Unless you intend to never release your app on the app store, why don't you all just stop being cheapskates and stump up the $99 - it's not exactly a lot of money is it? 
all: it appears that the phone (communications center) part of the iphone stops functioning with the mobileinstallation patch anybody else run into that problem?
Unless you intend to never release your app on the app store, why don't you all just stop being cheapskates and stump up the $99 - it's not exactly a lot of money is it?![]()
Unless you intend to never release your app on the app store, why don't you all just stop being cheapskates and stump up the $99 - it's not exactly a lot of money is it?![]()
Unless you intend to never release your app on the app store, why don't you all just stop being cheapskates and stump up the $99 - it's not exactly a lot of money is it?![]()
I got this many times. It can be many things. It might be bad paths in the script. But interesting thing is that even after you sign it manually it doesn't work. To just make it clear: You have that extra line in Info.plist; You have at least one app from appstore installed; you have MobileInstalation patch...
<key>SignerIdentity</key>
<string>Apple iPhone OS Application Signing</string>
</dict>
</plist>
ok, i got it to work, but I need to run the script, and didn't need to set those two other things to "No" in the info.plist file, but maybe cuz I'm on 2.01
However, my app runs choppy and has a crash, while it runs smooth and no leaks on the simulator. anyone else had this problem?
However, my app runs choppy and has a crash, while it runs smooth and no leaks on the simulator. anyone else had this problem?
Hi guys,
I just came across this thread and saw the suggestions....
I've created my cert, added the build phase run script item, and edited my /Developer/Platforms/iPhoneOS.platform/info.plist file to change to two entries to NO.
I also edited my info.plist file and added the req'd key "SignerIdentity", as a Value: "Apple iPhone OS Application Signing".
Now, when I go to deploy, I get a 0xE800003A (Your mobile device has experienced an unexpected error, blah blah).
I've looked this up and it looks like it means I don't have a provisioning profile - which makes sense, since I haven't been accepted as a Dev yet...
Any suggestions? Obviously you guys have gotten around this? I'm on 2.1 jailbroken and running the 2.1 SDK.
Thanks,
Cemil
I make a new certificate with this name and compilation succeded, but when I deploy I get 0xE800003A
The steps in my blog entry linked below will let you run your apps without mucking about with all the complex certificates and signatures:
Blog post: Running SDK apps on a jailbroken 2.0.1 iPhone
I haven't tried this on Firmware 2.1, but it works brilliantly on 2.0.1, as long as the phone has been jailbroken. The only downside is that you need to be comfortable with using the terminal, but I feel this is more intuitive than getting to grips with certificates.
I tried the method suggested by you but still getting the following error:
CodeSign error: no certificate found in keychain for code signing identity 'iPhone Developer'
I wrote the following in the script editor (New Run Script Buildphase)
Code:if [ "${PLATFORM_NAME}" == "iphoneos" ]; then platform=/Developer/Platforms/iPhoneOS.platform allocate=${platform}/Developer/usr/bin/codesign_allocate export CODESIGN_ALLOCATE=${allocate} codesign -fs "iPhone developer" ${BUILT_PRODUCTS_DIR}/${WRAPPER_NAME} fi
- Show environment variable in build log - marked as checked
- Run Script only when installing - marked as unchecked
Also, when I closed the script editor - it never asked me to save or run the script..?
I think I am missing some step in between!
Any help will be appreciated.