Thanks for the heads up!
I was waiting for a price drop, too. Downloading now at work... Go EDGE Go!
I've enjoyed it so far. It's a little different without there being any kind of campaign.
There are the 10 levels difficulty levels, which is sort of a lot when you think about it. Say you choose level one, then classic mode, when you win, it just says new map or retry, even when you lose, except for good job and a time. Kind of no sense of accomplishment, not even a time rank for each level. Maybe that's where multi-player comes in.
When doing new map it will just randomly generate on level 1 forever until you go into the manual and change it. I wish it could just auto switch to level 2, then 3, so you can literally play 10 levels, maybe randomly insert other modes during that. Seeing how addictive the game can be, it would be nice to just have some auto campaign mode as you play.
With each level, seems you have to change tactics to stay ahead or even unless wiped out quickly. Some tricks not immediately apparent is redirecting ships mid flight. Only until I saw the AI do it, where you an select a group of moving ships like a planet. Also select one planet with a tap, then tap it again to select all planets. Or select on by one, downside to that is if you want to send ships to one of your own planets, you need to do press and drag method or you end up wasting time accidentally selecting both planets.
I've had one good long session where the entire map was taken up and power kept shifting back and forth. Otherwise, I think at level 5, most games average about a minute. I need to try other modes besides stealth and classic though.
It would be interesting if the developer ever introduced some kind of unique spin on the gameplay. Like maybe planets having limited resources. And if one was fought for too long, it could explode. Or power ups. But all that might not fit with the quick gameplay and strategy.