Why? If you can use the mouse?
I have grown accustomed to using the xbox 360 controller with GOW. Would be rough trying to convert to the keyboard.
Why? If you can use the mouse?
Ya know what's funny, I'm actually thinking about selling my PS3. I'm just not that impressed with the games out and I think developers are trying to put too much detail rendered into the games. With too much detail I feel like I can't enjoy the games. COD 4 and Resistance are notorious for having too much detail. It almost takes away from the game play.
Besides, I can use that money from the PS3 to get an iPhone!!!![]()
Never liked consoles. All the games look like cheap arcade garbage.
Gaming may eventually be better on a Mac than PC's...Jobs
has made it a priority at last.
since when is graphics and details a bad thing in games? cod 4 didnt even come out yet!
r6 vegas has awesome gameplay
id advise u to keep ur ps3 or u will regret it once the games start rolling out
Q. How will Unreal Tournament 3 use multiple cores on a CPU? Does it take advantage of Quad Core CPU's? If so, how/what task is assigned to each core?
A. Unreal Engine 3 is a transitional multithreaded architecture. It runs two heavyweight threads, and a pool of helper threads.
The primary thread is responsible for running UnrealScript AI and gameplay logic and networking. The secondary thread is responsible for all rendering work. The pool of helper threads accelerate additional modular tasks such as physics, data decompression, and streaming.
Thus UE3 runs significantly faster on CPUs which support two or more high-performance threads. This includes dual-core Intel and AMD PC CPUs, the Xbox 360 (which sports 3 CPU cores and 2 hardware threads per core), and PlayStation 3 (with 1 CPU core running 2 high-performance hardware threads per core.)
Beyond two cores or hardware threads, UE3 performance continues to scale up, as the additional threads accelerate physics and decompression work. However, not all scenes are performance-bound by such things, so there are diminishing returns as you go beyond 4 cores. By the time CPUs with large numbers of cores are available thinking 16-core and beyond well be on the start of a new engine generation, with some significant changes in software architecture to enable greater scaling.
I wonder how smoothly will the current imac line run gears of war since that game seems to be quite demanding in graphics
meh,
counterstrike is old news. i want call of duty 4 !! or even graw 2
aussie_geek
edit: what about cross platform compatability?? mac only online multiplayer sucks.
Wow, this thread has been revived from the dead!
then get crossover and play it. you can run any windows application with crossover. just install and you can run anything. and its not like bootcamp where you need to buy windows, or it doesnt open another window like parralells does. you just download a windows application and open it and it runs like its native on a mac.
On another note; When is Gears and UT3 coming out!? I have been waiting patiently too long
Ditto.On another note; When is Gears and UT3 coming out!? I have been waiting patiently too long
I can't believe that the CoD4 which is a Cider port can take 6 months too.
you really haven't used crossover that much have you.
1. the only games that run really good are games based on the source engine (most newer valve games) and even then they can be as buggy a hell (portal crashes my whole mac all the time, same with TF2, but not as much)
2. It only has directX 8 compatibility, so say goodbye to any games that were designed for beast computers.
On another note; When is Gears and UT3 coming out!? I have been waiting patiently too long
They have a directx 8 pipleline to.Crossover, is that better than parrelels?
You say that crossover only supports dx 8, but remember that HL2 and other source products where created for dx 9!
If C&C3 runs in directX 8 mode, it should work, but no guarantees.