I will keep my iPad Air on 10.3.3 at least until Christmas. Reasons: possible optimization for older devices in later .X releases and observation of the destiny of several 32 bit apps I have and like.
It is always wise to wait for at least a .1 or even .2 update. Let's be honest, there are millions of iDevices out there. Apple cannot just create a bug-free OS from day 1.
Look at game consoles. Those are even more restrictive platforms, yet bugs still exist on their firmware. To err is human. Unlike you, I like to keep things simple. To avoid being disappointed with .0 bugs, I'll just wait for .1 I don't see the point in rushing to install a GM release and then whine and moan if there's a bug or two. Save myself the trouble.Sorry, this is funny to me. Apple control the hardware and the OS software, and they prevent any other developer or application from making changes outside of their very strictly defined criteria. The number of devices out there is irrelevant, as they're all the same. It's not like Microsoft making Windows and literally having to take into account every possible hardware combination.
There's no real reason why iOS can't be pretty damn solid on day 1, because there are next to no variables. Of course, it's still a lot of work, but Apple make their own schedules. They could push things back if they really wanted to.
Look at game consoles. Those are even more restrictive platforms, yet bugs still exist on their firmware. To err is human. Unlike you, I like to keep things simple. To avoid being disappointed with .0 bugs, I'll just wait for .1 I don't see the point in rushing to install a GM release and then whine and moan if there's a bug or two. Save myself the trouble.
It's an issue everybody experiences after an iOS update. The OS has to re-index and cache everything. Once that completes battery life returns to normal. iOS 11 is very stable and after the first 24 hours my battery barely moves. I end the day with a little above 50% remaining. I have an iPhone 7+ so base your comparisons off that.At least initially? I'll probably hold off until 11.0.1 drops in a couple weeks or so. Mainly because I'm concerned about my battery draining quickly, which seems to always be the issue for me after a major iOS update.
You have missed a lot of security updates
Actually all the systems you mentioned did get bug fixes. However they weren't able to get those fixes to customers. You would have to repurchase the games or consoles to receive the updates. Bugs happen in software.They're equally restrictive, and it's true bugs get through, but it's mainly because they CAN. The Internet allows manufacturers to be lazy. The NES, SNES, Master System, MegaDrive, GameBoy, PlayStation, PlayStation 2, etc. etc. didn't get bug fixes. The manufacturers worked hard to ensure there were no major bugs left before they went to public release.
Obviously there might be minor bugs (all software has them), but definitely nothing major. They simply couldn't afford it.
Apple used to stand alone by keeping the same high quality ethic even when they didn't have to. They would withhold features they didn't think were perfect, instead of giving users features that were unfinished. It was only really because they controlled the hardware and the software that they could do this. As soon as Jobs died, however, we got Apple Maps, the biggest unfinished feature in iOS history. Although they've not made such a huge mistake since, the quality and thought just doesn't seem to be as deep as it once was.
They could make iOS buttery smooth again if they really wanted to. Even from day one.
Except for that Bluetooth security hole, what is called BlueBorne. Yeah you might want to check into that.Jailbreak > security updates
Your backups from iTunes do the same as iCloud. Your phone redownloads them anyway and have been doing so since iOS 9.I will stick with iOS 10 until someone confirms it's possible to do this in 11:
https://forums.macrumors.com/threads/how-do-i-backup-my-apps.1986712/
Using iTunes 12.6.2.20.
Here's the thing:Your backups from iTunes...
Actually all the systems you mentioned did get bug fixes. However they weren't able to get those fixes to customers. You would have to repurchase the games or consoles to receive the updates. Bugs happen in software.
I just reverted back to iOS 10 from iOS 11 because of the laggy animations. I've had the GM installed since it was announced and the lag never went away. I figure I will wait until .1 comes out and might address the laggy animations.
You know who waited and made sure to release things when they thought things were perfect? The Japanese companies. And guess how successful they are today. Sony? Canon? Panasonic? They are bleeding money as they cannot keep up with the intense cycle of technology. As a company, there's only so much you can do. You cannot just wait and wait. In the highly competitive market like smartphone, you have to be brave enough to release things quickly and prepare to fix things when it breaks.They're equally restrictive, and it's true bugs get through, but it's mainly because they CAN. The Internet allows manufacturers to be lazy. The NES, SNES, Master System, MegaDrive, GameBoy, PlayStation, PlayStation 2, etc. etc. didn't get bug fixes. The manufacturers worked hard to ensure there were no major bugs left before they went to public release.
Obviously there might be minor bugs (all software has them), but definitely nothing major. They simply couldn't afford it.
Apple used to stand alone by keeping the same high quality ethic even when they didn't have to. They would withhold features they didn't think were perfect, instead of giving users features that were unfinished. It was only really because they controlled the hardware and the software that they could do this. As soon as Jobs died, however, we got Apple Maps, the biggest unfinished feature in iOS history. Although they've not made such a huge mistake since, the quality and thought just doesn't seem to be as deep as it once was.
They could make iOS buttery smooth again if they really wanted to. Even from day one.