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two multiplayer game benchmarks

So I’d though I’d add my brief experience with my new iMac, 27, i7, 680mx. Ive had the computer two weeks, love games, playing in Windows 7, 64 bit. I was very surprised with everyones reported high frame rates and high quality settings but then I realized you’re all playing the single player campaigns, multiplayer is where the rubber meets the road. So I played a few online games (will play more later on) and thought it might be interesting to report my benchmarks. These are with the latest drivers in Windows.

First here are two system benchmarks.

Heaven benchmark: Same settings in both OS’s. 1920 x 1080 fullscreen, quality high.

OS 10.8.3: Average FPS: 41.0, score 1034, min FPS: 11.9, Max FPS: 91.4.
Windows 7: Average FPS: 40.5, score 1021, min FPS: 22, Max FPS: 88.

Cinebench:
OS 10.8.3: GPU 43.7, CPU 7.5
Windows 7: GPU 53.71, CPU 7.42

Online games I’ve only played two, I can report more later on when I get to them, but for starters I was playing COD Black Ops. (the 2010 game) on Windows 7, not the Mac addition.
Initially I tried playing with everything set to the highest settings, but there was a noticeable drop in frame rates that affected gameplay. So initially I dropped the resolution down from native to 1920 x 1080 ands that smoothed things out but didn’t look as pretty. So then I experimented on lowering a few settings, and that seemed to work. I ran Fraps to benchmark the frame rates.

COD:BO: 2560 x 1440, AA x8 (goes to 16), Bilinear texture filtering (goes to Trileanear) Texture quality set to High (can go to Ultra) The average FPS was 59, minimum was 53 (very briefly) and the max was 62.

I will tell you that unlike other games I’ve played, even a frame rate of 53 made a big difference in how quick I could react. I’ve played games where the frame rates were in the 30’s which felt “smoother” than COD:BO did at 53.

DayZ, the mod for Arma 2. This game was was a nightmare on my previous system, Mac Pro 2006 1,1, with a Radeon 5770. There are two main cities, Cherno and Electro, and when my character would be in one of those cities and the sever would reach around 25 people people (most servers can handle 40 and some go as high as 50.) My frame rate would drop to 5 frames per second. That is unplayable. So with the new iMac, on a server with 30 people my average frame rate was in the low 50’s, min about 45. Huge difference. So in DayZ I’ve gone from always being killed to rarely being killed, nice. And as a comparison to COD:BO, DayZ felt smoother when it dropped to 45 than COD felt at 55. Interesting.
 
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Planetside 2 on the iMac 27", i7, 680mx

Played Planetside 2 for about an hour. Used Fraps to benchmark. Native resolution, 2560x1440. All setting on high Average FPS was 37.7, highest was 63fps. All settings on medium: average fps was 63 and the max fps was 99.

Planetside 2 was very playable at high settings with a FPS of 37, didn't feel hindered by the 37 frame rate more than a second or two rarely. The game looks very good on medium quality and those are great frame rates at that setting. I'll try the game with Afterburner, report later.
 
Could one of you please dump the GTX680MX videoBIOS with nvflash and upload it here:

From a native Windows install:

Download NVFlash 5.118 for Windows | techPowerUp

Just run in commad prompt (cmd)

nvflash -b GTX680MX.ROM

or from a bootable DOS USB stick:

http://www.techpowerup.com/downloads/2165/NVFlash_5.127.html

Thank You very much! :)

Wow, I am asking this once a month and it has been 4 months and no one :confused::apple::confused:

Maybe someone could also just run GPU-Z and save the GTX680MX vBIOS that way?
 
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Wow, I am asking this once a month and it has been 4 months and no one :confused::apple::confused:

Maybe someone could also just run GPU-Z and save the GTX680MX vBIOS that way?

Hey Prema,

can't believe nobody has done this for you yet! My imac has just arrived, I will do it for you when I get home from work
 
So I’d though I’d add my brief experience with my new iMac, 27, i7, 680mx. Ive had the computer two weeks, love games, playing in Windows 7, 64 bit. I was very surprised with everyones reported high frame rates and high quality settings but then I realized you’re all playing the single player campaigns, multiplayer is where the rubber meets the road. So I played a few online games (will play more later on) and thought it might be interesting to report my benchmarks. These are with the latest drivers in Windows.

First here are two system benchmarks.

Heaven benchmark: Same settings in both OS’s. 1920 x 1080 fullscreen, quality high.

OS 10.8.3: Average FPS: 41.0, score 1034, min FPS: 11.9, Max FPS: 91.4.
Windows 7: Average FPS: 40.5, score 1021, min FPS: 22, Max FPS: 88.

Cinebench:
OS 10.8.3: GPU 43.7, CPU 7.5
Windows 7: GPU 53.71, CPU 7.42

Online games I’ve only played two, I can report more later on when I get to them, but for starters I was playing COD Black Ops. (the 2010 game) on Windows 7, not the Mac addition.
Initially I tried playing with everything set to the highest settings, but there was a noticeable drop in frame rates that affected gameplay. So initially I dropped the resolution down from native to 1920 x 1080 ands that smoothed things out but didn’t look as pretty. So then I experimented on lowering a few settings, and that seemed to work. I ran Fraps to benchmark the frame rates.

COD:BO: 2560 x 1440, AA x8 (goes to 16), Bilinear texture filtering (goes to Trileanear) Texture quality set to High (can go to Ultra) The average FPS was 59, minimum was 53 (very briefly) and the max was 62.

I will tell you that unlike other games I’ve played, even a frame rate of 53 made a big difference in how quick I could react. I’ve played games where the frame rates were in the 30’s which felt “smoother” than COD:BO did at 53.

DayZ, the mod for Arma 2. This game was was a nightmare on my previous system, Mac Pro 2006 1,1, with a Radeon 5770. There are two main cities, Cherno and Electro, and when my character would be in one of those cities and the sever would reach around 25 people people (most servers can handle 40 and some go as high as 50.) My frame rate would drop to 5 frames per second. That is unplayable. So with the new iMac, on a server with 30 people my average frame rate was in the low 50’s, min about 45. Huge difference. So in DayZ I’ve gone from always being killed to rarely being killed, nice. And as a comparison to COD:BO, DayZ felt smoother when it dropped to 45 than COD felt at 55. Interesting.


Hahaha so we have an expert here then? First of all why one earth are you even using AA? At 2560x1440 is useless lol. For Cod I always get over 70 with overclock and triple buffering using Nvidia control panel.

For Battlefield 3 - everything maxed out to its highest I get 60 fps with triple buffering and it never drops below that (2560x1440).

Far Cry 3 is actually a lot faster when I play co-op online but during single player I had my problems.

Tomb raider 2013 with everything maxed out at 2560x1440 I get 52+ and it's not fully optimized yet. If I enable tressfx hair I can still manage 38 frames.

Simcity is always 60+ no matter what.

Planetside 2 with every single thing maxed out as well as GPU physics fluctuates between 40 -58 (the game is a mess).

Crysis 2 I get 150 fps lol and at it's highest with everything maxed out (2560x1440) I get over 42 fps.

Crysis 3 I get 40+ maxed out 2560x1440.

Bioshock Infinite maxed out 2560x1440 I can still manage to get 50+ while recording at 1080P.

All these should have 5 frames added on top because of fraps reducing the frame rates.

So quit your ********ting :)

For ref: http://www.youtube.com/user/MadGamer021
 
Erm, I'm not getting anywhere near 55fps with everything maxed, so not sure how you're getting those results?

Anyway, if you max everything, the best way to play this game with the i7+680MX is to set the game to run at a max of 30fps. This smooths things out greatly as Sim City has a VERY variable frame-rate depending on the density of areas of the city, and this is a game that seriously doesn't need 60fps at all times. 30fps is perfect, and the game runs at that with EVERYTHING set to Ultra/High, FXAA on, Shadows on max etc at 2560x1440.

Very awesome game, especially since it... ahem... works now.

There is something wrong with your iMac then lol. Check my youtube channel, have you tried using triple buffer with v-sync?
I can always get solid 60 without any problem at all with overclock.

----------

There's no specific benchmark here but I'm running Windows 8 on my 27" iMac via Boot Camp and I can play BF3 multiplayer at 2560x1440 with everything on Ultra, 4xAA and 16xAF and I typically get 45-50fps. It sometimes drops down to the mid 30s when things get particularly intense but generally it plays great and looks fantastic at native res. I'm very impressed!

Useless, you don't need AA!!! People like you drive me nuts lol. Turn off AA all the way and turn off V-syn. Go to Nvidia control panel turn on v-sync with triple buffering, go back play any matches with overclock and I promise that you'll never see anything less than 58. I'm always running 60 fps with fraps on lol.

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It's clear that people have different tolerances when it comes to frame rates. I turned quite a few settings down in BF3 to get a consistent 50-60fps. The idea of 45-50fps dropping to the mid-30s is simply not acceptable to me.

1.Turn off AA & V-sync
2.Turn on Triple buffering and V-sync using Nvidia control panel
3.Overclock using this
nvidiaInspector.exe -setBaseClockOffset:0,0,280 -setMemoryClockOffset:0,0,500 -setVoltageOffset:0,0,0 -setGpuClock:0,2,995 -setMemoryClock:0,2,2500 -forcepstate:0,1

result: Play BF3 at 60+ fps in any multiplayer match (metro runs a lot faster than 60).

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3400rpm? That must sound like a jet engine taking off! :p Don't think that's good for the fan either, as Apple set the max stock speed to ca. 2600rpm. Anyways, I'm playing with very high graphics settings, and I'm getting nowhere near those temperatures. If you are in the middle of intense summer heat though, the machine will probably run a bit hotter. :) Just set the fan at a static speed of 2400-2500rpm (or 1800rpm for older, less demanding games) with Lubbo's fan controller, and disable CPU turbo boost in Windows 7. You should not have those crazy high GPU and CPU temperatures then.

It seems Apple's stock fan setting can heat up the iMac to 90C and beyond when gaming. I would not feel comfortable with those temps, esp. if my iMac had a hard drive. (Another reason to get the SSD. :p)


Lol I know, it bothers me a little when I mute the game but when I have my speakers on, I can't hear a thing. For Far Cry 3 and Crysis 3 I always put it on 3400 when I overclock but other games, 2800 seem to be doing okay for me.

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Erm, I'm not getting anywhere near 55fps with everything maxed, so not sure how you're getting those results?

Anyway, if you max everything, the best way to play this game with the i7+680MX is to set the game to run at a max of 30fps. This smooths things out greatly as Sim City has a VERY variable frame-rate depending on the density of areas of the city, and this is a game that seriously doesn't need 60fps at all times. 30fps is perfect, and the game runs at that with EVERYTHING set to Ultra/High, FXAA on, Shadows on max etc at 2560x1440.

Very awesome game, especially since it... ahem... works now.

BTW it doesn't work at all, as soon as I hit 150K population, garbage collections stops and deliveries get slow, when I go over 300k; it becomes madness. Did I ever tell you the definition of insanity?
lol
 
Maybe I misread, but as far as using triple buffering in the Nvidia settings panel, this only applies to openGL games, which are rare today. You need D3DOverrider to get triple buffering in directX games.
I recently found another useful tip. If you cap your framerate @59fps (with MSI Afterburner for example), the added lag from vsync/triple buffering is greatly reduced. I've just tried it and games do feel more responsive.
 
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Settings for 680mx

Sam thanks for that info, I'll try it. i'm no expert, my only point was that generally in my experience online games take more out of your system than single player. So High framerates in single player dont necessarily translate to high framerates in multiplayer. Thanks for the tips.

Also, couldn't find nvidiaInspector.exe on my computer, I'll admit I'm a total PC newb, but the search function couldn't find it. What about your tips while overclocking with after burner?
 
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Useless, you don't need AA!!! People like you drive me nuts lol. Turn off AA all the way and turn off V-syn. Go to Nvidia control panel turn on v-sync with triple buffering, go back play any matches with overclock and I promise that you'll never see anything less than 58. I'm always running 60 fps with fraps on lol.

Don't tell me that you can't see an image quality difference between having 4xAA and AA completely turned off. The idea of needing AA less on higher resolutions isn't the definitive solution. It's based on an opinion that you might not notice it as much with a higher resolution. For me, I can really notice the difference between 4xAA and AA off and 2xAA is what I've used for the past week or so and I get great fps - much better than with 4xAA. That said, thanks for the heads up about the settings in the NVIDIA control panel - I'll have a play around tonight and do some more testing. Either way, this thread is about the 680MX and so far I'm very impressed after playing BF3, Bioshock Infinite and Crysis 3.
 
1.Turn off AA & V-sync
2.Turn on Triple buffering and V-sync using Nvidia control panel
3.Overclock using this
nvidiaInspector.exe -setBaseClockOffset:0,0,280 -setMemoryClockOffset:0,0,500 -setVoltageOffset:0,0,0 -setGpuClock:0,2,995 -setMemoryClock:0,2,2500 -forcepstate:0,1

Sam
I didn't overclock, but I did do the first two items you suggested and no difference at all in my frame rates in COD Black Ops.

I have to ask, regarding turning AA off. Are you suggesting that AA is not needed when running a game at the monitors native resolution? Or just as a matter of a higher resolution it's not needed? It was hard to see a difference in COD:BO with or without the AA on without taking a desktop picture and comparing, but I think I could see a little difference during gameplay, but admittedly not much difference. need to explore this further.
 
Hahaha so we have an expert here then? First of all why one earth are you even using AA? At 2560x1440 is useless lol. For Cod I always get over 70 with overclock and triple buffering using Nvidia control panel.

For Battlefield 3 - everything maxed out to its highest I get 60 fps with triple buffering and it never drops below that (2560x1440).

Far Cry 3 is actually a lot faster when I play co-op online but during single player I had my problems.

Tomb raider 2013 with everything maxed out at 2560x1440 I get 52+ and it's not fully optimized yet. If I enable tressfx hair I can still manage 38 frames.

Simcity is always 60+ no matter what.

Planetside 2 with every single thing maxed out as well as GPU physics fluctuates between 40 -58 (the game is a mess).

Crysis 2 I get 150 fps lol and at it's highest with everything maxed out (2560x1440) I get over 42 fps.

Crysis 3 I get 40+ maxed out 2560x1440.

Bioshock Infinite maxed out 2560x1440 I can still manage to get 50+ while recording at 1080P.

All these should have 5 frames added on top because of fraps reducing the frame rates.

So quit your ********ting :)

For ref: http://www.youtube.com/user/MadGamer021

Sam. I'm sorry but in no way, shape or form do I believe you're getting 60fps in Sim City with everything maxed out at 2560x1440. Heck, I just start the tutorial at 2560x1440 with everything maxed, and FRAPS says I'm getting around 40fps.

So I'd love you to make a video showing your settings, running FRAPS, and your getting 60fps solid. I just don't believe it! Please prove me wrong. It would be awesome to see 60fps.

I still maintain it's best to limit the game to 30fps, since it runs beautifully maxed out at 30fps, and is much more stable this way (in terms of fps fluctuation).
 
AA on and off in COD:BO

Ok Sam, for the record. Did some screen grabs with fraps in COD:BO, all settings on high, same exact view same map, with and without AA. There is definitely a difference with AA on, smooths out all the edges as it's supposed to. It's not as big a difference as i expected, but there is clearly a difference none-the-less. And my frame rates were the same with and with out AA on, averaging 59 FPS.
 
Sam. I'm sorry but in no way, shape or form do I believe you're getting 60fps in Sim City with everything maxed out at 2560x1440. Heck, I just start the tutorial at 2560x1440 with everything maxed, and FRAPS says I'm getting around 40fps.

So I'd love you to make a video showing your settings, running FRAPS, and your getting 60fps solid. I just don't believe it! Please prove me wrong. It would be awesome to see 60fps.

I still maintain it's best to limit the game to 30fps, since it runs beautifully maxed out at 30fps, and is much more stable this way (in terms of fps fluctuation).

I wonder how much overclocking can be done to gain 15+ FPS consistently throughout the game.

Just starting a new city, w/o anything done at all, I'm getting 44-47 fps at the max res, everything set to the max settings.

My rig, stock:

i7 @ 3.4
16GB Corsair Vengeance
GTX 680MX 2GB
1TB Fusion drive

I'm not getting 60fps.
 
I wonder how much overclocking can be done to gain 15+ FPS consistently throughout the game.

Just starting a new city, w/o anything done at all, I'm getting 44-47 fps at the max res, everything set to the max settings.

My rig, stock:

i7 @ 3.4
16GB Corsair Vengeance
GTX 680MX 2GB
1TB Fusion drive

I'm not getting 60fps.

If you start the tutorial mission (from the settings page, bizarrely), you'll see it's about 40fps at max res. I seriously don't see how overclocking would get you to 60fps, but I admit I haven't tried...

Limiting the game to 30fps = the best.
 
If you start the tutorial mission (from the settings page, bizarrely), you'll see it's about 40fps at max res. I seriously don't see how overclocking would get you to 60fps, but I admit I haven't tried...

Limiting the game to 30fps = the best.

Yeah, I followed his suggestions, all except over clocking, and I haven't seen 50fps at all during game play. Maybe in a menu I have lol.
 
Hey guys, I want to join in this AA discussion. Post process AA techniques are virtually free in terms of performance, and match the image quality of costly MSAA techniques. Personally, I use SweetFX which uses the SMAA algorithm, along with other nice features like texture sharpening and colour vibrancy. The NVIDIA control panel also gives you the option to turn on FXAA. Personally I dislike FXAA due to it blurring the whole image, including textures. It creates a soft look which may enhance or degrade image quality depending on the game's art style and your personal preference.

TL;DR: You don't have to choose between image quality and performance: turn off MSAA in your games, and use post process AA injectors like SweetFX for free anti-aliasing. You never have to choose between image quality and performance ever again!

Get SweetFX here: http://www.guru3d.com/files_details/sweetfx_shader_suite_download.html
 
bioshock infinite @ 2560 x 1440, direct x 11, all maxed out on ultra, aa, vsync

my system:
i7, geforce gtx 680mx, 8 gb, 768 ssd
gpu@ +280/+500, cpu@3,9 ghz, automatic fan speed

average: 30 fps up to 60
sometimes drop to 20. but overall it's nearly perfect playable for me
the new imac is pretty amazing :D

temperatures after 1 hour:

average:
cpu all cores:78-84
memory: 57
ssd: 38
mainboard 50
gpu: 82
fan: 1650

max:
cpu: 94
memory: 60
ssd: 40
gpu: 89
fan: 2642

edit:
yesterday i played for 2-3 hours and get two reboots :(
 
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bioshock infinite @ 2560 x 1440, direct x 11, all maxed out on ultra, aa, vsync

my system:
i7, geforce gtx 680mx, 8 gb, 768 ssd
gpu@ +280/+500, cpu@3,9 ghz, automatic fan speed

average: 30 fps up to 60
sometimes drop to 20. but overall it's nearly perfect playable for me
the new imac is pretty amazing :D

temperatures after 1 hour:

average:
cpu all cores:78-84
memory: 57
ssd: 38
mainboard 50
gpu: 82
fan: 1650

max:
cpu: 94
memory: 60
ssd: 40
gpu: 89
fan: 2642

edit:
yesterday i played for 2-3 hours and get two reboots :(

Crazy. I played Bioshock from beginning to end at 1920x1080, everything on high/ultra, no aa, vsync on at ~60fps (no over clock). 30-60 with sometimes 20fps is NOT acceptable to me. But this just shows how subjective performance really is..
 
bioshock infinite @ 2560 x 1440, direct x 11, all maxed out on ultra, aa, vsync

my system:
i7, geforce gtx 680mx, 8 gb, 768 ssd
gpu@ +280/+500, cpu@3,9 ghz, automatic fan speed

average: 30 fps up to 60
sometimes drop to 20. but overall it's nearly perfect playable for me
the new imac is pretty amazing :D

temperatures after 1 hour:

average:
cpu all cores:78-84
memory: 57
ssd: 38
mainboard 50
gpu: 82
fan: 1650

max:
cpu: 94
memory: 60
ssd: 40
gpu: 89
fan: 2642

edit:
yesterday i played for 2-3 hours and get two reboots :(

Hmm, I have everything at max in Bioshock Infinite in native resolution, but took shader and shadow quality down one step from max quality (hardly any visual change iMO), and I get pretty much 59fps all the time. There have been a few dips in framerate in some special cases, but not below 40fps AFAIK. Btw., Bioshock Infinite has a bug, which makes the game choppy and laggy after playing for a while. Maybe a bug related to the games use of vram..
As far as overclocking, doing +285/+425 here 100% stable. Judging from 3dmark11 the difference up to +500 ram speed is miniscule. Maybe it's different when playing games, but I certainly wouldn't crank the ram that high - you'll only get more heat and instability, not any real performance gains AFAIK.
 
My 675mx i5 gets up to 89C-95C very quickly during Heaven and Valley benchmarks...no overclocking...

can anybody explain why and if that temp is safe on this card? im seeing much lower temps disgussed here as too high on the 680mx...

i believe they are made to be safe at around 95-97c, at which point they will start downclocking them.


that seems awfully high though. as dust will settle in your machine it will only become worse.:(
 
Using Afterburner just to measure temp, not overclocking at all, playing Dayz my GPU temp spiked to 85 within a few minutes, and in Planetside 2 the GPU temp hit 85 almost immediately, and spiked at 87. In COD:BO the temp averaged around 75 peaking at 77. This is all after only a few minutes of play, not hours.

trying afterburner 250/375 in planetside 2, at most the average FPS was increased by 10, but the results vary a lot depending where in the maps you're playing. One comparison showed no increase in FPS overclocking, the second showed around 9 FPS increase overclocking. The GPU temp increased by 1 degree, from 87 without overclocking to 88 with overclocking however it averaged higher, always staying around 86-88 while overclocking.

mac 32, regarding Lubbos fan control, First it says it's for a macbook pro, not imac, is that the same one you downloaded? Second, i was reading many posts about people with mac book pros not being able to turn the fan off or control the fan at all after installing the Lubbos. Have you had problems with Lubbos fan control?
 
mac 32, regarding Lubbos fan control, First it says it's for a macbook pro, not imac, is that the same one you downloaded? Second, i was reading many posts about people with mac book pros not being able to turn the fan off or control the fan at all after installing the Lubbos. Have you had problems with Lubbos fan control?

First off there's no reason to get 90C+ when playing games, if you use Lubbos and disable CPU turbo boost. Try it. :)
You're right, Lubbos is made for macbook pro, therefore the first time you open it, the fan speed will gradually go up to 5000-6000rpm or something, which is way too high for the iMac's fan. Just turn it down to 2500-2600rpm or less (for both minimum and maximum speed). I use 2200rpm for Bioshock Infinite, and 2400-2500rpm for the most demanding games like Crysis 3. Older games like STALKER and Half Life2 1700-1800rpm. By using a higher static fan speed you'll avoid building up a very high temperature before the fans start to spin up. I also use On Screen display from MSI afterburner with GPU temp and framerate. This is a very good way to keep an eye on temperature and also the effect your overclocking has. I use +285/+425 without issues, and it makes a BIG difference in framerates. :)
 
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