I disagree with the point I bolded.If you bought an app that is 32bit and the developer failed to update that app, is it apples fault or the developer? Apple has been warning the development community for a while and lately the consumers.
Als consider that you bought an app (or apps) that ran in a specific version and was certified for that OS level. You cannot get your money back because a future update broke that app.
This is all on the developer, not apple
When a person went to buy a 32-bit app from the store, Apple did NOT pop up a warning indicating that the app would not be able to run on iOS 11. That pop-up should've been going on for at least the last 3 months and probably from the point where they knew iOS 11 would be 64-bit only.
The message that pops up when you started a 32-bit app that it would not be supported in the future is too late because it is after the purchase was made.
Apple has no problem nagging customers that an iOS update is available. But having customers update iOS primarily benefits Apple so they have the nag screen. Warning customers away from spending money on apps does not benefit Apple and so therefore no nag screen.
Last edited: