1. Welcome to San Francisco!
2. WWDC sold out, first time ever. Welcomes iPhone developers to their first WWDC.
3. Lots of Apple staff on hand, most ever at WWDC.
4. Recap iPhone sales and launches in various countries.
5. Recap iPhone market-share, "look at what we did in less than a year"
6. Recap sales for Leopard, massive adoption rate.
7. Recap overall market-share for Mac, millions of new users.
8. Recap Apple Store openings, millions of visitors, "more people to look at your apps"
9. Outline the rest of the Keynote: "Today we're going to talk about OS X." OS X iPhone, OS X Leopard, etc.
10. iPhone first. Great partner with AT&T (and others worldwide), announce free AT&T WiFi use for iPhone
11. Talk about the SDK, iFund, etc. "Mac users should take a look at Cocoa Touch too (wink, wink)"
12. Demo: App store and some 1st and 3rd party apps, "Boom!"
13. Talk about other features of the 2.0 software update (poke fun at Windows Mobile)
14. Demo: new Music Store (over air downloads), improved Calendar and Mail, Dictionary, Address Book for iPhone, etc.
15. Announce that the 2.0 software is available today (free for iPhone, $20 for touch, must have January update)
16. Talk up need for faster internet, other hardware features missing in original iPhone...
17. Announce 3G iPhone, new design. GPS included on top models, with new cameras (does video on both sides).
18. Pull new iPhone out of jeans pocket. Demo: new hardware features (GPS navigation, video chat,
19. Original iPhone drops in price (gets some design upgrades too). Base price now $199 with contract.
20. Available today! Online orders right away, in stores by Tuesday.
21. Global launch. Lists new international markets for the 3G iPhone debut.
22. Talk about web services, "cloud computing", etc. Introduce upgraded version of ".Mac" called "Me"
23. Describe Me as the bridge between classic Mac/desktop world and the iPhone/mobile world. Intro "Mobile Me"
24. Demo: "Me", still has @mac.com email but with push to iPhone, larger web storage; over the air sync, etc.
25. Now on to the Mac. Talk about Leopard, Core Animation, other core features (poke fun at Vista, Windows 7).
26. Demo: 3rd party apps for Leopard. "Insanely Great!"
27. Introduce 10.6, preview a few features. Explain what "All Cocoa" means for developers, users.
28. Demo: new features, resolution independence, ZFS or whatever else. Announce early beta. Launch "Early 2009".
*29. One more thing... 10.6 will also have multi-touch built throughout. But how to demonstrate it?
*30. MacBook Air has multi-touch, but not enough. iPhone has multi-touch, but too small. What about a tablet?
*31. Apple doesn't have a tablet. Until today. Introduce mini-tablet with 8" touch screen, running custom OS X
*32. tablet runs Leopard, but a custom version, just for tablet. Runs all Mac Apps, but also runs iPhone apps!
*33. Has all the multi-touch gestures from iPhone and Air, plus many more. Can also use new touch stylus for drawing apps.
*34. Developers can use Cocoa Touch for tablet apps just like for iPhone apps. Xcode does it all, just click the checkbox.
*35. Demo: several in-house apps, then bring out 3rd party developers who wrote tablet apps over the weekend. "Boom!"
*36. tablet has 802.11n, Intel Atom. Available by end of June, taking orders today. Priced at $799 for 32GB, $999 for 64GB.
37. Thanks for coming, enjoy WWDC 08!
----- Numbers 29-36 are highly unlikely, but included for completeness. If we're getting a tablet anytime soon, this is how its probably going to go down.