air and the Pro) is looking likely. A 15-inch model would definitely make the Pro line stand out, and would satisfy the needs of the users who wanted a specced up iPad and willing to pay big for it. It would also make the iPad lineup look a lot more like the MacBook lineup, with flexible size ranges for both the Air and the Pro lines, but the biggest size exclusively available in the Pro.
Would you pay extra for an iPad this size? Or would such a size be unwieldy for a tablet, and not worth it at any price range?
For all the people saying that you'd never buy it as long as it runs iPad OS, I'm genuinely curious, what are you doing on the iPad forum?
Also, is it really a different OS that you want, or is it just the capability to run desktop apps?
I mean it has the Files app, which isn't perfect but it's miles better than not having one at all, like before iOS 9The biggest drawback iPadOS having (for me) it’s the file system, or the lack of it.
I mean it has the Files app, which isn't perfect but it's miles better than not having one at all, like before iOS 9
I would take anything I could get.For all the people saying that you'd never buy it as long as it runs iPad OS, I'm genuinely curious, what are you doing on the iPad forum?
Also, is it really a different OS that you want, or is it just the capability to run desktop apps?
On a computer there’s some commonality in file operations through the use of Finder (Mac) or Explorer (Windows) that adds consistency to workflows that increases productivity. On iOS the introduction of Files came later but share sheets and sandboxing remains for security reasons. Some apps continue to not support connections to Files, adding to inconsistent experiences on the platform. The end result is a setup that adds friction to workflows that some of us simply do not want to deal with. Productive tasks can surely be done on the platform but for those who have no intention of fully replacing an already productive workflow with another one but rather would like to supplement workflows to gain productivity, the friction involved can be a turnoff.I mean it has the Files app, which isn't perfect but it's miles better than not having one at all, like before iOS 9
Evidence by an unbiased test?On a computer there’s some commonality in file operations through the use of Finder (Mac) or Explorer (Windows) that adds consistency to workflows that increases productivity.
Evidence by an unbiased test?
In the early Windows days, to open an app it was "Files", "Open" from menus within that app. That was standardised throughout all apps. That is how iPadOS/iOS works. Is this less efficient or a matter of "geography" where you retrieve your files. At any rate I am confounded that people use so much time with files managements. Open a file takes between 5-20 seconds and then at least I work with the files for >1h if not longer.
You have point the iPadOS is restricted due to sandboxing.
This is why it’s best to treat iPad as a new way of computing, rather than trying to replicate your PC habits on a mobile platform.It really is interesting. All I had to do to be able to switch to mostly using an iPad Pro away from my mac is go from file-centric to app-centric. That one change and I have been able to do 99% of everything I wish. The 1% is like terminal stuff and when I need full desktop functionality in an app.
I think you need to define portability. Laptops are portable means that they can be carried from point A to point B, that is to carry the workplace with you. A >15 inch iPad will be portable in a similar way. Portable as holding it suspended in air with one or two hands, I would draw the line at iPad mini or an iPhone. You will find that any device held up without support like Steve jobs did in the Keynote for >30 minutes will be tiresome as will your empty hands in a similar position. A >15 inch device is for hours of interactions (for work or pleasure) so a desk/coffee table, stand, magic key board, underarm, knees, thighs etc will be needed.It depends on how you use it. If you want a laptop, then yes, 15 or 12.9 are good. If you want it portable, 11 is a nice balance between small size and power. If you're a 50/50 person, it comes down to choice, though I still prefer the 11, because a 15 would have little portability. Size and weight will make it hard to hold for long periods. Even the 12.9 is bordrline.
I think you need to define portability. Laptops are portable means that they can be carried from point A to point B, that is to carry the workplace with you. A >15 inch iPad will be portable in a similar way. Portable as holding it suspended in air with one or two hands, I would draw the line at iPad mini or an iPhone. You will find that any device held up without support like Steve jobs did in the Keynote for >30 minutes will be tiresome as will your empty hands in a similar position. A >15 inch device is for hours of interactions (for work or pleasure) so a desk/coffee table, stand, magic key board, underarm, knees, thighs etc will be needed.
And how is that done exactly?Portablility meaning holding it and using it as a tablet.
I don't necessarily want macOS on an iPad, but if that's what's required to fix the (IMO) deficiencies, then sure, or at least allow running macOS apps in some sort of compatibility mode. iPad apps have a lot of paper cuts when you try to use it as a laptop replacement. Things are designed around touch and often have iOS in mind, including (relatively) slow animations which just feel laggy when you use keyboard and trackpad and move faster than the app expects, missing features here and there, odd OS things like only 60 Hz display output, Safari is better than it used to be but still has some odd bugs not present in the macOS version.Also, is it really a different OS that you want, or is it just the capability to run desktop apps?
Then find another one. That’s the point of having an app centric OS… you can use apps to replace the default ones that doesn’t live up to your standards. Some folks use Bear or Notion to replace the default Notes app.Sure it’s better then nothing, but it's sooo useless that I hardly ever use it…
Im using Documents instead that i like more.Then find another one. That’s the point of having an app centric OS… you can use apps to replace the default ones that doesn’t live up to your standards. Some folks use Bear or Notion to replace the default Notes app.
I use File Browser Professional for file management… I find it more versatile than the Files app, unless users are doing some system level tweaks to their devices. I don’t see how file management is such a detriment with using iPadOS.
Apps are the problem, but I do not think iPadOS is the limitation while app developers are. Also, there is misconception in the community that an app should be free or cost a few dollars. There is no reason for watered down Office for instance but it will cost you and people does not seem to be willing to pay. I would say hardware is there, iPadOS likely handles most app demands while apps are still at iPhone stage in terms of complexity.I don't necessarily want macOS on an iPad, but if that's what's required to fix the (IMO) deficiencies, then sure, or at least allow running macOS apps in some sort of compatibility mode. iPad apps have a lot of paper cuts when you try to use it as a laptop replacement. Things are designed around touch and often have iOS in mind, including (relatively) slow animations which just feel laggy when you use keyboard and trackpad and move faster than the app expects, missing features here and there, odd OS things like only 60 Hz display output, Safari is better than it used to be but still has some odd bugs not present in the macOS version.
In other words, the "desktop-class" apps are still not desktop-class or properly taking into account keyboard. For example, the "stepper" cell data type in Numbers can't be typed into on iPad, but you can on macOS. You have to click/tap the up/down arrows. Even things like if you request a data download from Apple, it won't let you download it on iPad, only Mac/PC. Even though iPad can handle ZIP files, CSV, etc. An iPad can do ~90% of what I need, but the last 10% is like running headfirst through a thorn bush.
Apps are the problem, but I do not think iPadOS is the limitation while app developers are.
I agree. There's even virtual swap memory for the past couple OS. That's why I'd be happy with some sort of compatibility mode to run macOS apps. Stage Manager isn't perfect but it's in a good spot since last update, so it's just apps holding it back.I would say hardware is there, iPadOS likely handles most app demands while apps are still at iPhone stage in terms of complexity.
It's interesting because sometimes this results in cheaper prices for games. Stardew Valley is $5 on iOS but $15 on all other platforms. Dead Cells is $9 for the base game and $28 once you buy all DLC versus $25 for the base game and $40 including all DLC on all other platforms. Divinity: Original Sin 2 is cheaper on iPad ($13) than Mac ($18), even though it had to add touch screen controls in addition to porting to Metal, which is even cheaper still than other platforms (~$45). I'm surprised that Resident Evil 4 remake is selling for the full $60, but that's a universal purchase so includes Mac.Also, there is misconception in the community that an app should be free or cost a few dollars.