This seems quite low if it's comparable to laptop GPU from last year...First benchmark for Blender appeared (M2 Ultra 76 GPU cores), slightly better than 3070 Laptop.
This seems quite low if it's comparable to laptop GPU from last year...First benchmark for Blender appeared (M2 Ultra 76 GPU cores), slightly better than 3070 Laptop.
Looks like a low benchmark score. We actually will see what is going on with M2 Ultra by Redshift and Octane benchmarks.Blender - Open Data
Blender Open Data is a platform to collect, display and query the results of hardware and software performance tests - provided by the public.opendata.blender.org
First benchmark for Blender appeared (M2 Ultra 76 GPU cores), slightly better than 3070 Laptop. It seems to scale quite well compared to M2 Max
SoC | #Cores | Blender 3.5 score |
m2 | 76 | 3412 |
m2 | 38 | 1917 |
m1 | 64 | 1831 |
m2 | 30 | 1565 |
m1 | 48 | 1527 |
m1 | 32 | 1036 |
m2 | 19 | 968 |
m1 | 24 | 859 |
m2 | 16 | 839 |
m1 | 16 | 521 |
m1 | 14 | 438 |
m2 | 10 | 392 |
m2 | 8 | 299 |
m1 | 8 | 255 |
At least it is 1.94 times higher than M2 Max 38 GPU cores, so nearly double M2 Max. I would not have expected much more, did you?This seems quite low if it's comparable to laptop GPU from last year...
this is quite well generational improvment, thanksView attachment 2216554
SoC #Cores Blender 3.5 score m2 76 3412 m2 38 1917 m1 64 1831 m2 30 1565 m1 48 1527 m1 32 1036 m2 19 968 m1 24 859 m2 16 839 m1 16 521 m1 14 438 m2 10 392 m2 8 299 m1 8 255Blender - Open Data
Blender Open Data is a platform to collect, display and query the results of hardware and software performance tests - provided by the public.opendata.blender.org
The laptop uses optix hardware ray tracing I believe.This seems quite low if it's comparable to laptop GPU from last year...
Wait so the M2 Ultra is as fast as a laptop 3070 using optix? That is pretty impressive if true.The laptop uses optix hardware ray tracing I believe.
Without hardware-accelerated ray tracing, RTX 3090 scores slightly better than M2 Ultra 76 cores.3412 seems pretty good without hardware ray tracing.
Device Name | Compute Type | Median Score | Number of Benchmarks |
---|---|---|---|
NVIDIA GeForce RTX 3090 | CUDA | 3899.88 | 1 |
Apple M2 Ultra (GPU - 76 cores) | METAL | 3412.29 | 1 |
NVIDIA GeForce RTX 3080 | CUDA | 3291.31 | 1 |
It does like that in the case of the 3070 laptop gpu. Not far behind the 3080 laptop gpu.Wait so the M2 Ultra is as fast as a laptop 3070 using optix? That is pretty impressive if true.
Yes correct. Blender has been optimised for years on Nvidia gpus, both on Cuda and Optix. A good result I think.Without hardware-accelerated ray tracing, RTX 3090 scores slightly better than M2 Ultra 76 cores.
Device Name Compute Type Median Score Number of Benchmarks NVIDIA GeForce RTX 3090 CUDA 3899.88 1 Apple M2 Ultra (GPU - 76 cores) METAL 3412.29 1 NVIDIA GeForce RTX 3080 CUDA 3291.31 1 Blender - Open Data
Blender Open Data is a platform to collect, display and query the results of hardware and software performance tests - provided by the public.opendata.blender.org
On another note: What’s everyone’s opinion of the Vision Pro when it comes to 3D work? I wouldn’t expect a native version of Blender or anything like that (at least not in the short term) but they did show the ability to use the vision pro as a Mac screen while also having the ability to use the built in eye and hand tracking to interface with the Mac. That could open up some interesting workflow possibilities… Imagine moving polygons around with one hand while the other hand rotates the view. Certain apps would be more naturally suited (like Zbrush) while programs like Maya, Max and Blender would probably require a plug-in to make the interface work.
It’s definitely looking more and more like the M3 generation will be the one to bring major graphical upgrades. I suppose the A17 will give us some clues. Particularly if the ray tracing tech that was rumored to be a canceled feature from the A16 makes it in. Furthermore, I’d expect more exclusive features for the Ultra and “Extreme” variants.
On the graphics side, Apple cannot compete with other desktops if they keep forcing their Mac Studio and Mac Pros to use a mobile based chip. The new Mac Pro makes this issue even more serious since they have killed off the ability to add extra GPU power via PCI. In this way, the Intel Mac Pro could be the better option for GPU work since it can continue to use newer GPUs from AMD. If Apple is forcing everyone to use their GPUs, we need to see GPU performance that is on par with other desktops. Especially for 3D use.
I really wonder Redshift results, this is a huge performance jump based on Blender. M2 Max nearly same v.s. M1 Ultra if that performance jump will be same on Redshift I should upgrade to M2 ultra in a few weeks.
Thanks so much. Have you done any testing if the vray sample scenes with the characters?Vray works fine with AS Machines. Mx Ultra is fast with Arnold and Vray based on CPU rendering. Redshift and Octane are different story on AS Macs. If M2 Ultra will be equal 3070 ti or 3080 you could use it for your compute demands by Rddshift and OCtane ( Both of them works well with C4D, Redshift works well on ZBrush ). You can check for 1st generation AS M1 Ultra rendering differences by render engine here.
Octane plugins are available through their forum. Very confusing. Go tonthe forum, look for plugins, then click for example “houdini”. That subforum will have a thread on releases. In the top there is 2022.1.1 that you can download. Same goes for maya. You won’t need anything else.Thanks so much. Have you done any testing if the vray sample scenes with the characters?
I’m going to test both octane and redshift on my M2 for now. Can you please provide any insight on Octane? Their website is extremely confusing. I’d like to test it for Houdini and Maya, but the download links say they are from 2020/2021, etc, so I don’t know if I’m getting current builds or not that are fully supporting AS. I guess I better contact support?
Also, with your testing, have you done any heavy scenes with full hair, sss, and shading? The zbrush test is a bit difficult to judge for vfx work with such a simple character.
Thanks for your help!
y r wellcome I tend to use Redshift more than Octane.Thanks so much. Have you done any testing if the vray sample scenes with the characters?
I’m going to test both octane and redshift on my M2 for now. Can you please provide any insight on Octane? Their website is extremely confusing. I’d like to test it for Houdini and Maya, but the download links say they are from 2020/2021, etc, so I don’t know if I’m getting current builds or not that are fully supporting AS. I guess I better contact support?
Also, with your testing, have you done any heavy scenes with full hair, sss, and shading? The zbrush test is a bit difficult to judge for vfx work with such a simple character.
Thanks for your help!
The 4090 set a new standard not just in performance but in power consumption. We've kind of started normalizing this trend towards ever increasing GPU power consumption, people can tell us yeah power consumption doesn't matter but at some point it will. A 300W CPU + 500W GPU is already half of what you can reasonably put on a single North American home breaker circuit.My 60 core M2 Ultra that just arrived gets 2878 points in Blender. Not too shabby.
Geekbench only gives me 206k, but again that's definitely very useable.
I think it's easy to get carried away staring at the 4090, but taking a step back, this is definitely a very capable machine for 3D graphics.
I do have to wonder, what’s next for GPU’s? Are they just going to keep cranking up the power requirements?The 4090 set a new standard not just in performance but in power consumption. We've kind of started normalizing this trend towards ever increasing GPU power consumption, people can tell us yeah power consumption doesn't matter but at some point it will. A 300W CPU + 500W GPU is already half of what you can reasonably put on a single North American home breaker circuit.