I'm starting to think I'm never going to get the MMO thing. Sadly, because I like to think of myself as a "I can enjoy anything" gamer. But of the titles I've tried, the gameplay just seems very tedious to me. Now I accept this could simply be because I haven't given them a fair run, that two weeks or whatever isn't long enough to really follow what's happening; and it could also be because MMOs really require more gaming time than I can afford to give (SC2 has to come first of course

).
But I just find there is very little rp, and a lot goes on that inhibits rp/immersion; and that the actual gameplay is very dumbed down dragon age/click-icon-click-target.
Now I can understand that charging about raiding with friends as a sort of coop tactical game could be fun, and I haven't got into that. And, I can appreciate there are probably enclaves of hardcore rpers hidden away in these MMOs somewhere.
But I'm not into raiding per se (for that kind of gaming experience, I prefer afformentioned SC2 which is similarly social, about the same rp value ie. none hehe, and much more tactical/strategic). And I don't have the time to scour MMOs for rpers.
As I say, maybe skimming a few titles rather than devoting a solid month to just one was the wrong approach. I really don't know. But I'm afraid I just don't see the appeal. I -do- get how WoW can be terribly addictive - I know if I had the free time, it could probably suck me in. The whole "collection" aspect is very hard to stop once you start, especially when it's something you can show off to other people. But as an rp environment, bleargh.
I think if I was serious I'd probably reinstall NWN and try Avlis, that seems about the best rp option these days. Unfortunately all my enthusiasm has drained away now. Maybe later.
I imagine the appeal is too small. But if I was designing an MMO, I would design it as an rp-facilitation engine. Custom deisgn the UI for the social. Emotes, conversations, whispers, character look customization, all that stuff, make that primary. How about enabling a "close communication" mode, where the camera zooms in like in Mass Effect and you can have a sustained conversation with other people, chosing facial emotes and so on, without all of this "text floating over head" thing which really does mitigate against longer and more creative conversation/rp.
Someone finance me please, I'll design, and someone else code it.
Anyway, thanks again for all your ideas and advice.