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It is now nothing more than savvy marketing to call the feature that is on the 6S and forward iPhones “3D Touch“ when the same functionality is now persistent on the 6 and older devices. No special screen is needed, no special processor is needed, same type of functionality can be emulated quite easily without all of that supposedly important hardware.
The same feature is NOT available on non 3d touch. The behavior with long press in control center can also be done with long press on 3D-touch capable devices.

But Apple really should just have made 3D touch a shortcut to long press.
 
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So 3D Touch exclusive features is wrong. And bringing some of them to older devices in a different way is also wrong.

I guess Apple should stop bringing new technologies to our devices since some people can’t handle it.

Why have two buttons on a mouse when you can just as easily click and hold? Why have multitouch to zoom when you can add zoom buttons?

I really don’t understand how people can’t recognize the difference between holding something and waiting for it to respond. To something that responds instantly because you pressed hard. And can even do different things depending on how hard you press. It’s a third input method. Tap, hold and press.

Apple can do a lot with it. And they are slowly adding stuff in each major iOS update.
 
What exactly about those that makes you think your device somehow has new hardware suddenly?
you like to go against everyone on this platform it’s not appreciated at all if you have a better ios device then good for you this is why there’s a forum like this to talk about ios issues since it’s not perfect
 
Listen, I'm not exactly crying over this but I just found it surprising that functionality that feels very much like 3D Touch suddenly exists in a manner contradictory to what Apple led us to believe a few years ago upon the release of the iPhone 6s.

I'll have my iPhone X in my hands in the next few days and one of the features I was looking forward to was gaining 3D Touch. In the waning days of my iPhone 6 with iOS 11 which I have just downloaded for the very first time in iOS 11.1, feels like I already have it.
Well, you don't. You have normal touch.
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You miss my point. And you have bought into Apple’s magic pixie dust. Pressure sensitive and long press are the same thing.

What 3D Touch provides primarily (popular buried functions quickly accessible via long press on app icons) was just quietly introduced to older devices via iOS 11.1

It is now nothing more than savvy marketing to call the feature that is on the 6S and forward iPhones “3D Touch“ when the same functionality is now persistent on the 6 and older devices. No special screen is needed, no special processor is needed, same type of functionality can be emulated quite easily without all of that supposedly important hardware.
They are not even remotely the same thing. One is a factor of pressure, the other is a factor of time.

You dont yet have 3Dtouch.
 
Why have two buttons on a mouse when you can just as easily click and hold?
It is more like a third button, which developers cannot rely on, because not all mouses support it. So any vital functionality must (also) be accessed in other ways.

Why have multitouch to zoom when you can add zoom buttons?
Actually any multitouch is also bad UI for one hand use. The new single finger zoom implemented in Maps is better.
 
It is more like a third button, which developers cannot rely on, because not all mouses support it. So any vital functionality must (also) be accessed in other ways.


Actually any multitouch is also bad UI for one hand use. The new single finger zoom implemented in Maps is better.

So a technology shouldn’t get added because it doesn’t solve all problems? Apples use of multitouch was very limited when the iPhone first got released. Look at what apps are doing today. But they obviously had bigger future plans for it when they where creating it.

Same with 3D Touch. Your device can now sense pressure. This opens up a lot of possibilities. It doesn’t matter if not all devices have it. It has to first get released to gain traction.

A lot of Apples use with 3D Touch I agree could just be a single hold action instead. But some are not possible at all with a hold.

And pressing in combination with the haptic feedback also feels much better than just holding.
 
3D Touch and Long Press are different.

just 1 example:

within iOS 11 Files app:

long press on a specific file will bring up a menu of actions where you can copy, duplicate, rename, etc.

but if you 3D Touch the same file it will however result in allowing you to see a preview of the actual file itself.

2 different pressing actions on same file result in 2 very different results.

3D Touch and Long Press are different.
 
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Listen, I'm not exactly crying over this but I just found it surprising that functionality that feels very much like 3D Touch suddenly exists in a manner contradictory to what Apple led us to believe a few years ago upon the release of the iPhone 6s.

I'll have my iPhone X in my hands in the next few days and one of the features I was looking forward to was gaining 3D Touch. In the waning days of my iPhone 6 with iOS 11 which I have just downloaded for the very first time in iOS 11.1, feels like I already have it.

You are clearly confused. There is no functionality that Apple withheld from users. All they did was add longer-press options in some places.

3D Touch is pressure-activated, not time-activated.
 
This.

If the functionality was there all along they should not of withheld it.
But a long press on the home screen enters ‘jiggle mode’

Just be glad Apple added these features where they could on their older models.
 
You are clearly confused. There is no functionality that Apple withheld from users. All they did was add longer-press options in some places.

3D Touch is pressure-activated, not time-activated.

You keep talking about the hardware when you should be talking about the software.

To someone who owns an iPhone 6 or earlier, the cool thing about 3D Touch is the ability to press and hold on a home screen icon and have it display underlying shortcuts to important functions otherwise embedded in the program itself. And it is a press and hold that makes those magic shortcut fly outs happen.

And that is what Apple has just given us with iOS 11.1. And they could’ve given us when the iPhone 6S was released. But they didn’t. And that’s why this is shady.
 
You keep talking about the hardware when you should be talking about the software.

To someone who owns an iPhone 6 or earlier, the cool thing about 3D Touch is the ability to press and hold on a home screen icon and have it display underlying shortcuts to important functions otherwise embedded in the program itself. And it is a press and hold that makes those magic shortcut fly outs happen.

And that is what Apple has just given us with iOS 11.1. And they could’ve given us when the iPhone 6S was released. But they didn’t. And that’s why this is shady.
As I recall if you press and hold on a home screen icon (as in an app basically) on a non-3D Touch capable device, it would just enable "wiggle" mode where icons can be re-arranged and deleted. Has that part of it changed for a device like iPhone 6 now to where actual 3D Touch shortcuts are surfaced?
 
As I recall if you press and hold on a home screen icon (as in an app basically) on a non-3D Touch capable device, it would just enable "wiggle" mode where icons can be re-arranged and deleted. Has that part of it changed for a device like iPhone 6 now to where actual 3D Touch shortcuts are surfaced?
No no, OP is extrapolating the nested functionality found within Control Center platters to the rest of the OS - insinuating that the menu launching functionality is now present on pre-3D Touch devices. That is NOT the case. From a philosophical standpoint, the functionality of 3D (which we know well) is a pressured touch. This in done in one MOTION, not a predefined measure of time.

Furthermore, Apple's decision to implement deeper controls into Control Center had to be incorporated in some way to older devices. Hardware support was not there. A software emulator to mimic 3D was necessary. However, OP is making the mistake in thinking that 3D Touch is primarily software driven; this couldn't be further from the truth. There was already an additional software fork for the iPhone X, there was no need to add another for older devices. This was thus compensated for in these distinct ways.
 
No no, OP is extrapolating the nested functionality found within Control Center platters to the rest of the OS - insinuating that the menu launching functionality is now present on pre-3D Touch devices. That is NOT the case. From a philosophical standpoint, the functionality of 3D (which we know well) is a pressured touch. This in done in one MOTION, not a predefined measure of time.

Furthermore, Apple's decision to implement deeper controls into Control Center had to be incorporated in some way to older devices. Hardware support was not there. A software emulator to mimic 3D was necessary. However, OP is making the mistake in thinking that 3D Touch is primarily software driven; this couldn't be further from the truth. There was already an additional software fork for the iPhone X, there was no need to add another for older devices. This was thus compensated for in these distinct ways.
Don't forget the iPad, it's not just for older iPhones. Wonder why they don't support 3D Touch...
 
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Don't forget the iPad, it's not just for older iPhones. Wonder why they don't support 3D Touch...
That’s true, didn’t think of the iPads in that moment, I was busy wondering why this thread was still active. They should definitely have 3D Touch, it’s silly that they don’t. Although, I just read an iMore article from this year; seems 3D pressure sensing is not as reliable on those larger displays. Interesting.
 
Please explain how it would be possible for Apple to load software on the iPhone 6 that can tell the difference between force pressing and holding an icon to move it around. Now THAT would be magical.

You're wrong but you're exactly right.

Please explain how a long press can have, in practical purposes, the same effect as 3D Touch on an iPhone 6 for the first time with the iOS 11.1 update and why Apple couldn't have given iPhone 6 users this same type of functionality calling it "long press" instead of 3D Touch three years ago?

Today, right now, if Apple enabled iOS 11.1 to allow a long press on the Mail icon and then a submenu to "send mail" its the same thing as 3D Touch from a usage standpoint. It's what they have just enabled on Control Center for many of the icons.
 
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You're wrong but you're exactly right.

Please explain how a long press can have, in practical purposes, the same effect as 3D Touch on an iPhone 6 for the first time with the iOS 11.1 update and why Apple couldn't have given iPhone 6 users this same type of functionality calling it "long press" instead of 3D Touch three years ago?

money, it was a "feature" back then to get people to upgrade from the 6
 
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money, it was a "feature" back then to get people to upgrade from the 6

Yes. My point exactly. Apple made up some phony 3D Touch story when it was possible all along with a long press which we now know from 11.1 is really all that 3D Touch is.
 
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Yes. My point exactly. Apple made up some phony 3D Touch story when it was possible all along with a long press which we now know from 11.1 is really all that 3D Touch is.

for the most part, a long press on app icons on home screen is still how you delete them quicker than going in settings menu

I do find going from 1 gig of RAM to 2 gig of RAM was a bigger feature than 3D touch was in my upgrade from the 6 to the 6s, yet apple never advertises RAM for idevices
 
Yes. My point exactly. Apple made up some phony 3D Touch story when it was possible all along with a long press which we now know from 11.1 is really all that 3D Touch is.

3D Touch is a fancy way of providing secondary commands to a touch interface, you are quite correct that it *may* have been possible to provide shortcuts to icons etc by long pressing but then how do you delete or rearange an icon? Because that gesture is already being used. 3D Touch allows a different way to press harder on an icon to see the shortcuts while the long press still remains for delete and rearrange.

The control centre has no pre-existing long press, and back in 2013 when your 6 was born, iOS 8 didn't have the control centre as you know it. However in iOS11 the control centre looks like app icons and with no long press being used, it could now be possible to provide this feature, and all devises that support iOS11 will be able to exploit it. However, as all new devices will have 3D Touch sensors built into the screen, it makes more sense on newer devices to exploit the hardware to achieve the same outcome.

3D Touch is a layer in the screen that flexes when pushed and the sensors spread the resulting measurement registers as a "3D" touch. It first debuted in Apple Watch because the screen was too small to have complicated menus and multi-touch gestures. iOS9-11 learnt from this design and has implemented many of the WatchOS features to iOS.

WHat you have done is confuse the terminology and techniques and blur the lines between the argument to make a bold statement that is simply no correct.

i understand what you are trying to say, but your opening posts did not say it clearly. Even now that I suspect you still think its some sort of scam, which is strange given you just committed $1000+ to a new device that will have the very feature you doubt.
 
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