YOf course you could argue that not all tasks can utilize the dual GPUs but anything properly coded on OS X to use OpenCL or Metal should have no problem with this. The nice thing about compute tasks for the GPU is that they are already embarrassing parallel so throwing more GPUs at the problem is a perfectly fine solution
For compute that's perfectly fine. But if you have a graphics API heavy workflow, dual GPUs are a problem. Even with Crossfire they don't scale well.
A lot of people have problems considering the dual GPUs as a single larger GPU when there is almost no OS X software that taps multiple GPUs besides stuff like Final Cut.
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if a 7_1 is shown, there will be much wailing here.
if it's not shown, there will be much wailing here.
either way, prepare for much wailing here.
Oh if I can't buy the new Mac Pro in an Outrigger case I'm going to throw a fit. Just another example of Apple not listening to their customers and abandoning long time markets!