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Former WoW and current EVE player here. I'm going to agree with this post's original premise. EVE is a more evolved and complex version of WoW. Yes, it doesn't LOOK like WoW. Duh. That would be the same game, or too close for the original point to be sensible.

EVE has a HUGE learning curve, and that can be frustrating. It also has as much depth as you want, and I love the fact that I can be a competitive player without having to live the game 24/7. (See training that is constant even when logged out vs. grinding for money/items.) Having a job that can take up huge amounts of time, EVE is perfect for me in that I can advance when offline and make money/have fun when I have the time to. Once you get over the noob stage, you can make the money for regular ships (up to battleship class) fairly easily/quickly and you really start to appreciate that when you die you LOSE something, rather than there being no penalty like in WoW. Gankers choose to gank with similar penalties of real world priates...good rewards but potential big losses. There is no potential for big loses in WoW, and that gets lame and leads to losers who sit there all day and whine when the epic they have been grinding kara for the last two weeks didn't drop again. BORING.

I will agree with the mac client problem though. They really need to step up and add the premium graphics and root out some of the core bugs. That said, I still use it over boot camp and am satisfied if not impressed.
 
Eve isn't a flight sim so the comparison to Vendetta is just as sucky. :p

EVE is a spreadsheet game. Trust me, I have a subscription but I only play it occasionally. It's spreadsheets after spreadsheets after spreadsheets. You right-click everywhere to make context menus and drop-downs. It's hardly a flight simulator, that's for sure. I think they could have build this game on a Microsoft Excel Server or something like that. But it's probably a hacked version of Open Office. LOL!

Though it's kinda fun sometimes too and has it's moments, but it's nothing compared to WoW in terms of what the designers put into it.
 
Former WoW and current EVE player here. I'm going to agree with this post's original premise. EVE is a more evolved and complex version of WoW. Yes, it doesn't LOOK like WoW. Duh. That would be the same game, or too close for the original point to be sensible.

EVE has a HUGE learning curve, and that can be frustrating. It also has as much depth as you want, and I love the fact that I can be a competitive player without having to live the game 24/7. (See training that is constant even when logged out vs. grinding for money/items.) Having a job that can take up huge amounts of time, EVE is perfect for me in that I can advance when offline and make money/have fun when I have the time to. Once you get over the noob stage, you can make the money for regular ships (up to battleship class) fairly easily/quickly and you really start to appreciate that when you die you LOSE something, rather than there being no penalty like in WoW. Gankers choose to gank with similar penalties of real world priates...good rewards but potential big losses. There is no potential for big loses in WoW, and that gets lame and leads to losers who sit there all day and whine when the epic they have been grinding kara for the last two weeks didn't drop again. BORING.

I will agree with the mac client problem though. They really need to step up and add the premium graphics and root out some of the core bugs. That said, I still use it over boot camp and am satisfied if not impressed.

EVE is hardcore. You also can't be that young to play it well because you need to absorb a lot of details and have a lot of patience. You need to calculate a lot of things. As a matter of fact, they let you "export" data to a program like Excel.

It's so hardcore that sometimes your hands shake when you are in danger. Because "death" is not a "run back to your corpse" and "small repair bill". Any "loss" sinks more than half the value of your loss back into the game. The remaining value not destroyed can be looted by the "victor" or some luck shmoe passing along. Or if your team wins they can loot your stuff and give it back, but it only amounts to at most 50% of what you lost. And if they kill your "escape pod", and you have "implants" (like gem socket items, but for your head), you loose them all! This means that everyone is constantly devising methods to make money with a significant portion of play time.

There is piratically no "guidance" through the game. It's all player driven. Though they added recently a new PVE "war-type" gameplay.
 
Eve is too much of a hardcore game for most. I played it way back in 03 for about 3 years. It's an amazing game and truly unique but it takes too much effort and knowledge. Something I cannot be bothered to do anymore.

...what am I playing now? World of warcraft.

They are completely different games, stop trying to compare them to make yourself feel better because you're wasting your time on something more complex. It's a game not a life ;).
 
EVE is a very complicated game, it's also a game that took up way too much of my time. Let me put it to you this way, I learned to be one of the most patient individuals I know from playing this game. It's generally slow paced with punctuated moments of very extreme action, and since it's non-consensual PVP (EVERYWHERE) you never know when that'll occur. It's a great game, but way too easy to get overindulged in. The learning curve is also a metaphorical cliff, but quite rewarding once you get up to speed.
 
EVE is a very complicated game, it's also a game that took up way too much of my time. Let me put it to you this way, I learned to be one of the most patient individuals I know from playing this game. It's generally slow paced with punctuated moments of very extreme action, and since it's non-consensual PVP (EVERYWHERE) you never know when that'll occur. It's a great game, but way too easy to get overindulged in. The learning curve is also a metaphorical cliff, but quite rewarding once you get up to speed.

Pretty much, It's almost like a second life.

I play wow, I know it's a game, I hope on for a hour or two max.

With eve my whole life revolved around it, I would set my alarm for 5 in in the morning just to change a skill. I would get in, straight on voice comm's and sit for hours. Great fun, but in the end. It's a big waste of time.
 
Pretty much, It's almost like a second life.

I play wow, I know it's a game, I hope on for a hour or two max.

With eve my whole life revolved around it, I would set my alarm for 5 in in the morning just to change a skill. I would get in, straight on voice comm's and sit for hours. Great fun, but in the end. It's a big waste of time.

Ok...so anyone can take it too far with any game. I knew plenty of 13 year olds (as well as 30 year olds) that did nothing but play WoW. The problem with WoW is that if you don't play regularly, you're not going to be able to get people to run end-game high level instances, and you won't acquire top end equipment and big money. EVE allows you to build your skills and be competitive even if you can only put in a couple hours of actual play-time a week. EVE definitely doesn't require an obsessive commitment.
 
Ok...so anyone can take it too far with any game. I knew plenty of 13 year olds (as well as 30 year olds) that did nothing but play WoW. The problem with WoW is that if you don't play regularly, you're not going to be able to get people to run end-game high level instances, and you won't acquire top end equipment and big money. EVE allows you to build your skills and be competitive even if you can only put in a couple hours of actual play-time a week. EVE definitely doesn't require an obsessive commitment.

EVE requires more out-of-game commitment however. You knowledge is a really important factor in EVE. And it's not just facts. You have to figure out a lot of things and how they relate to each other.
 
Sorry but you are comparing Apples to banana. Seriously just the fact alone that ou are not using a freaking sword in eve gives you no reason to compared the 2. The only similarity Eve and wow have is that at some point in time wow (BC) references space ships.
 
LOL

Eve is PvP. So you can pay to have people dictate where you can play the game? No thank you. Eve is also notorious for having developers selectively support certain factions over others (iow developer sanctioned cheating).

Eve is also a game where how you played means a lot more than WOW ever could. At least in WOW I could be on equal footing with many of the better players in less than a month.


No, have friends who play Eve and they basically said the frontier days are long past. IOW - don't bother unless you are willing to put up with the jerks
 
Ok...so anyone can take it too far with any game. I knew plenty of 13 year olds (as well as 30 year olds) that did nothing but play WoW.

True enough, but to get the most out of eve you need to play it a lot, you need to understand the world to a very high level of knowledge and that world is a very very complicated one. Most people have multiple characters and the game world is dictated by the rich and powerful corps and alliance. Now IMO it's amazing. Don't ever get my comments confused with disliking the game as I love it and I wish more games would be brave enough to do what eve has but it's just too much for me.

Now I understand people can take wow to far and those who do are idiots as the game doesn't give you the end game satisfaction that eve can but for those who haven't got the time & just want a casual but fun game to play. WoW beats eve hands down.

Again, as has been said. Completely different games.
 
Former WoW and current EVE player here. I'm going to agree with this post's original premise. EVE is a more evolved and complex version of WoW. Yes, it doesn't LOOK like WoW. Duh. That would be the same game, or too close for the original point to be sensible.

EVE has a HUGE learning curve, and that can be frustrating. It also has as much depth as you want, and I love the fact that I can be a competitive player without having to live the game 24/7. (See training that is constant even when logged out vs. grinding for money/items.) Having a job that can take up huge amounts of time, EVE is perfect for me in that I can advance when offline and make money/have fun when I have the time to.

After taking a 3 year break from WoW, I'm gonna get some characters up to 70 and see if I can enjoy it on a casual basis. Most of my interest is PVE playing coop in 5/10 player instances so I think it is doable. I think for most though, WoW sucks you in hard and can be a huge time sink, no argument there. If you want to be number one on your server, with the best gear, you'll be playing 24/7 if you can. I for one hate 40 player instances although it appears like Blizzard got the message and no longer emphasizes them. :)
 
EVE is a very complicated game, it's also a game that took up way too much of my time. Let me put it to you this way, I learned to be one of the most patient individuals I know from playing this game. It's generally slow paced with punctuated moments of very extreme action, and since it's non-consensual PVP (EVERYWHERE) you never know when that'll occur. It's a great game, but way too easy to get overindulged in. The learning curve is also a metaphorical cliff, but quite rewarding once you get up to speed.

My understanding is that the newer small party WoW instances can be run through in about an hour. That sounds very encouraging for casual play IMO.
 
I guess my point re: WoW is that you HAVE to gather five (or more) people together to do anything interesting once you hit level 70. You have to. That means finding four others you trust who have the time and want to do the same thing as you. EVE allows for that kind of play but also offers limitless activities for single player to 40 player action. You can be in a corp and be loosely affiliated but still have support for a mining op or high level mission. At the same time you are stuck playing an instance with losers you don't know or grinding for rep alone because you missed the instance run or your guild is busy with other things. (Or not signed on). Never a problem in EVE.

Also, I can't stress enough how refreshing it is that people can LOSE something in EVE if they take chances or are idiots or are jerks. Great incentive to work together and not be a total ass. There are still total asses, of course, we're still talking about largely annonymous online video games here.
 
I guess my point re: WoW is that you HAVE to gather five (or more) people together to do anything interesting once you hit level 70. You have to. That means finding four others you trust who have the time and want to do the same thing as you. EVE allows for that kind of play but also offers limitless activities for single player to 40 player action. You can be in a corp and be loosely affiliated but still have support for a mining op or high level mission. At the same time you are stuck playing an instance with losers you don't know or grinding for rep alone because you missed the instance run or your guild is busy with other things. (Or not signed on). Never a problem in EVE.

Also, I can't stress enough how refreshing it is that people can LOSE something in EVE if they take chances or are idiots or are jerks. Great incentive to work together and not be a total ass. There are still total asses, of course, we're still talking about largely annonymous online video games here.

World of warcraft facilitates multiplayer experiences. Unlike eve, where the mechanics pretty much leave it up to the players.

One of the things that is good about world of warcraft is that they have a really large budget in order to make a great artistic environment that has some decent variation here and there. For example all the music is orchestrated. This is a big leap from many other games. And although you might not notice it, this really adds to the immersion effect of the game. And a lot of effort has been put into making the experience fun and engaging, and it’s no surprise that it has achieved 11,000,000 players. Of course everything gets boring after a while, and everyone has their own personal preferences. Some people like the card game solitaire and think that these MMOs are too complicated to enjoy.

Personally, I recommend world of warcraft to anyone who was never tried it. I’d do not recommend eve to anyone except those people that have a lot of patience and like a game that involves a lot of knowledge. And furthermore, I would say eve is not for someone other than the really experienced gamer.
 
Ok first, my reason for posting this is not to simply bash a game that a lot of people seem to enjoy, but to introduce a game that takes what's good about WoW and evolves it like 5 generations!

The depth of EVE in terms of it's play is on a par all its own. There is no "sharding" - all 30,000 players can interact with each other.

The Market economy has sooo much more depth as the players extract ore which is refined into minerals which then are combined with blue prints to make "reactions" which are then combined with each other to make "complex reactions" which are then combined with more blue prints to make actual components which are then assembled to make ships and other things.

The depth here is UNIMAGINABLE!

Training on characters takes place even when you aren't logged on - no "grinding" necessary.

The graphics and sheer beauty are magnitudes greater.

The Player interactions are much more complex - giving rise to group cultures that are infinitely vast in terms of their nuance.

The PvP aspects are mind-blowing and contain far more depth than WoW.

There are tons of ex-WoW players on EVE - those that have been lucky enough to discover EVE have never looked back.

Check it out - you'll be changed for life!

I've played Eve on and off since 2004, and I played WoW just before it was released. Whilst I agree with you in principal, I must confess your post is quite bias and pretty inaccurate.

To begin, Eve has 250,000 active accounts; about 30,000-45,000 active at any one time.

The market is more advanced, some businesses even test the waters in Eve to get a feel for their business plan before using it in the real world, but WoW is fairly similar. Both games involve mining and creating items from those materials.

Whilst the lack of grinding is good, being able to advance in the game without the need to play it for vasts amounts of time confuses a lot of people. Besides, you can have all the skills you want but unless you know what you're doing in eve you can die very quickly, 3 year character or not (I've learnt the hard way :/)

The graphics are down to personal preference. I personally like them, WoW is starting to show it's age much as Eve did before the graphical update.

The player interactions are based around a menu system, which is ostensibly what WoW uses a lot of, although they can move their characters using WASD controls in real-time as well.

There are also a lot of ex-Eve players in WoW, it works both ways ;)

Don't get me wrong, I dislike WoW greatly, but if you're gonna review something liek that at least be unbias :p
 
Eve is also notorious for having developers selectively support certain factions over others (iow developer sanctioned cheating).

That was misconduct by an individual developer, nothing sanctioned by the company.

CCP took the T20 Scandal extremely seriously, as did the community.

The in-game alliance that developer was found to have been assisting ended up with what seemed like most of the EVE player alliances allied politically against it thanks in part to that event, and spent months fighting for its in-game existence, pushed back it their core systems.

As it happens, they're also rather good at the game, so they survived to continue to raise hell. Their leader was in the NYT earlier this year, wearing a fetching pink cowboy hat...

Eve is also a game where how (long?) you played means a lot more than WOW ever could. At least in WOW I could be on equal footing with many of the better players in less than a month.

A new player always has ways to make money, and ways to be useful in fleet to his corp-mates. That's the key. And because EVE fleets aren't limited in size or instanced extra people can always be used in combat.
 
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