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Don't you use apps? The new APIs opened up a lot of new functionality for apps.


There wasn't a lot of actual user end functionality. For myself, moving from 2.0 to 3.0 meant very little. I'm sure that many devs enjoy things like freemium apps and the pay per feature models but it didn't change anything for me.

In fact moving to 3.0 actually made my 3G much slower. It seems like it was made with the 3GS in mind. Spotlight and copy/paste could have easily been a 2.x update and no one would have blinked an eye.
 
There wasn't a lot of actual user end functionality. For myself, moving from 2.0 to 3.0 meant very little. I'm sure that many devs enjoy things like freemium apps and the pay per feature models but it didn't change anything for me.

Push notifications, in app purchases (great for people to try a free app and upgrade to the full version if they like it), peer to peer connectivity, apps can now communicate with accessories, apps have now access to the iPod library, in app email, in app embedded maps, turn by turn...

A lot of things consumers don't even know about but 3.0 greatly improved what iPhone apps can do.
 
Push notifications, in app purchases (great for people to try a free app and upgrade to the full version if they like it), peer to peer connectivity, apps can now communicate with accessories, apps have now access to the iPod library, in app email, in app embedded maps, turn by turn...

A lot of things consumers don't even know about but 3.0 greatly improved what iPhone apps can do.

I'll reply to each one you mentioned:

-The PNS is total crap. It was broken by the time that Apple released it and they knew it. The alert takes over anything you're doing and there is no way to see any you've missed. It seemed like a rush job that is very inelegant which is unlike Apple.

-In-app purchases aren't that big of a deal for the end user, just the devs. There were free versions to try out of the app before it. More than anything in-app purchases have paved the way for freemium apps which devs like Ngmoco have taken advantage. Many (not me) don't like this model. The system doesn't even allow you to upgrade an app at an upgrade price which forced devs like Atebits to charge the full price for Tweetie which gained the ire of many users.

-Yes, apps can now communicate with external hardware but nobody is really using it. What happened to all those demos of glucose monitors and the such? I know of no one who uses this feature. They will probably be valuable in the future but, as of today, it is relatively meaningless.

-There is not full access to the iPod library. You can now listen to audio in game but the original Tap Tap Revenge (jailbreak version) allowed you to play your own songs. This is still not possible. You can't edit, delete, or add songs (only through iTunes) to your music library.

-In app email, in app embedded maps, turn by turn were all possible before without 3.0. GPS apps were being developed well before 3.0 was being given to devs 2 weeks before the OS 3.0 intro. I was using Google Maps in Omnifocus well before 3.0.

I like the iPhone but there is still too many important features (at least to me) that these flaws can't be ignored.
 
The fans on my MacBook started up while watching that video.

I want to view Flash video on my iPhone as much as the next guy, but when my computer can hardly do it, it is tough for me to expect them to get it right on my phone.

Try running Windows on your MacBook. I'll bet that the fans will stay quiet when you watch Flash videos on a different operating system on the same machine.

You can now either believe Apple or Adobe as to why that is. Is it Flash that sucks or the underlying operating system?

Oh, and just for the record: The Flash player for Linux also works very well.
 
Enjoy your ads! :) I've toyed with the idea of removing Flash from my PC for that reason alone.

There's a ton of great games that were written in Flash. Ever heard of Machinarium, for example?

http://machinarium.net/demo/

I know a couple of others as well, and thanks to Flash those titles are completely platform independent. THAT is what Flash was designed for.

You will have plenty of ads without Flash on your iPhone - and Mac - soon thanks to Apple's freshly patented ad delivery system, don't worry. You can then blame QuickTime and HTML 5 for all the annoying crap that they will throw at you.
 
Then you totally missed the point of the of my original post. I am talking about the improvements/features on user end. I don't develop apps for the iPhone so I could care less about new APIs or APIs that were once private that now is public.
Those API's allowed for new experiences on the user end, you just don't notice them because they are incorporated into apps and features you use every day, but don't really seem to care beyond whatever UI changes you can see.
 
A little off the subject, but has there been any word on AT&T getting a 3G-compatible version of the N1?
 
i am so, so contented to be the one iphone user out there who could not care less about flash on the iphone.

i don't have to worry about endlessly complaining about something that is barely useful, even on the desktop. hooray!

but hey... you flash lovers go enjoy your animated logos and flash advertisements. so USEFUL! :rolleyes:
 
Death to Flash!

Honestly I'm so tired of hearing about that unoptimized, resource-hogging POS.

Flash=IE. You know how people absolutely despise IE, right? And want people to switch to Firefox or Chrome or something. I hope that's what HTML5 will become, as it's a WEB STANDARD, not a tacky add-on that's become too popular for its own good. The more people that open their eyes and rally for HTML5 the quicker we can send Flash to its grave.
 
I'll reply to each one you mentioned:
...

I agree.

From an end-user perspective, all 3.0 really added was copy/paste, push, spotlight, and some map support. Aside from GPS navigation apps, it barely expanded the scope of features available to apps.

-PNS is a big feature, but it's a terrible one. I can't even install an app that has Push because it drains my battery the same whether its on or off (which is a lot more than when it's not even enabled in settings).

-In-app purchases are not very pervasive and did nothing to consolidate similar apps by the same developer. Take TomTom or Navigon, for example. Instead of in-app purchases for maps in different regions, there are still individual apps. It's the same for the app store section of 7,000+ books. There's also still separate "lite" versions of all sorts of paid apps.

-It was a swing and a miss on accessory communication through the dock connector. Although, can you really expect anything more when the demo during the keynote didn't even work?

-They should have just added multi-tasking. Instead, developers get to build an iPod into their apps too! Although, many of them already built in safari browsers and email clients, I guess doubling up on the iPod too isn't that big of a deal.

Why be able to run more than one app at once when every app can be an email client, a browser, an iPod, access your contacts, your photos, store files, navigate google maps, and do one other app-specific function at once?!

-In-app goole map support is nice, but I used yelp before 3.0 and they just used their own maps. It didn't really add any functionality, it mostly standardized maps across apps. P.S. Omnifocus is excellent!
 
You can now either believe Apple or Adobe as to why that is. Is it Flash that sucks or the underlying operating system?

Well, seeing as Flash is the ONLY issue I've ever seen that makes OS X even remotely unstable, and Safari 4's separating of the Flash plugin process makes it abundantly clear what's going wrong when things DO go wrong, I'd have to say my money is on Adobe being the culprit.

Oh, and just for the record: The Flash player for Linux also works very well.


Really? Quite a few linux users (myself included) would disagree with that assertion. But I guess we could dismiss this as linux being crap too, right?
 
I second that flash on linux does not work well. For some reason in the past 2 weeks it's been crashing pretty good on me. Very frustrating I must say.
 
There's a ton of great games that were written in Flash. Ever heard of Machinarium, for example?

http://machinarium.net/demo/

I know a couple of others as well, and thanks to Flash those titles are completely platform independent. THAT is what Flash was designed for.

You will have plenty of ads without Flash on your iPhone - and Mac - soon thanks to Apple's freshly patented ad delivery system, don't worry. You can then blame QuickTime and HTML 5 for all the annoying crap that they will throw at you.

No, I don't have time to play games on a computer. I use it for work or communications. Also, your statement about proprietary software being platform independent is quite ironic...

Anyway, I have no doubt that advertisers will figure out a new way to spam my devices, but at least if I were getting spammed with HTML 5 it wouldn't be sucking down my CPU in the process.
 
my next phone might be an android... I really love my iphone, but I'm kinda tired of having to jailbreak to get my phone to do what I want it to do
 
All I want to know is...

How is this thread relevant to the iPhone and/or the Apple. I thought this was an iPhone forum. I can understand if a discussion about the iPhone diverges into the Android realm beginning here, but this subject is strictly about the Nexus 1 and Flash. Both of which have nothing to do with the iPhone/Apple. I don't go to Nexus 1 forums and try to talk about my iPhone there, so don't bring your discussions here. I'm here to talk about my cell phone of choice, the iPhone. If that is not our choice, then bully for you. If you have a problem with Apple, then why don't you take your whining a$$es somewhere else, and talk about it there. I'm getting sick of reading about how Apple didn't do this, or how they're the new MS, yadda yadda yadda. So go make an Anti-Apple forum some where and continue your circle-jerk, while admiring the new flavor-of-the-day cell phone, there. This used to be "Mac" Rumors site, and I wish it to be so again.

Thank you, and so endith my rant. :mad:
 
It seems that this thread has completely run it's course and is only filled with the following people

a) Apple fans, that will reject any non-apple supported product as evil
b) People who hate Flash because it runs buggy on their slow computers
c) People who don't appreciate flash because of their slow internet connection
d) People who don't use/block flash for a reason ( hey good for you, but the rest of us use the internet for work and play)

e) People who use flash, understand that it has it's problems, are aware of new up and coming technologies ( HTML5) but despite that enjoy flash because it's Currently the best free way to enjoy multimedia and high quality streaming video. Oh and Adblock Plus = what ads ?

Thank you to all the E' group members

I'll get back to watching Ghostbusters for free and legally on my HDTV

http://www.hulu.com/watch/25534/ghostbusters
 
e) People who use flash, understand that it has it's problems, are aware of new up and coming technologies ( HTML5) but despite that enjoy flash because it's Currently the best free way to enjoy multimedia and high quality streaming video. Oh and Adblock Plus = what ads ?

Group E For president :) :) :)
 
Because if one browser has a poor implementation of html5, you can switch to another browser. Competition to improve performance is a good thing.

But at the moment performance is poor in all browsers, and there's every reason to suspect the problems with ****** HTML5 *code* which will still be bad irrespective of browser will be just as bad as it was on Flash.

And I can't switch to another browser in all practical terms on the iPhone or iPad.

Phazer
 
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