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but never for gaming not as the landscape is and will be for the foreseeable future.
One option to possibly consider is Geforce Now, I've been using that a bit, and it offers fairly good performance and you can play any of your steam games. I cannot play Starfield on my Mac using Crossover, but it can run on Geforce Now

This has allowed me to play games that either my GPU is incapable of handling, or runs poorly under crossover.
 
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One option to possibly consider is Geforce Now, I've been using that a bit, and it offers fairly good performance and you can play any of your steam games. I cannot play Starfield on my Mac using Crossover, but it can run on Geforce Now

This has allowed me to play games that either my GPU is incapable of handling, or runs poorly under crossover.
Geforce Now doesn't support all Steam games FYI. Grand Theft Auto 5 is a big one for example that's missing.
 
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I can't imagine anyone using a laptop to play AAA games. It's hard to understand. Gamers usually build their own computers, and laptops are just a lower-end option.

None of this is an across-the-board fact. A lot of gamers use laptops to play AAA games because they want to take their rigs with them, and there are numerous laptops out there that are more than capable of playing those games. While the PC building segment of the market is sizeable from a revenue standpoint, custom-built systems actually are a small percentage of the overall gaming market. Even those gamers who buy prebuilt systems such as those from Alienware, Cyberpower, etc. often will upgrade components at a later time to extend the life of their systems or replace components that have failed.
 
None of this is an across-the-board fact. A lot of gamers use laptops to play AAA games because they want to take their rigs with them, and there are numerous laptops out there that are more than capable of playing those games. While the PC building segment of the market is sizeable from a revenue standpoint, custom-built systems actually are a small percentage of the overall gaming market. Even those gamers who buy prebuilt systems such as those from Alienware, Cyberpower, etc. often will upgrade components at a later time to extend the life of their systems or replace components that have failed.
It is fair to say most folk game on laptops. What makes that interesting is when folks start referencing performance with the 5090 (clearly referencing desktop) because the laptop 5090 is slower than the desktop 5080.

I originally took issue with the thread title because at the time every laptop could play AAA games with varying levels of performance. The term play becomes subjective instead of objective. It is also why I don't like to compare framegen and upscalers* because image quality starts to be an issue, and that also is subjective.


*I say this knowing I use them on my 5080 because the IQ doesn't take a hit with high enough input framerates and forced transformer model. It all looked like crap on my 6900XT, I hear the 9070XT w/FSR4 look pretty good these days.
 
It is fair to say most folk game on laptops. What makes that interesting is when folks start referencing performance with the 5090 (clearly referencing desktop) because the laptop 5090 is slower than the desktop 5080.

I originally took issue with the thread title because at the time every laptop could play AAA games with varying levels of performance. The term play becomes subjective instead of objective. It is also why I don't like to compare framegen and upscalers* because image quality starts to be an issue, and that also is subjective.


*I say this knowing I use them on my 5080 because the IQ doesn't take a hit with high enough input framerates and forced transformer model. It all looked like crap on my 6900XT, I hear the 9070XT w/FSR4 look pretty good these days.
I don't think that has ever been true even in 2020. Plenty of laptops just couldn't run some AAA titles with anything close to playable*.

* I don't count launching and running at 10 FPS "playable". I think most people would agree. And I'm pretty generous and will consider things that regularly run in the mid-20s playable unlike a lot of people these days.

Like look how abysmal the 2020 Intel MBA was at gaming! FIFA 20 didn't launch! 8 FPS in BFV!

 
I don't think that has ever been true even in 2020. Plenty of laptops just couldn't run some AAA titles with anything close to playable*.

* I don't count launching and running at 10 FPS "playable". I think most people would agree. And I'm pretty generous and will consider things that regularly run in the mid-20s playable unlike a lot of people these days.

Like look how abysmal the 2020 Intel MBA was at gaming! FIFA 20 didn't launch! 8 FPS in BFV!

Folks put up with Z:BOTW dropping that low teens on the Switch... It is why I said subjective. Now there are game that literally won't run (which is different than conversations about playable). Those games are usually due to hardware features not being supported, like HWRT, or Mesh Shaders.
 
Folks put up with Z:BOTW dropping that low teens on the Switch... It is why I said subjective. Now there are game that literally won't run (which is different than conversations about playable). Those games are usually due to hardware features not being supported, like HWRT, or Mesh Shaders.
If you think BOTW occasionally dipping into the low teens in demanding scenes is unplayable, don't touch a 360 or a PS3 or a PS1 or N64. BOTW is smooth as silk compared to how some laptops run some games.

The fact that some games don't run kinda proves my point though? Doesn't it? Not every AAA game is/was playable on every laptop.
 
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