No, but you can run Windows 10 and Windows 11 on it. Up to you.
I can. By messing around in the registry and opening up to new security issues and other quirks and stuff.
And if it is that easy (I didn't do it yet, because) then it is just another proof that the limits are superstitious.
One’s piracy, the other isn’t.
It's not piracy if it comes with a new PC. It would be grey area if you buy a cheap OEM version off of any grey area sites selling them illegally.
Windows has significantly improved.
Yes. That doesn't justify them just crossing out the 10, writing an 11 over it and saying, you're not getting in anymore. (Unless you hack the registry). But yea, this is my opinion. I'm not entitled to getting 11 for free or anything. What I was trying to say that this move is the final straw that pushes me away from them.
I always thought Linux was the "worse" OS for the average user because its made for free and we all know free unpaid volunteer won't match the work of a $20K/month PhD programmer hired by Microsoft.
Linux is the most stable OS in the world. Linux holds a dominant position in the server market. In fact, it is estimated that over 90% of the world's supercomputers run on Linux, and a significant portion of web servers and cloud servers also use Linux. As mentioned before, even Microsoft uses Linux, for their Azure cloud service.
Back in the days, around 2008 or so, Linux was a lot harder for the average user because you had to install every hardware on your own. Drivers for NVIDIA didn't work and so on. It was a hassle. Ubuntu changed everything and made Linux much more open for standard users. Linux Mint was another milestone. It just works. In the last years, especially last year, I guess due to the success of the Steam handheld, more and more Linux distros were made especially for gamers. Like Nobara or PopOS. They are tweaked to work out of the box with any new gaming PC. Don't get me wrong, Linux is still a niche product. But backed by Valve it got a huge push. And the more restrictive Windows gets, the more companies will make the jump.
Furthermore, many popular game engines and development tools, such as Unreal Engine and Unity, support Linux, making it easier for developers to create and port games to Linux.
While Linux still has a smaller share of the gaming market compared to Windows, its popularity in the gaming community is growing. The open-source nature of Linux and its ability to be highly customized and optimized for specific hardware configurations make it an attractive platform for gamers who are looking for high performance and flexibility. 80% of all games on Steam are playable on Linux right now.
And Linux isn't made just by free and unpaid work. Many Linux distributions are developed and maintained by companies that provide financial support to the development team. For example, Red Hat Enterprise Linux is developed by Red Hat, which provides commercial support and services for the distribution. Some Linux distributions are developed and maintained by a community of volunteers who rely on donations from users to support their work. For example, the Debian distribution relies on donations to fund its development. People are willing to pay for stuff that is working great. Some Linux distribution developers offer commercial support and consulting services to businesses and organizations that use their distribution. For example, Canonical, the company behind Ubuntu, offers commercial support contracts to enterprise customers. Some Linux distributions offer additional software and services, such as proprietary drivers or paid-for applications, to generate revenue. For example, the Linux Mint distribution offers a paid-for version of its operating system that includes additional software and support.
But why would Microsoft care about updating the hardware!?
I suspect that there are collaborations with hardware manufacturers. There are an estimated 1.6 billion Windows PCs in the world. Due to the pandemic and the war, prices went way up, no one bought hardware and therefore no Windows licenses. Much of Microsoft's revenue comes not from selling individual licenses to end users, but from bulk sales to hardware manufacturers and corporate licenses that don't just update for free. If a company needs 100 new computers and 100 new Windows 11 licenses, that's a huge deal for both the hardware manufacturer and Intel. If only a small portion of the 1.6 billion buys a new license, Microsoft makes a lot of money.
IMHO I am not convinced that Microsoft will stop supporting Windows 10 in 2025. Just 11% have switched over. I rather think that they will extend the support, as was the case with XP and Windows 7.
Besides, they are already working on a completely new Windows. And this is supposed to be from scratch and run on very very weak computers.