And since there are people with such much money to spare, might as well just spend a couple more grand and make a proper gaming PC or buy a console.
You mean a few less grand. Not more.
And since there are people with such much money to spare, might as well just spend a couple more grand and make a proper gaming PC or buy a console.
Sorry, meant to say spend a couple more grands on a gaming PC, besides the expense of the iMac Pro, since its clear that the iMac will still be purchased.You mean a few less grand. Not more.
I just really wished Apple would revert back to Nvidia, but it seems they are still under contract or getting great deals for custom built GPUs from AMD.
Besides the CUDA benefits with Adobe applications I just personally prefer the performance, drivers, and TDP values Nvidia offers on both Windows and Mac OS.Other than CUDA, what benefit does Apple gain going back to Nvidia? Just curious.
Besides the CUDA benefits with Adobe applications I just personally prefer the performance, drivers, and TDP values Nvidia offers on both Windows and Mac OS.
I think the bigger question is if Apple will deliver with the next regular iMac release, as far as gaming capabilites. They could really do great things if they wanted to - ie. upgrading the fans systems (from iMac Pro) and removing the HD, which would facilitate using better GPUs and the latest 6-core line of CPUs from Intel. Knowing Apple I wouldn't get my hopes up too much, but you never know...
It’s more a theoretical question: what would an iMac Pro be like for gaming if you had one in front of you.
Interesting. This is a bit OT, but do you know just how smooth the gaming experience is with these TB3 eGPUs and iMacs/PCs? Is the overall gaming experience similar to internal GPUs (apart from a reduction in overall performance)? If the TB3 system introduces stutter and uneven framerates, that would make the perceived experience inferior to internal GPUs. Not saying this is the case, but I've been wondering about this.Looking at the Geekbench OpenGL Compute scores, the Vega 64 in the iMac Pro is slightly slower than a PCI form factor Vega 64 connected to a 5K iMac via an eGPU box over TB3. An unsubstantiated claim states that the Vega 64 GPU in the iMac Pro is down clocked by around 15% compared to the PCI card version so this could be why the score is lower.
As such, you're arguably better off with an iMac 5K and the Vega 64 in an eGPU case and the combination should be a fair bit cheaper than an iMac Pro with the Vega 64.
Looking at the Geekbench OpenGL Compute scores, the Vega 64 in the iMac Pro is slightly slower than a PCI form factor Vega 64 connected to a 5K iMac via an eGPU box over TB3. An unsubstantiated claim states that the Vega 64 GPU in the iMac Pro is down clocked by around 15% compared to the PCI card version so this could be why the score is lower.
As such, you're arguably better off with an iMac 5K and the Vega 64 in an eGPU case and the combination should be a fair bit cheaper than an iMac Pro with the Vega 64.
i think its about more amd 580 vs that vega gpuTheoretically speaking how much performance would one loose in games, because of the slower clocked Xeon CPUs? Best case scenario is a whole 1Ghz lower base clock compared to the high-end iMac (from 4200Mhz i7 to 3200Mhz 8 core Xeon). Not saying I want to buy an Imac Pro for a gaming PC, just curious...
Thanks for the link. Yes, I know about the lack of performance beyond quad cores. That's why I was curious about this.The cores in the main won't be used.
Under direct x 11 you top out at quad cores range, extra cores bring little to no performance gains - at least within games. This was set to change under direct x 12, but I've only seen a few examples of where games use more cores.
intel has flipped in the mainstream units to HEX cores (from quad) so i would hope to see a move upwards in the future - but it will depend on the game engine.
This is a good read if you are interested.
https://www.pcworld.com/article/303...es-you-really-need-for-directx-12-gaming.html
I assume there would be a fairly noticeable penalty in gaming performance compared to using an iMac w/4.2Ghz i7 CPU with an eGPU w/Vega 64, right?
Exactly; that's why a lot of us reference the single thread as being important. The GPU usually makes up for it, though.You can actually get lower performance from more cores because of the way intels ring bus is used during parallel operations. On the new chips i believe they now have a mesh bus, but regardless if the game engine is not wrote to take advantage of the cores, you wont see anything and it will come down to the frequency of the CPU..
What’s the input lag compared to the older 2560x1440 iMac screens?- 5K screen has big input lag, poor for gaming
- no Freesync system
- potential problem with GPU drivers (crippled version AMD desktop card)
- potential overheating
- no GPU or CPU upgradability
- AMD has a poor history for "soldered GPU"