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Would you pay $40-$50 for a console-quality iPhone game?

  • Yes

    Votes: 15 12.0%
  • No

    Votes: 109 87.2%

  • Total voters
    125
This is why the "powerful" 3GS is useless. No developer will ever deliver games that can "only be played on 3GS". It'll cost them too much, they'll have to charge 30-40 for it and no one will buy it.

If Apple truly wants to break into the PSP/DS market, the consumer base will have to accept the higher priced games.

Personally, I would love to see some awesome, full featured games on the iPhone. The iPhone has already allowed me to ditch many of my electronic devices, why not the PSP as well?

Sadly, I doubt this will ever happen. I fear the iPhone will forever be stuck with PaperToss and iShoot. :(
 
When they see enough apps being sold through the app store at lower prices they will write the apps. They will find a way to write the games at a lower price just to get in on the market. It's called "Supply and Demand."
 
No 360 game has ever been ported to the PSP.
Also, PSP launched before the 360.

Just because there is a game with the same name on two different consoles, it doesn't mean it was ported. Especially when one is astronomically weaker than another.
For instance, Assassin's Creed for iPhone is not a port of Assassin's Creed for 360.

There have been a few games that were exactly the same (except for graphics) on the PSP and 360. King Kong is one off of the top of my head, I know that there were a few more.
 
There are very few games that tempt me to buy them in the $50 price range, when we're talking about iPhone games then the amount of games drops drastically less than that. The most I ever envision myself spending on an iPhone game is $5, any more than that and I'll just go out and buy a console game.
 
why not

This is why the "powerful" 3GS is useless. No developer will ever deliver games that can "only be played on 3GS". It'll cost them too much, they'll have to charge 30-40 for it and no one will buy it.

If Apple truly wants to break into the PSP/DS market, the consumer base will have to accept the higher priced games.

Personally, I would love to see some awesome, full featured games on the iPhone. The iPhone has already allowed me to ditch many of my electronic devices, why not the PSP as well?

Sadly, I doubt this will ever happen. I fear the iPhone will forever be stuck with PaperToss and iShoot. :(



I think Apple is making the right choice lots of developers are making allot of money while only charging a 1 or 2 add to that a really good say $9.99 came with a million buyers. personally I think $50-$60 is ridiculous game or say $20 for a CD. what I mean is how many pirate vs buy because of the high prices. I am happy to buy from the Apple store because what the Dev sell for in the Apple stores are in cases the prices are more then fair. I wouldn't unlock my phone to steel apps like some talk about because of this. as you bring prices up for games or Apps they are more likely to be pirated. Hats of too the DEv and Apple for leading the way in showing you can have decent priced programs and all can be happy.
 
There have been a few games that were exactly the same (except for graphics) on the PSP and 360. King Kong is one off of the top of my head, I know that there were a few more.

From the Gamespot review of King Kong for PSP.

"It delivers many of the same key levels, combat sequences, and Kong platforming sections as the console games, but not all of them. In fact, this version of Kong seems to be about half the game it once was, with fewer enemies, no interaction with other characters, and a complete lack of story exposition. Nobody would reasonably expect Kong on the PSP to be identical to its console counterparts, but in this case, too much has been cut from an already short game, and even if you've never played Kong on any other platform, you'll get the sneaking suspicion that something is missing from the equation."
 
$10/max for a good game. $40/$50 if I can connect my phone to the PC and play it.

I'm not paying that much to play it on a small screen.


P.S. I don't really play games. I don't even own a console (aside from my computer).
 
I refuse to pay even £5 for iPhone games. The graphics are never any good, usually very boring after a short while and the controls suck. Lets face it. The iPhone just isn't made for gaming.

I don't think it's possible for the iPhone to have Xbox 360/PS3 graphics.
 
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