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Yeah really. I might be wrong but I've had this game installed for quite a while. I can't really see the appeal and I personally like World of Goo much better. But hey to each his/her own ...

Aaaah you downloaded the pirated Cider version then? Good work mate... thanks for supporting Mac gaming.
 
the game freezes the whole system on me. Get as far as the picture and when I go to solve it the computer becomes pretty much non responsive and I have to do a hard reboot

I had to do the same thing. The game looks great but it just freezes after I cross the first bridge. Very odd.

-Last gen MacBook Pro 2.33 gHz running 10.4.11
 
It's like a 2D Prince of Persia :confused:

Where are people getting these comparisons? Meh I feel old...

If the game is as good as Mario, Donkey Kong or Price of Persia (all of which are 2D) then daaamn... it must be good!!! Those are all classic top-selling games!

What I think most of you mean is "it's a platform game" with the implication that platform games are not fun (probably pointing out that you're a kid whose 1st game was something along the lines of Half-Life 2.) For those of us who played games in the 80's/early 90's... YES there's lots of platform games. They're not all Mario, Donkey Kong and Prince of Persia (some are really bad); they're just all in the platform game genre.

It's a bit like me looking at a shoddy 1st person shooter and saying "it's a 3d first person shooter"... each to their own, but I don't think that Deus Ex, Half-Life, UT and Quake are all the same just because they all involve a guy holding a gun and shooting people. Platformers are the same... they're mostly different.

This one does not:
1) look like prince of persia (you're not some persian dude who is racing against the clock to save a princess, with a sword as your only weapon)
2) look like Donkey Kong (you're not a big gorilla going around collecting bananas and smashing barrels)
3) look like Mario (you're not a fat Italian/American plumber who travels through pipes, collects mushrooms and jumps of people in order to save a princess)

I could be wrong, but besides being a platform game, I don't think it shares many features of either 3. Its graphics are also HUGELY different from those games (and I'm not bagging Mario/Donkey Kong... while they were 8/16-bit graphics, they had a LOT of detail.)
 
Where are people getting these comparisons? Meh I feel old...

If the game is as good as Mario, Donkey Kong or Price of Persia (all of which are 2D) then daaamn... it must be good!!! Those are all classic top-selling games!

What I think most of you mean is "it's a platform game" with the implication that platform games are not fun (probably pointing out that you're a kid whose 1st game was something along the lines of Half-Life 2.) For those of us who played games in the 80's/early 90's... YES there's lots of platform games. They're not all Mario, Donkey Kong and Prince of Persia (some are really bad); they're just all in the platform game genre.

It's a bit like me looking at a shoddy 1st person shooter and saying "it's a 3d first person shooter"... each to their own, but I don't think that Deus Ex, Half-Life, UT and Quake are all the same just because they all involve a guy holding a gun and shooting people. Platformers are the same... they're mostly different.

This one does not:
1) look like prince of persia (you're not some persian dude who is racing against the clock to save a princess, with a sword as your only weapon)
2) look like Donkey Kong (you're not a big gorilla going around collecting bananas and smashing barrels)
3) look like Mario (you're not a fat Italian/American plumber who travels through pipes, collects mushrooms and jumps of people in order to save a princess)

I could be wrong, but besides being a platform game, I don't think it shares many features of either 3. Its graphics are also HUGELY different from those games (and I'm not bagging Mario/Donkey Kong... while they were 8/16-bit graphics, they had a LOT of detail.)

PLUS it has some cool time reverse/travelling **** that's way too cool!! :D

And puzzles.

:)
 
The demo seems to run fine/smooth at 1680x1050 on my 1.8GHz PPC G4 PowerMac with an ATI 9800 Pro. It's nice to see a new game available that will run on PPC machines. But I simply cannot fathom why they would not include joystick support. I've got a Logitech Dual-Action controller (similar to a Dual-Shock controller) that works fine on the Mac (Mame, etc.), but I see only keyboard controls here and that's just downright pathetic. How long would it have taken them to add joystick support? There is simply no excuse for the lack of it in 2009 on a platform style game. I don't want to hear about having to buy and/or install MORE software to simulate key presses because a game maker cannot be bothered to properly support the Mac platform. Therefore, I will not buy it. Maybe if they lose enough sales, they'll wake up and add joystick support.
 
I got this game for the 360 a while back and it's great. Not "woah game of the year" but definitely something new to play. Definitely give the demo a shot, especially if you like puzzle games.

Well maybe not for you, but it's the only game of the year that I've had any inclination to play. Let alone pay for
 
I'm playing at my 2.53GHz 15.4" and it's perfect. Beautiful graphics too.

Did you check the correct resolution at start? You can beef it up to 1440x900, full screen, vsync and play it in it's full glory, perfectly (on the Unibody MBP at least).

Nice title, I'll buy it. :)

This makes no sense. It runs like crap on both my unibody systems. I tried 800x600 all the way up to 1920x1200 (external display connected to both), and it must run at around 15-20fps. The opening screen is at around 10fps. I'd say.
 
Has anyone else had trouble with freezing?

Played through the demo. Great little game, but I've been running into a problem with the jig-saw puzzle mode. Anytime I try enter it, my entire system becomes unresponsive. The only solution seems to be cold-booting.

Has anyone else been running into this problem?
 
I got the gamepad to work using ControllerMate.

I've uploaded the profile for an Xbox 360 controller if anyone wants to give it a try. It's much better than the keyboard.
 

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Where are people getting these comparisons? Meh I feel old...

If the game is as good as Mario, Donkey Kong or Price of Persia (all of which are 2D) then daaamn... it must be good!!! Those are all classic top-selling games!

What I think most of you mean is "it's a platform game" with the implication that platform games are not fun (probably pointing out that you're a kid whose 1st game was something along the lines of Half-Life 2.) For those of us who played games in the 80's/early 90's... YES there's lots of platform games. They're not all Mario, Donkey Kong and Prince of Persia (some are really bad); they're just all in the platform game genre.

It's a bit like me looking at a shoddy 1st person shooter and saying "it's a 3d first person shooter"... each to their own, but I don't think that Deus Ex, Half-Life, UT and Quake are all the same just because they all involve a guy holding a gun and shooting people. Platformers are the same... they're mostly different.

This one does not:
1) look like prince of persia (you're not some persian dude who is racing against the clock to save a princess, with a sword as your only weapon)
2) look like Donkey Kong (you're not a big gorilla going around collecting bananas and smashing barrels)
3) look like Mario (you're not a fat Italian/American plumber who travels through pipes, collects mushrooms and jumps of people in order to save a princess)

I could be wrong, but besides being a platform game, I don't think it shares many features of either 3. Its graphics are also HUGELY different from those games (and I'm not bagging Mario/Donkey Kong... while they were 8/16-bit graphics, they had a LOT of detail.)

Yes, I'm 24 and understand completely what you are saying. But I think what he meant to say is "it looks like a 2d Price of Persia: The Sands of Time" which is a game that came out 6 years ago on the xBox, PS2 and Gamecube. The game allowed the player to to slow down, freeze, and reverse time with a pretty cool engine that reversed everything that just happened, including sounds, attacks, etc. It was pretty revolutionary at the time because it worked so well and it was a blast to play, especially when combined with the sweet acrobatics such as running along walls at high speed across large gaps in high places.
 
Wow, a Windows port that doesn't require an Intel Mac to run! Fascinating. I'll have to seriously consider getting this, I've heard great things about this game.

The Xbox 360 does NOT run on Windows and it does NOT use an Intel CPU - it runs on a triple core PowerPC processor with a proprietary OS. And actually, the first developer machines for the Xbox 360 were re-branded Apple PowerMac G5s.
 
OK is the MAC version just a CIDER port ? I managed to convert my PC version to a working MAC CIDER port a good while ago.

Only thing is I don't have control over screen resolution or v-sync on my Cider conversion, so I pretty much just play it in bootcamp anyway. Worth buying again on the mac ?
 
OK is the MAC version just a CIDER port ? I managed to convert my PC version to a working MAC CIDER port a good while ago.

NO NO NO NO!

Doesn't anyone read the press releases for this stuff ... they stated pretty clearly that this is NOT a Ciderized verion but rather a full native Mac port!

As for the play / don't play ... they offer a generous demo, why don't people just download that and decide?
 
This is awesome. It's been receiving great reviews on Xbox 360 and the PC version hasn't been out for very long before the Mac port. Always great to see new games coming to Mac.
 
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