Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
LOL..

Did anyone click on the link in the CNET article recently? Actual Blog Link

It appears at 4:47PM, she updated her blog:
Open Mouth, Insert Bacon.

lol she is so fired! (Donald Trump style).

The AppStore is just like Walmart (or any store) Apple can decide what products they want to sell. It may not be fair, but that's the way it works. Don't buy Apple products if you don't like it.
 
The AppStore is just like Walmart (or any store) Apple can decide what products they want to sell. It may not be fair, but that's the way it works. Don't buy Apple products if you don't like it.

Sounds good enough, but it's a bit of a problem when Apple is the only distributor. Now, allow apps to be purchased directly from the developers and I'm all for allowing Apple to do whatever they want with their app store; approve, reject, in however much time they want and I couldn't care less.
 
Yes, I agree, it gets a little annoying when that's the only way you can download applications onto the iPhone. All I'm saying, really, is I want Facebook 3.0 NOW! :p
 
Personally, I'm glad Apple is taking their time evaluating apps. Some of them are unstable enough as it is, and the big name developers not the least.

Oh yeah, like GPush! :mad:

Back on topic... I believe a lot of developers including Yahoo! are ticked off not so much by the time it takes for the approval process as by the inconsistency and lack of transparency with the process.

I agree Apple could be a bit more open. They could publish the queue on their Web site so we will know where the next versioss of our favourite apps are, or something like that...
 
Just FYI, Palringo's newest version was rejected a few times for reasons 'that were there in the old version of the app still available in the app store,' and the final version that was approved was submitted 2 DAYS before being put in the app store. So Yahoo has a point, its not a fist-come, first-serve basis. Unless they give rejected apps priority.
 
"Open mouth, insert bacon."

Truly this is a phrase that needs to take the Internet by storm.
 
You know, I agree with most of the complaints about the App Store, however I personally cannot think of a better solution.

Hire more people? Have specific accept and rejection standards? Yeah, that'd help. But the system would still be plagued with problems.
 
If they were greedy (I'm not saying that they aren't- Apple is a corporation after all), wouldn't they approve everything right away without proper filtering so that more Apps could be sold, thereby increasing the amount of money they make?

You mean like more of the spyware, malware, email-spewing bots, root kits, and keyloggers that you can find by downloading random Windows apps off of random web pages?

No thanks. That would make people like me buy less stuff from the App store, especially from the new small unknown developers.

And there are already enough apps in the App store that simply don't work or outright crash (read the reviews). That shows that Apple has room to make their review process even more thorough. The App store doesn't need a higher percentage of either kind of cr*p, IMO.

Have specific accept and rejection standards?

That would simply make it easier for clever crooks to figure out how to game the review system.

The way it is now, successful developers have to play it on the safe side, and even that's a bit risky.
 
You mean like more of the spyware, malware, email-spewing bots, root kits, and keyloggers that you can find by downloading random Windows apps off of random web pages?

No thanks. That would make people like me buy less stuff from the App store, especially from the new small unknown developers.

And there are already enough apps in the App store that simply don't work or outright crash (read the reviews). That shows that Apple has room to make their review process even more thorough. The App store doesn't need a higher percentage of either kind of cr*p, IMO.



That would simply make it easier for clever crooks to figure out how to game the review system.

The way it is now, successful developers have to play it on the safe side, and even that's a bit risky.

I just love the laugh from the people who worship apple. Think apple could do no wrong.

if Microsoft pulled even have the **** apple is pulling with app store there would be all kinds of hell and complaining. That goes double for people like you.

Apple needs clear guide lines on its apps. What things is it looking for, what things will get rejections and when something is rejected TELL them why.
 
if Microsoft pulled even have the **** apple is pulling with app store there would be all kinds of hell and complaining. That goes double for people like you.
Um.

They are pulling at LEAST half, but probably more like twice as much.

Getting charged 100 bucks per app submission for starters as opposed to Apple's 100 per YEAR for unlimited submissions.

Try getting educated on a subject before incorrectly speaking about it?

http://social.msdn.microsoft.com/Forums/en-US/mktplace/threads
 
hahaha...

I never LOLd so hard in my life...

Tell them to try and submit an app to the new Microsoft WinMo app store...

Their portal doesn't work, they are changing requirements post submittal and expecting submittal's prior to the change to comply, and when they don't you have to pay again once out of your 5 "grace" submittals.

There have been 8 changes to the requirements doc so far this month.

You also have to submit for each language/country combination separately.

They don't even take a single graphic and auto resize it for where they will be used on websites, phones etc... you have to submit 9 different icons.

The apple submission and approval process is a well oiled machine and a cake walk compared to MS.

P.S. I have been/am still a Microsoft Developer/Engineer for 18+ years... so don't lay any fanboi comments on me.

And yes, I've submitted apps to both MS and Apple.

I put the key word in bold and underline for you. The AppStore has been around for 2 years now, it should be more refined then something that has just come out. But you should know that because you're a veteran developer right?
 
I put the key word in bold and underline for you. The AppStore has been around for 2 years now, it should be more refined then something that has just come out. But you should know that because you're a veteran developer right?

Yes it's new.

As a veteran developer I know it should be in better shape than it is, especially when you are begging developers to submit applications and soliciting iPhone developers to port their apps.

The other thing I know as a veteran developer is that there is no excuse for the errors everyone is encountering.

I hope you aren't a developer because anybody OK with software not working like the MS app store/dev portal just because it is new has low standards.

What they are doing isn't rocket science or cutting edge... and their is no excuse for the minimal basic functionality required for the site to fulfill it's purpose not working.

This isn't advanced functionality or special case scenarios... this is golden path ***** here.

I don't know of any end user that would be OK with paying for software that doesn't perform at least it's basic function.

Would you buy a game that crashed right away when launched and be OK with it because it is new?

That is what is happening here... the developers paid for a product that does not work, and Microsoft is not offering any support beyond vague answers in a minimally monitored forum.

I'm not OK with it.

With Apple, their portal worked, and i could pick up the phone and get answers. And yes... I used Apples portal when it was brand spanking new... and it was way more ready for prime time with all basic features being functional.
 
Yes it's new.

As a veteran developer I know it should be in better shape than it is, especially when you are begging developers to submit applications and soliciting iPhone developers to port their apps.

The other thing I know as a veteran developer is that there is no excuse for the errors everyone is encountering.

I hope you aren't a developer because anybody OK with software not working like the MS app store/dev portal just because it is new has low standards.

What they are doing isn't rocket science or cutting edge... and their is no excuse for the minimal basic functionality required for the site to fulfill it's purpose not working.

This isn't advanced functionality or special case scenarios... this is golden path ***** here.

I don't know of any end user that would be OK with paying for software that doesn't perform at least it's basic function.

Would you buy a game that crashed right away when launched and be OK with it because it is new?

That is what is happening here... the developers paid for a product that does not work, and Microsoft is not offering any support beyond vague answers in a minimally monitored forum.

I'm not OK with it.

With Apple, their portal worked, and i could pick up the phone and get answers. And yes... I used Apples portal when it was brand spanking new... and it was way more ready for prime time with all basic features being functional.

I am a Microsoft developer, but I don't do mobile applications and I haven't been following the Microsoft App Store so I didn't know of all the problems it was having. I was simply replying based on the facts that were posted in this thread. I agree no product should be put out full of bugs. However, on a first release of a product, there are bound to be some bugs (hopefully minor ones), which is what I thought the case was here. Putting out software with bugs on the core functionality from any corporation is unacceptable, especially from a company like Microsoft.
 
I am a Microsoft developer, but I don't do mobile applications and I haven't been following the Microsoft App Store so I didn't know of all the problems it was having. I was simply replying based on the facts that were posted in this thread. I agree no product should be put out full of bugs. However, on a first release of a product, there are bound to be some bugs (hopefully minor ones), which is what I thought the case was here. Putting out software with bugs on the core functionality from any corporation is unacceptable, especially from a company like Microsoft.


Don't get me wrong, their core technology team is second to none. The Compact Framework and especially native libraries are stellar.

I LOVE Visual Studio.

It's seems like the team in charge of the mobile app store though is the bottom of the barrel... they just can't seem to get it together and they aren't being responsive/attentive.

The biggest burn here is $100 per submission after your first five grace submissions (only available to developers who agree to sign up before it's official launch in the Fall.)

So they change the requirements twice and eat up 2 of those... so you have 3 left for your first $99.

Now, you need to submit separately for PPC and Smartphone, and for each country.

So If I submit for:

US/English PPC
US/English Smartphone
Canada/English PPC
Canada/English Smartphone

Now I'm up to $200 for one app.

I happen to want to submit in Europe, Different languages, so I will be paying thousands of dollars... to submit one app.

In a new app store.

With no proven sales metrics.

That doesn't work properly. <---- This is where the pill hurts when swallowing.
 
Um.

They are pulling at LEAST half, but probably more like twice as much.

Getting charged 100 bucks per app submission for starters as opposed to Apple's 100 per YEAR for unlimited submissions.

Try getting educated on a subject before incorrectly speaking about it?

http://social.msdn.microsoft.com/Forums/en-US/mktplace/threads

well damn. I will wait and see how it all turns out. With windows mobile you do not have to go throw the app store to sell your app. This compared to the iphone where the ONLY place to sell your app is on the app store.

Mind you I hope microsoft gets their act together on the app store because it sounds pretty messed up. I personally am starting to learn a little coding and would not mind playing with windows mobile, BB and iPhone. Really question will be the cost to enter each one.
 
Don't get me wrong, their core technology team is second to none. The Compact Framework and especially native libraries are stellar.

I LOVE Visual Studio.

It's seems like the team in charge of the mobile app store though is the bottom of the barrel... they just can't seem to get it together and they aren't being responsive/attentive.

The biggest burn here is $100 per submission after your first five grace submissions (only available to developers who agree to sign up before it's official launch in the Fall.)

So they change the requirements twice and eat up 2 of those... so you have 3 left for your first $99.

Now, you need to submit separately for PPC and Smartphone, and for each country.

So If I submit for:

US/English PPC
US/English Smartphone
Canada/English PPC
Canada/English Smartphone

Now I'm up to $200 for one app.

I happen to want to submit in Europe, Different languages, so I will be paying thousands of dollars... to submit one app.

In a new app store.

With no proven sales metrics.

That doesn't work properly. <---- This is where the pill hurts when swallowing.

...and what percentage of revenue from the sale of the app do they keep?
 
i concur.

enjoy_bacon.jpg
 
well damn. I will wait and see how it all turns out. With windows mobile you do not have to go throw the app store to sell your app. This compared to the iphone where the ONLY place to sell your app is on the app store.

Mind you I hope microsoft gets their act together on the app store because it sounds pretty messed up. I personally am starting to learn a little coding and would not mind playing with windows mobile, BB and iPhone. Really question will be the cost to enter each one.

for MS you can download a free version of visual studio which has a lot of features. otherwise just get MSDN and you can download a lot of other products for one annual fee.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.