Could Blender for iPad be possible? How hard could adapt Blender to the iPad be?
What licensing issues?the licensing / legal issues would probably make it impossible
Would it be simpler after Blender's viewport gets a Metal backend? It seems Apple will sponsor it.I think it would be incredibly difficult. [...] Maybe it will be more likely after everything is ported to Vulkan and MoltenVK can be used.
The first is Apple's ban on running interpreted code inside iPad apps, which would mean that all python scripts are out the window, which is a massive amount of Blender functionality not to mention absolutely all add-ons.What licensing issues?
It seems Blender's license is incompatible with App Store terms. ?Blender is not available on the Mac app store.
Just caught this on CES 2022 Nvidia live stream. Nvidia is fast but it seems like they're comparing GPU vs CPU for Blender Cycles.
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NVidia marketing bs = good and believableWhat are you dragging this marketing BS here for? Anyone can draw slides with any numbers they want. This is utterly meaningless without detailed methodology and benchmark breakdown.
That's why I like to do my own testing.
I am literally trembling
I'm sure you still are about 8GB = 16GB.
NVidia has done these slides since the 20 series launch, maybe before. Looking at the chart it’s based on RTX (raytracing) performance. Which undoubtedly NVidia has an advantage in because of dedicated hardware (similar to the “biased” tests that utilized the M1 gpus dedicated hardware).What are you dragging this marketing BS here for? Anyone can draw slides with any numbers they want. This is utterly meaningless without detailed methodology and benchmark breakdown.
NVidia has done these slides since the 20 series launch, maybe before. Looking at the chart it’s based on RTX (raytracing) performance. Which undoubtedly NVidia has an advantage in because of dedicated hardware (similar to the “biased” tests that utilized the M1 gpus dedicated hardware).
I hope Apple starts hopping aboard the raytracing train. It’s starting to be a trend.
I’m gonna bet on the M3 having dedicated rt hardware. I think that gives enough lead time. It’ll be interesting to see how it meshes with Apple’s gpu architecture since they use a different raster method (?).Metal is clearly designed with ray tracing hardware in mind, so it’s coming. I was hoping to see it with A15/M2 but so far it does seem like we have to wait another year. But who knows, maybe M2 Pro/Max will surprise us?
Chess benchmarks are fine, but real pros use hashcat as the true performance metric. Also, tests where the pc is allowed hardware acceleration but the Mac isn't.I moved on long time ago. Now I’m all about chess benchmarks
How do you know that? Is Metal API more similar to Optix API than CUDA API?Metal is clearly designed with ray tracing hardware in mind, so it’s coming
I’m gonna bet on the M3 having dedicated rt hardware. I think that gives enough lead time. It’ll be interesting to see how it meshes with Apple’s gpu architecture since they use a different raster method (?).
How do you know that? Is Metal API more similar to Optix API than CUDA API?
Is Metal API more similar to Optix API than CUDA API?
Says the same guy who referred to apple's own marketing slides pre-release of the M1s as if those slides provided conclusive evidence of their performance....which has now been thoroughly debunked.What are you dragging this marketing BS here for? Anyone can draw slides with any numbers they want. This is utterly meaningless without detailed methodology and benchmark breakdown.
RT is mentioned in the Metal Shading Language Specification (page 53) but to be seen how they compare.
https://developer.apple.com/metal/Metal-Shading-Language-Specification.pdf
OptiX and CUDA to get started.
https://raytracing-docs.nvidia.com/optix6/whitepaper/nvidia_optix_TOG_v29_n4.pdf
https://developer.nvidia.com/blog/accelerated-ray-tracing-cuda/
https://github.com/RayTracing/raytracing.github.io
Says the same guy who referred to apple's own marketing slides pre-release of the M1s as if those slides provided conclusive evidence of their performance....which has now been thoroughly debunked.