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Finally got it running - Titan takes the lead !!!

Ran a bunch of cards on the 3,1 with Dual Quad 3.2s.

My numbers line up with what many of you have seen.

GTX Titan 4:03
GTX780 4:37
GTX580 6:22
GTX770 4GB 6:28
GTX570 2.5 GB 6:55
GTX480 7:01
GTX680 7:02
Quadro K5000 9:54

I'll update with a few more, including K5000.
 

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I got 6:33 with my GTX570 1.25GB
12 core 5,1 Mac Pro 2.93GHz

For easy reference here's a graph of MVC's results
 

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Just swapped video cards to see how much of a difference a good card makes.

System:
5.1 hex 3.33 gHz
14GB 1066 mHz RAM
500GB SSD
Original GPU: NVidia GTX 650 ti 2 GB

13 min, 49 sec

New GPU: flashed GTX 580 3GB (thanks, macvidcards!)

6 min, 6 sec
 
I didn't do a before/after with my 650Ti 2mb... oops.

Mac 4,1, flashed to 5,1
X5570 x2 (2.93 8 cores)
EVGA GTX750 1280mb
64gb ram


Latest Cuda driver
Nvidia web driver for 10.8.5

Completed in 6 mins, 20 seconds.
 
Hey guys - I need some help with this. Whenever I try the same benchmark that successfully worked before, the thing runs in about 55 seconds flat and produces a video with only one frame with anything other than black, that one near the end. I tried re-downloading the file, but whatever I try gives me the same no good result. Anyone else here solved this problem before?

Thanks!
 
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Reactions: Nick [D]vB
MacPro 3,1
8-core 2.8Ghz
32GB Ram
Crucial SSD

OS X 10.8.5 and latest Nvidia Drivers.

Nvidia GTX 680, 2GB PC version flashed

7 Min, 6 Sec
 
Hey guys - I need some help with this. Whenever I try the same benchmark that successfully worked before, the thing runs in about 55 seconds flat and produces a video with only one frame with anything other than black, that one near the end. I tried re-downloading the file, but whatever I try gives me the same no good result. Anyone else here solved this problem before?

Thanks!

Hey guys, I can see from some of the earlier posts on this thread that this same problem was solved by members here. Any ideas how I can get this benchmark to run correctly? I'm about to swap out my GTX 650 ti for a GTX 570 (in addition to the MVC-flashed GTX 580 already installed) and I want to see what difference it makes in hard-core CUDA processing.
 
Ran it with 2 unflashed 680s = 3min 36sec
Ran again with 1 unflashed 680 = 7min 6 sec

I just can't live with 4 slots getting consumed. I pay my bills with After Effects and Cinema 4D work but raytracing in AE so rarely comes up and is just so clunky when it does.
 
Fixed my problem with the benchmark. Not sure what happened, but I uninstalled AE, re-installed it fresh, applied the three updates to 11.03, and added my GTX 580 to the list of GPUs. Downloaded a fresh copy of the benchmark, and now it works again. In particular, works very well. Now I get a time of 5:43 using a MVC-flashed GTX 580.

To achieve this improvement, I did the following: re-booted my Mac (see specs below) and then systematically quit every single add-on I could find - all my servers, all the menu bar doo-dads, my anti-virus, everything. That's when I opened AE and adjusted the Texture Memory RAM available to the GPU to the max, 1535 MB (see below). Finally I opened my free memory app and repeatedly freed up memory until I had over 22GB free, and closed the app. I was ready.

The benchmark ran faster than I'd ever seen before, getting under 6 minutes for the first time. I'm stoked to see what it'll do in a couple of days, when I add a GTX 570 card to the system. Not as fast as Gymnut, but then again he's running a dual hex 3.33 machine with 32 GB, and I'm running a single hex 3.33 with (just!) 24GB. Either way, I'm satisfied.

1535MB%20GPU.jpg
5min%2043sec.jpg
 
AWESOMENESS!! I just installed a 1.25GB stock GTX 570 to run alongside my MVC-flashed GTX 580. Within minutes of the install, I ran the AE CUDA benchmark. With both cards running at once, the benchmark ran in just 3 min 19 sec, using the NVidia driver under 10.8.5. Color me happy!!

3min19sec.jpg
 
AWESOMENESS!! I just installed a 1.25GB stock GTX 570 to run alongside my MVC-flashed GTX 580. Within minutes of the install, I ran the AE CUDA benchmark. With both cards running at once, the benchmark ran in just 3 min 19 sec, using the NVidia driver under 10.8.5. Color me happy!!

Image

Yeah, being able to double up on cards is pretty cool. I have an extra 680 I may just pop in for heavy Ray-Tracing jobs.
 
AWESOMENESS!! I just installed a 1.25GB stock GTX 570 to run alongside my MVC-flashed GTX 580. Within minutes of the install, I ran the AE CUDA benchmark. With both cards running at once, the benchmark ran in just 3 min 19 sec, using the NVidia driver under 10.8.5. Color me happy!!

Image

He he, look what you just proved .
GTX580 + GTX570 = Titan (at least for CS6 Ray Tracing)
You got identical score to Titan guy above you.
 
He he, look what you just proved .
GTX580 + GTX570 = Titan (at least for CS6 Ray Tracing)
You got identical score to Titan guy above you.

Did you see my double 680 score higher up? Pretty similar. I just can't have all of those slots filled with GPUs.

The joke is that Ray-Tracing in AE is so miserable. CUDA is so much more useful for Premiere, Resolve, Octane, etc.
 
what Mac Pro Killer is this? Or is it a Killer Mac Pro?

On my new macbook there will be no more CUDAing - also the new mac pro won't do it! So i will never again going to use "ray-traced 3D". But, well... i also never did.. :rolleyes:
However - Todd from Adobe says they are going to replace the "ray-traced 3D" over time. http://forums.creativecow.net/thread/376/320

Yeah, as someone who makes their living using AE, its Ray-Trace feature is horrific. I've only ever once found a practical use for it.

Now Octane….
 
Yeah, as someone who makes their living using AE, its Ray-Trace feature is horrific. I've only ever once found a practical use for it.

Now Octane….

Finally someone that thinks the same as me. As an animator of 10 years in AE only 3d element and the octane are any use. Never really understood the Cuda in AE argument. The ray trace seems barbaric compared to cd4. Someone tell me how the new nMP is with AE? :) cheers
 
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