Hm, I’m sure that 4x9GB would be significantly cheaper. But 384-bit bus would be obviously faster.
I don’t believe 9 GiB modules exist, but 6 GiB ones do…
Hm, I’m sure that 4x9GB would be significantly cheaper. But 384-bit bus would be obviously faster.
It wouldn't be significantly cheaper considering that there are no 9 GB memory modules.
4, 6, 8, 12, 16 GB per 64 bit module. Thats it. With those memory modules the only possibilities are 6x6, or 3x12, for 36 GB of RAM.
Laughably - the cheaper version is 6x6 GB. And if it is - 384 bit bus for M3 Pro. So expect that 36 is base, and 48 GB and 72 GB are CTO configs.
The reason for 6 GB chips per memory module may be very simple.That would be an insane generational increase in RAM capacity. Which would also come with an appropriate increase in price. Already that makes me skeptical. Anyway, why 46GB and not 24GB (6x4) for base? That would be more reasonable.
Regarding the available modules: is 9 GB precluded by the standard or is it just the case that nobody makes them? Apple is probably big enough to make a custom order if they wanted to.
Some other possible explanations: a) tiered RAM with a weird configuration of fast and slow RAM b) 384-bit bus as you say, but with two RAM slots empty in base configuration for even more differentiation between models...
Anyway, why 46GB and not 24GB (6x4) for base? That would be more reasonable.
“ray tracing” is a rendering method, it cannot run. What can “run hot or not” is a concrete hardware implementation. There is no reason why an RT implementation has to “run hot”.
Where did you get this notion anyway? From Nvidia? Because it’s like saying “internal combustion engines are slow because this one company makes a big tractor” We literally have consumer chips that output hundreds of watts of heat. Apple is not nearly close to that. They could increase the power consumption of their SoC by 2x and still be below mainstream desktop CPUs.
Nobody knows it.It would make the SoC hot. You know it does regardless of this semantic blah. Everyone knows raytracing does that.
Apple ships mostly laptops and they don’t want to ship laptops with monstrous energy consumption like Razor or Alienware. Cmon man don’t play word games.
Ray tracing will come to M series when MacBooks can still maintain something near their current power consumption and heat. It would be completely unlike Apple to ship hot power hungry laptops again when users and their own marketing are opposed to it.
Nobody knows it.
Its hilarious thought. Ray Tracing is only consuming a lot of resources but it does not make magically hardware exceed it thermal DESIGN limits.
35W TDP is still 35W TDP no matter the workload you put on it. If M3 series will run hotter - it will be because those chips have higher TDP than the previous gen, again. Not because of Ray Tracing.
It would make the SoC hot. You know it does regardless of this semantic blah. Everyone knows raytracing does that.
Any kind of "compute" make the chip hot and how hot it gets depends on the frequency, kind and number of transistors involved, not on what they are actually doing.
Now raytracing does require more "compute" than rasterization, so yeah and chip doing it will either produce slower results or consume more power, but thats also true for every other optional feature.
Do you even know what is required to perform Ray Tracing on Hardware? Or did you got that conclusion that RT magically makes everything run hot, because of COMPUTE heavy Nvidia GPUs consume north of 400W during gaming?oh sure you can HAVE ray tracing in 35w CPU today but you know very well that you will get some people like gamers complaining that the ray tracing doesn’t perform as fast as the competition at 120-200w. It becomes a headache.
Better to wait until more respectable ray tracing performance can fit in that power envelope. This is what I said.
That could happen within a year, or maybe a couple more.
It would make the SoC hot. You know it does regardless of this semantic blah. Everyone knows raytracing does that. Even hot Nvidia RTX GPUs throttle.
Apple ships mostly laptops and they don’t want to ship laptops with monstrous energy consumption like Razor or Alienware. Cmon man don’t play word games.
Especially considering that Apple architectures are culling heavy, based on Tile Based Rasterization. There would not be anything different for RT, to offload plenty of work from the cores to make it "current gen" viable. Despite the low thermal envelopes, that Apple loves for their chips.Who is talking about the monstrous energy consumption? Apple can implement hardware RT without significantly increasing the needed power. They published plenty of patents that describe solutions to the problems you mention.
That's some argument you got there. Care to explain it a bit more? Raytracing is just memory reads and compute. Why would it be "more hot" than other memory reads and compute that has no problem running on Apple SoCs?
If raytracing incurs a high percentage of cache misses and have to go 'off-die' for the data access, then it will run hotter. Going off die is incrementally hotter. Similar issue if thrash the cache and make other stuff go off die.
Not all memory reads requests have to go the furtherest possible distance.
However, on Nvidia set ups though generally the ray tracing feature is confined to bigger dies. There is just more stuff.
dedicated raytracing hardware should be less compute though. Doing it with general cores versus fixed function should allow fixed function to win. I think Apple is going to add ray tracing, but primarily to get to better Perf/Watt as opposed to just "warp speed" performance only.
Otherwise kind of comparing apples to oranges. No raytracing at all (and generating a different picture) to having it on. If turned down the resolution rendering at too would reduce power. Just adding "more reads and more compute" is going make it run hotter than not doing it at all.
"could be the base-level M3". pretty good chance that is just arm-flapping by Gurman. Compare apples to oranges to present some significant core count jump just to build buzz and clickbait. The M2 Pro can do. 12 core CPU AND 18 core. The binned entry model isn't primarily a yield issue. It is a make fatter profits issue. Apple is still going to want fat profits during the M3 generation. That is highly unlikely to go away.
"could be" isn't a leak from Apple. More likely Gurman seeing what he wants to see as opposed to something someone at Apple showed/informed him.
The N3 wafers cost more. So if Apple keeps the core counts the same there is a good chance they can control the cost increases for the more expensive process.
It is a useful leak for Apple though that the Pro isn't 'stuck' at 32GB at max capacity ( M2 went up but the M2 Pro didn't. Pretty good chance that was component supply constraints and/or cost issue. It also helps to 'walk' more users into buy a Max variant in the short term ... so Apple makes more also. ).
I don’t think it’s any more complicated than “we don’t want to design an M2 Pro Package with room for three or more memory chips when 1) most customers who need that much RAM will buy the Max anyway, and 2) most of those who don’t need the Max but do need its RAM will be willing to upgrade”.
It actually has everything pointing to possibility that it really is base configuration.The 36GB memory likely isn't an entry configuration where this particular system was the 'entry' model being testing.
It is a useful leak for Apple though that the Pro isn't 'stuck' at 32GB at max capacity ( M2 went up but the M2 Pro didn't. Pretty good chance that was component supply constraints and/or cost issue. It also helps to 'walk' more users into buy a Max variant in the short term ... so Apple makes more also. ).
Im not gonna say it won't happen, but... I will be VERY surprised if it will happen.If 36 is indeed the base, I imagine the next 14-inch will start at $2399. So you only really get 4 Gigs more.
It actually has everything pointing to possibility that it really is base configuration.
And 36GB of RAM? If in 2024 everything that will be available to manufacturers is 6 GB per 64 bit chip of LPDDR5 6400 MHz memory, and higher - its no brainer that base config would have 36 GB of RAM if it has 384 bit bus.
You do realize that 36 GB is IMPOSSIBLE configuration on 256 bit bus?The M1/M2 Pro has a 256 bit wide memory bus. Pretty likely the M3 has the same bus width. N3 isn't going to change that. Likely puts it more "set in stone" ( no shrink there on off die connections and bus width). Analog (and much of I/O ) and Cache aren't shrinking much at all.
256 / 64 = 4 . 4 * 6GB = 24GB ; not 36GB.
Second, I don't think Apple is using off-the-shelf generic LPDDR packaging. Apple has more active memory controllers/channels that most folks are attaching to generic off the shelf LPDDR . If it is 6GB minimal completely non banked then fine. If the semi custom stuff gets delivered to Apple as the old 16GB aggregate prices then yeah Apple could go that path. But if it costs more... then somewhat skeptical. ( Apple isn't going to take a margin hit. ) RAM vendors have cut their prices in half with the new packages?
similarly a wider bus that requires more packages isn't going to hold costs in control either. 384 wide bus doesn't make it any easier to control costs.
What makes you assume that? It’s not like the machines without onboard chips are failing at that point. Doesn’t really matter if they are on chip or not. Macs have had non-replaceable SSDs for several years, anyway.I have a hunch, an educated guess these devices with storage in the chip will start dying after 4-5 years. The age of 10 year old Macs still kicking is coming to and end.