My advice is to give up this pipe dream as a customer and just get a dedicated console if you want HIGH END gaming. And for Apple to stop advertising the iPad or any iOS device as a AAA console competitor. Its not. You will never see GTA V on an iPad even though its capable of running it at 60FPS with zero hiccups.
Is it possible ? Sure. And it has been for the last couple years. The processor and graphics have blown the raw power of the switch away for a while. The problem is development. It requires Apple handing over a tiny bit of control to the game devs and thats something they wont do. Plus the hardware/controller issue is just too big of a mess for game companies to want to deal with.
I dont see this changing anytime soon. Also people are not going to shell out 20, 30, 40 , 60 bucks for a game like I would on a Switch. Free to play and premium gaming are not two things that go together. The whole model is just not gonna work for Apple or its customers. People whined like babies back when the app store first came out and fairly decent games cost $7-10 and so now most games are free to play with loads of micro transactions. iOS has become the ultimate casual gaming device and thats how it will remain. It carved out its place in the gaming community and its not going to change. You can thank Apple and yourselves for that. If it doesnt make much sense its because it doesn't. People are irrational creatures that will spend $5 per day on starbucks and hundreds per year in gems and other micro transactions but were scoffing at a one time $7 iOS game.
I mostly agree with you. Between Apple’s 30% cut, the well-established app economy that emphasizes freemium or very cheap apps, and their strict limitations on content (which would totally prevent GTA V type games from ever making it to the App Store), I don’t see how we will get Xbox equivalent games on iOS devices.
That said, Apple seems to be up to something when it comes to gaming. The new iPad Pros are crazy-fast, including the GPU. It’s way more than one needs for casual gaming. The sensors and cameras seem to be overkill for memojis and FaceID alone. Based on the rumors and hardware clues, they are clearly working on moving AR forward, but that can’t be the only aim - by itself the usefulness and long-term appeal of AR is highly questionable.
I’m not sure where this goes. Perhaps the next iOS rollout will include some gaming accessories and in-house developed games? Who knows.
But for now, everything you’ve said is true. I’ve watched console ports like Minecraft and Disney Infinity die on the Apple TV. I’ve seen a lot of failed efforts and lost developer interest when it comes to premium games. It’s a risky move for a developer to jump in with a premium game at this time. Maybe down the road...