My 5500 (4gb) intel MacBook Pro, 1200p, medium settings. On macOS.
You might have guessed this was showing up!
Hmmm now I know what settings to use, here is my lowly Haswell from 2014 with a Nivida 970 also from 2014
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Seems like this systems still holds up! Beating some of Apples latest offerings.
I know I know, dedicated gpu, driver optimizations for nivida, direct x might be a tad more advance then metal.
But still not bad for a 8 year old system.
Very interesting, I'm sure the port does matter, but no real way for us to change that or compare is there? Plus I believe these games tapped into Nivida specific tech, which didn't transfer well over to AMD GPU's or other means.And here's the same MacBook with SOTTR.
My 2019 MacBook demolishes your gaming pc with Arkham City, yet fares terribly in SOTTR.
It's almost..... And hear me out here.. Almost as if the quality of the port matters when making comparisons.
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I wonder how much easier it is to port a DX11 game to Metal vs a DX12 game.And here's the same MacBook with SOTTR.
My 2019 MacBook demolishes your gaming pc with Arkham City, yet fares terribly in SOTTR.
It's almost..... And hear me out here.. Almost as if the quality of the port matters when making comparisons.
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Here you go. Now I left off Vsync.I fired up Batman: Arkham City on MacOS and noticed the settings are different from Windows. Rerun your benchmark with the following settings and anti-aliasing disabled to match MacOS and the YouTube video. You probably had anti-aliasing fxaa (high) enabled which would put you at a disadvantage.
Batman: Arkham City on Windows
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Batman: Arkham City on MacOS
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YouTube
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Very interesting, I'm sure the port does matter, but no real way for us to change that or compare is there? Plus I believe these games tapped into Nivida specific tech, which didn't transfer well over to AMD GPU's or other means.
Does Rosetta 2 do extra Metal translations? IIRC Shadow of the Tomb Raider is a Metal game (though the CPU code is still Intel based)Sure there is. As of now, Shadow of the Tomb Raider is not a native MacOS game. It’s running under Rosetta 2. If it were to be made native, it would then see a a performance improvement!
Not a huge difference, but visually less smooth looking.
Interestingly, the MacOS version of Batman: Arkham City is not only slower but also graphically MSAA (8x) anti-aliasing doesn't even work.
orionquest has smoother jaggies on tower structure
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jordannz has staircase jaggies on tower structure
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Dude. I compressed the screen shot down to a 150kb jpeg. The heck are you doing trying to judge image quality from that.
What are you talking about? Lol.Image compression doesn't add stair case jaggies. Here's orionquest's image compressed down to 1/7 the size with no jaggies added.
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What are you talking about? Lol.
JordanNZ's pic is a compressed jpeg while the other one is a png. How do you think lossy compression works? Lol
Antialiasing was turned off by default.Control-v pasting of jpg to forum saves it as png. Compressing png down to 1/7 size jpg then pasting it as png is still lossy. Here's jpg attachment still with no jaggies added. Now you understand that anti-aliasing removes jaggies but compression doesn't add jaggies.
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JordanNZ posted a compressed jpg. It uses lossy compression. The other pic is a png. It uses lossless compression. You then claimed you “compressed” the image again when you cropped it. LolControl-v pasting of jpg to forum saves it as png. Compressing png down to 1/7 size jpg then pasting it as png is still lossy. Here's jpg attachment still with no jaggies added. Now you understand that anti-aliasing removes jaggies but compression doesn't add jaggies.
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Antialiasing was turned off by default.
What are you even arguing here ?
He had it at 1200p on Mac and you’re pushing 1080p on windows and talking about “settings”. Lol.You had graphics settings turned down in both BAC and SotTR when comparing benchmarks with orionquest.
JordanNZ posted a compressed jpg. It uses lossy compression. The other pic is a png. It uses lossless compression. You then claimed you “compressed” the image again when you cropped it. Lol
Suggest you go watch YouTube videos (not Max Tech garbage) to understand basic fundamentals like what GPU limited means then come back. You're just throwing a bunch of random bits at the wall without understanding any of it.
Another amateur mistake if not BS is turning down the graphics settings. Here's the proper way at highest settings.
That's a classic sign of forgetting to turn off vsync. For a decade old game at medium it should be a lot higher. Don't waste time on that YouTube channel.
For comparison, 70W 3060 laptop @ 1080p medium.
5950x + 6800 @ 1080p medium
I don't understand the part where you compare a 3.6mb screenshot with lossless compression to a 300kb lossy compressed one and think it says something about "jaggies" or "apis being slower".Let me know which part you still don't understand.
orionquest original png without stair case jaggies
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lossy compressed jpg without added stair case jaggies
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crop of lossy compressed jpg without added stair case jaggies
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There is no point in continuing this discussion.
The SOTT settings I used were the ones he and YOU posted…. What did I have ‘turned down’?You had graphics settings turned down in both BAC and SotTR when comparing benchmarks with orionquest.
Interestingly, the MacOS version of Batman: Arkham City is not only slower but also graphically MSAA (8x) anti-aliasing doesn't even work.
orionquest has smoother jaggies on tower structure
View attachment 2026480
jordannz has staircase jaggies on tower structure
View attachment 2026482
You had graphics settings turned down in both BAC and SotTR when comparing benchmarks with orionquest.