Been trying to do up some comparison graphs using October's Steam stats, but I'm struggling a bit with the layout.Too bad they don't show YoY so you can see the progression or regression. Surprised Linux is that low but should jump when Steam Deck ships.
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But 2021 has shown the opposite trend. Most aaa games are ported to macOS by feral interactive, and with the convergence between Apple devices, feral seems to have moved to iOS ports. There is more money to be made there.think what will happen going forward is that Mac users interest in gaming will be steadily increasing, as will the capability of Mac hardware and software.
Are there any other examples? All other studios that do Mac versions develop relatively minor games.It is quite interesting that majority of Mac ports are maintained by smaller studios who are actually passionate about their customers and simply want to deliver a good game that a large user base can enjoy. For example, look at Larian — do you think that they are making their games run on Mac because they expect high profits? That's
But 2021 has shown the opposite trend.
Are there any other examples? All other studios that do Mac versions develop relatively minor games.
I’m talking about big budget games which we commonly refer to as « aaa ». The games that make great success and are among the best games of the year. Such games have been pretty rare on the Mac lately.Do you have any data on this? I am looking at https://store.steampowered.com/search/?sort_by=Released_DESC&os=win&filter=popularnew and currently out of 652 popular newly released games 217 are marked as having a macOS version. That's roughly one third, which is as many as we ever had
Supports my argument = major gameI have no idea what counts as a "minor" or as a "major" game.
I’m talking about big budget games which we commonly refer to as « aaa ». [...] Such games have been pretty rare on the Mac lately.
The games that make great success and are among the best games of the year.
I was looking at the 20 best games of the year according to ars technica and I don’t think any has a Mac version, which is a shame.
Btw, frictional games have dropped the Mac.
It means no more of the Amnesia series, SOMA, or any of the like games (at least ported by Frictional themselves).What does that mean?
I don’t play RPGs hence why I don’t know about that game.Pathfinder: Wrath of the Righteous has sold 250k copies in the first week and is widely regarded as the best RPG of 2021 for example.
I prefer FPSs, which are missing from the Mac catalogue.
Borderlands is on Mac I believe.Ah yes, FPS is practically completely missing from macOS — except the latest Metro port which actually works surprisingly well.
Arma is there as well. Won‘t start on ASi thoughBorderlands is on Mac I believe.
I think they are over paying to be honest.Welp...
Looks like Microsoft decided to buy up all the important gaming companies. That's one way to ensure your platform will never lose to Apple/Sony/Google on gaming.
Sucks for the industry. Good for Microsoft. I think Microsoft got a bargain too due to the sexual harassment drama.
What is really depressing about these stats? There are more people using Windows 7 than there are using macOS and Linux combined.+0.07% increase from last. Going to screen shot for historical reference. Will be interesting to see if Linux surpasses with Steam Deck release. Linux is already up 0.03% from developer Steam Deck units which is probably like single digit % vs consumer units.
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Looks like Apple share of the steam hw survey has grown to 2.77%!!
Interesting if you look at video card description it looks like the Apple G13G is sitting at .92% which makes it higher than the 1080ti!!
Where are you getting your numbers from?Yes, the G13G (Apple M1) is at 0.92%, and I estimate the G13X (Pro and Max) is at 0.04%, so a total of 0.96% use for ASi Macs.
On the actual Mac side... Valve puts the ASi at 32.83% use. My estimate's slightly higher, at a bit over 34%.
The RAM's been updated to merge the Under 1 GB, 2 GB and 3 GB categories, and in return, we've had Over 16 GB split into 20/24/32/64 and Over 64 GB.
There's not a great deal from that, though, just that 32 GB makes up 5.64% of Macs, 64 GB makes up 1.63%.
Where are you getting your numbers from?
Welp...
Looks like Microsoft decided to buy up all the important gaming companies. That's one way to ensure your platform will never lose to Apple/Sony/Google on gaming.
Sucks for the industry. Good for Microsoft. I think Microsoft got a bargain too due to the sexual harassment drama.
What? Sony owns more studios than Microsoft. Microsoft is simply trying to catch up to Sony.
And unlike Sony, the studios of Microsoft release their games on every platform (even on the Playstation).
There will be plenty of exclusives in upcoming years from those newly bought studios.
And even on multiplatform games, GamePass will offer day one access for most (if not all) of them.
Also, MS does not release all their games on every platform.