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Finally! This is one of the best news published today! I’m an occasional user of GeForce snow, and I’m very tempted to try Game Pass on my iPad Pro as well. This may delay my intention to get a PS5.

Honestly, the decision to restrain the cloud gaming apps from the App Store was nonsensical, especially having video streaming apps on the store. Or music streaming apps.

My guess is that this is partially influenced by having to open up to third party App Stores in EU, as Microsoft could have launched their Game Pass Store. So allowing this globally made more sense, even financially.
 
This is huge for Vision Pro.
They probably did this because of Vision Pro imo. Apple has none of the gaming offerings that can match the Quest, much less steamVR etc. and they likely won't have a competitive library any time soon.
 
If Apple couldn't compel Microsoft to make an Xbox app per-game-stream for iPhone, and now Netflix and Google (YouTube) are openly ignoring Apple's latest App Store, right as their App Stores are getting opened up while losing revenue and shrinking to below the value of Microsoft, maybe it's enough red flags for Apple to take the hint that they don't hold all the leverage anymore.
To be fair, Apple did provide them assistance and made tweaks to Safari to ensure streaming in Safari would work just as well (as others in the thread have already been using this method.

In the end, all these activities are just making Apple products MORE desirable because of their ability to do more things. When you consider how healthy Apple’s sales have been while locked down, every loosening is going to get their hardware in the hands of more individuals. And, more hardware in hands means more marketshare. There was a brief opening there where Apple’s hardheadedness could have driven regions like the EU to stand up their own more open competition to both Apple AND Google. But, as it is, Apple’s anemic marketshare in the EU is bound to grow.
 
To be fair, Apple did provide them assistance and made tweaks to Safari to ensure streaming in Safari would work just as well (as others in the thread have already been using this method.
Speaking as someone who uses Geforce Now regularly on my iPhone via the web app it's still a worse experience than the native Geforce Now app on Android. 720p only, no 120 fps support and latency is noticeably worse on Safari than in the native app
 
visionOS just turned into a crazy game console
A game streaming device, not a game console. Game consoles don't play compressed h264/h265 videos. Playing from cloud is like streaming a h264/h265 compressed video.
 
Games will be available but not playable. Inevitably, internet lag and emulation are going to cripple the AAA game. Developers are going to point out that the Apple hardware is inferior and and for Apple users to buy their hardware.
 
WOW 4k/120 Geforce Now streaming on Apple TV would be a GODSEND!!!

Just support Av1 codec and were good!!!
 
Games will be available but not playable. Inevitably, internet lag and emulation are going to cripple the AAA game. Developers are going to point out that the Apple hardware is inferior and and for Apple users to buy their hardware.
You clearly are speaking out of ignorance. I have been following and supporting cloud gaming since Onlive. I can tell you as an Ultimate Geforce Now customer, and Boosteroid, PSN Streaming that your statements are wrong.

I can stream AAA games better than my PS5 or SERIES X with less latency END TO END and with better Clarity in FULL HDR with a 1 GIG fiber ethernet. Is it perfect nope but 98% of the time you can not distinguish local from cloud in most games. EVEN COD is playable if you have a modern ISP and connection is ethernet. Most problems are people have crap in home setups that cause issues.
 
Let's be honest. Is that really the reason? This seems to have very little to do with developer feedback, and a lot to do with the ongoing antitrust investigations.
Who do you think was lobbying the EU agencies? Answer: Large developers.
 
This is great news.

And Apple should be ashamed of not doing this sooner.

The only real reason was it wanted to protect its own Apple Arcade and to a lesser extent, to get AAA games onto the App Store and thus give Apple their $ cut.
 
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A game streaming device, not a game console. Game consoles don't play compressed h264/h265 videos. Playing from cloud is like streaming a h264/h265 compressed video.

You should try geforce now or xbox gamepass cloud sometime. It's surprisingly usable. Definitely better than the 30fps stuff we grew up on
 
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Good news. Streaming games via the app should be easier than through the browser. Glad to see that it will be available worldwide.
 
Am I imagining things, or have I been able to play xbox games on my iPad this whole time? (though to be honest, I'm not quite certain whether I'm streaming from my xbox at home or through game pass)
You had to do it through the browser. Now there will likely be a fully functional app with better performance and no jankiness of using a webpage.
 
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