he amount of wish casting is remarkable, and then some people get angry when the genie doesn't appear. Apple literally tells us their plans, yet some folks don't like the answers, so they fill in blanks because it doesn't fit the narrative that they personally desire. Hope springs eternal, I suppose.
The pot calling kettle black.... same boat with the "Apple is doing dGPU" thing with the post #26 in this thread. You keep push the Apple dGPU thing up the hill with the same misrepresentation of other threads, even after shown where you are doing so. How is that not 'wish casting'.
You're
thinking of this.
View attachment 2080079
More of his thoughts in the thread I linked. Keep in mind that this guy is Apple's
Director of GPU Architecture. He's currently roasting Nvidia's new space heaters on Twitter. Yet, despite what the guy who is literally in charge of Apple Silicon's GPU is saying, some still insist that Apple is going to use third-party GPUs.
And this proves what point? That he is being relatively clueless from a Mac Pro perspective?
Mac Pro 2009-2012 -- power supply 980-1000 W
https://www.macpartsonline.com/661-...0-watts-for-mac-pro-2012-2010-2009-a1289.html
Mac Pro 2019 --- power supply 1400W
" Power Supply
1.4 kilowatts
..."
support.apple.com
A historic range of Mac Pro BTU consumption in standard configurations sold by Apple.
Learn about the power consumption and thermal output of Mac Pro computers.
support.apple.com
PowerMac G5 --- power supply 450W
So when Mac Pro folks are expecting a dGPU in a approximately 1KW system like the Mac Pro has been for a decade (minus the bumpy excursion into MP 2013 and retrograde back to 450W from system over a couple of decades ago) , this guy is basically agreeing with them. [ Yes, if only put the GPUs from the 2006-2010 era into a Mac Pro the consumption was way lower. The performance was way, way ,way lower too. In 2022, that lower performance threshold isn't gong to be competitive. ]
The only way his point is valid on the "Mac Pro" is if Apple chops the power of the Mac Pro about in half (450-700W constraints applied to the system).
It is a market that isn't going away. Even in that twitter thread. If actually go back and read the thread that post comes from he is more so talking about that is 'bad' to put a dGPU in a laptop. If trying to say under 200W then yes , the point being made here is on much more solid ground. Over 600W though it is wishy-washy. I suspect he picked 1K as the point where it was pretty clear, but I doubt there is some magic hard property there. As he states in that thread there are industry norms and inertia that will carry dGPU along ( even the big desktop replacement laptop space )
Now Apple's 'required' iGPU in a Mac could cause the max system power supply to fall back under 900W and still offer the same performance with a single upper mid-range GPGPU. But won't cover duals of modern upper mid range.
One rumor for the Mac Pro was that Apple was going to make it "half size". If Apple removes one MPX bay sized chunk from the Mac Pro because that GPU zone is covered by the iGPU then that is quite plausible. But making them both Bays go away completely really isn't if looking to say competitive with systems sticking with the 1400W limit. ( dual 4090s could have problems with 1400W limit with a CPU that also is a high consumer. Duals in the 4080 range of products (and AMD 7800 and future) would present problems in a market that the GPU guru says isn't going away.
For better or worse, Apple is going all-in on their own solutions, we can either adapt to that new reality, or plug our ears to what is, in my opinion, plainly obvious using Apple's own statements from the executives in charge of these projects. I don't necessarily agree with all of Apple's decisions, but I'm realistic enough to realize where they are headed, and plan accordingly.
For the Mac desktop line up from the Studio on down to the entry model this notion of covering it all with iGPUs probably is a decent bet. The general PC market at the low end is drifting that way ( even AMD stuck a minimal iGPU on their mainstream desktop Ryzen series this time. When 2.5/3D packing gets more affordable that iGPU will likely grow. ). The dGPUs in the laptops in 2-3 generation on the PC side probably will shrink substantially. So Apple is ahead of the curve there.
But in the upper middle - to - high range GPUs they aren't ( CXL 2.0/3.0, more memory , bigger caches , and direct storage loads are going larger dGPUs in the game longer) . And the likely won't be as long as saving money by applying their laptop iGPU solution to the 'bigger problems'.