I can also report no more crackling noises during calls so far since I installed the new update.

The screen pulse is still there. Set it to lowest (or at least 50%), lock the screen and unlock under bright light condition.Screen brightness pulse also fixed!!!!
The screen pulse is still there. Set it to lowest (or at least 50%), lock the screen and unlock under bright light condition.
I hate to be that guy but can anyone test some apps/games that have sounds that respond to touch.. like Sudoku or Sky Guide (I know.. not a game).
Set volume to about 60-70%
For example, in Sky Guide it may take ‘selecting’ 10-20 stars/planets/etc before the speaker popping starts. It seems to start faster in Sudoku and later in Sky Guide... but much worse in Sky Guide to the extent it ‘pops’ when you close the app. I think the Tech said it sounded like ‘clipping’.
My issue might actually be hardware and if so I need to get back to the Tech I am working with.
The screen pulse is still there. Set it to lowest (or at least 50%), lock the screen and unlock under bright light condition.
Yes! I noticed this on my 8+ as well. It fixed the calls but I notice it in the Sky Guide app.
You are absolutely right, I have just returned from Apple Store. I played with 2 iPhone 8, 2 iPhone 8 plus and 1 iPhone 7. All iPhone 8s behave the same way (pulse right after the screen turns on) despite being on 11.0.2 (I needed to turn the auto brightness on as they all have it off by default). I talked to Geniuses and they all saw this. They said we need to go and report the feedback (https://www.apple.com/feedback/iphone.html), because it is a bug. They all thought it was a software issue though.Yes. 11.0 as well.
You have to turn on auto brightness and set the brightness level less than half way. In the store they have auto brightness disabled and brightness set to ful.
so speaker pops in apps are taken care of in 11.1? Cause I do have that when I exit a app it makes a popping sound. Or if I end a show I'm watching it sometimes does that to. But no more popping while on calls. Which is my biggest complaint.Leaving iOS PB 11.1 to go back to 11.0.2 to test for in-call crackle and crackle/speaker pop in apps.
[doublepost=1507086481][/doublepost]..like I said to the Apple Tech.. this is a lot of work to get a $1,000 phone to work.
[doublepost=1507088990][/doublepost]Only made one call and in-call crackle wasn't there. My speaker pop is still there in apps in 11.0.2... should have stayed on 11.1.
I had the in-app crackle in public beta 11.1. Personally recreated it for a local Lead Tech. Provided feedback case and phone diagnostics.so speaker pops in apps are taken care of in 11.1? Cause I do have that when I exit a app it makes a popping sound. Or if I end a show I'm watching it sometimes does that to. But no more popping while on calls. Which is my biggest complaint.
Could be your phone then.iPhone 8 Plus 256 GB AT&T - still have static issue (actually worse) on 11.0.2.
On a 40 minute call, using handset, speakerphone, and Bluetooth, it was the worst (most acute) towards the end of the call - cellular network, not AT&T WiFi - after switching from speaker > handset.
Update:
So 11.0.2 resolved my in-call crackle but not the in-app speaker crackle/clipping.
Public Beta 11.1 v1 no in-call crackle but still in-app speaker crackle/clipping.
Public Beta 11.1 v2 (yesterday) no in-call crackle but still in-app speaker crackle/clipping.
I am hearing 11.0.3 is coming tomorrow. .. if so, this is nuts.. and validates that GM 11.0 wasn’t ready. Not that many of us need Apple to validate that.. GM 11.0 was absolutely not ready.
What is annoying is if 11.0.3 is out tomorrow I will want/need to test for the speaker in-app clipping/crackle.. which means downgrading from 11.1 PB to 11.0.3.
At this point I may keep exchanging my device at 10 days until it’s resolved. Once out of 14 risk is all on me.
[doublepost=1507659949][/doublepost]FWIW.. when I play the speaker clipping for people the consistent response is .. “no no no.. that sounds like $#&@“
Being honest.. I have never really noticed this but if you want to give me some parameters to test I will.Is screen pulsing fixed in 11.1 v2?
1. Make sure your Auto-Brightness is on (it should be by default).Being honest.. I have never really noticed this but if you want to give me some parameters to test I will.
I cannot get a ‘pulse’ to happen. 50% brightness. Using the black retro Apple wallpaper.. under big light at my desk and in a dark hallway.. looking at black area of screen as well as apps that are light and dark.. maybe it’s me but I cannot recreate it.1. Make sure your Auto-Brightness is on (it should be by default).
2. Lower your brightness to roughly 50% (you can test it with brightness set to roughly 25% as well)
3. Turn the screen off and wake it up under bright light condition
4. Observe the darker part of your lock wallpaper, roughly 3 seconds after it wakes up you should (or not) be able the screen decreasing brightness and the quickly back up (it's really subtle and reminds a pulse)
Thanks for testing this![]()
I cannot get a ‘pulse’ to happen. 50% brightness. Using the black retro Apple wallpaper.. under big light at my desk and in a dark hallway.. looking at black area of screen as well as apps that are light and dark.. maybe it’s me but I cannot recreate it.
Was able to immediately recreate it with this wallpaper. It didn’t really go dark as much as it was a certain brightness level and then.....poof.. tad brighter.Thanks for checking. They may have fixed it in 11.1 v2. I am attaching a video of how it looks on mine: https://www.dropbox.com/s/qxqg4a52dv716bd/IMG_8822.mov?dl=0
Got it, thanks for confirming it. At this point I believe this is a software issue, which I hope they will fix sooner than later.Was able to immediately recreate it with this wallpaper. It didn’t really go dark as much as it was a certain brightness level and then.....poof.. tad brighter.